forked from enlightenment/efl
efl_ui_animation_view: change to Animation_View_State to resolve name conflict
Summary: When cs file is generated, there is compiler error like `Error CS0101 The namespace 'Efl.Ui' already contains a definition for 'AnimationView'`. bacause `Efl.Ui.Animation_View` is class name, `Efl.Ui.Animation_View` can't be namespace of `State` enum. This patch will prevent name conflict between namesapce of enum and class name. Test Plan: meson setup builddir -Dbindings=mono,cxx -Dmono-beta=true Reviewers: Hermet, jsuya Reviewed By: Hermet Subscribers: cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D9555
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@ -1,5 +1,5 @@
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enum Efl.Ui.Animation_View.State
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enum Efl.Ui.Animation_View_State
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{
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not_ready, [[Animation is not ready to play. (Probably, it didn't file set yet or failed to read file. @since 1.23]]
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play, [[Animation is on playing. see @Efl.Ui.Animation_View.play @since 1.23]]
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@ -218,7 +218,7 @@ class @beta Efl.Ui.Animation_View extends Efl.Ui.Widget implements Efl.Gfx.View,
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get{
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}
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values {
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state: Efl.Ui.Animation_View.State; [[Current animation view state]]
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state: Efl.Ui.Animation_View_State; [[Current animation view state]]
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}
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}
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is_playing_back {
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