quick fix for build error

This commit is contained in:
Hermet Park 2019-09-27 13:36:08 +09:00
parent da0fd08439
commit 6d993f34c1
1 changed files with 6 additions and 6 deletions

View File

@ -3297,11 +3297,11 @@ _edje_vector_animation_running_cb(void *data EINA_UNUSED, const Efl_Event *event
else
ep->typedata.vector->start_frame = 0;
efl_player_start(ep->typedata.vector->player);
efl_player_playing_set(ep->typedata.vector->player, EINA_TRUE);
}
else
{
efl_player_stop(ep->typedata.vector->player);
efl_player_playing_set(ep->typedata.vector->player, EINA_FALSE);
}
}
}
@ -3429,7 +3429,7 @@ _edje_part_vector_anim_stop(Edje *ed EINA_UNUSED, Edje_Real_Part *rp)
Edje_Part_Description_Vector *desc = (Edje_Part_Description_Vector *)rp->chosen_description;
double frame_count = efl_gfx_frame_controller_frame_count_get(rp->object);
efl_player_stop(rp->typedata.vector->player);
efl_player_playing_set(rp->typedata.vector->player, EINA_FALSE);
efl_gfx_frame_controller_frame_set(rp->object, (int)(frame_count * desc->vg.frame));
rp->typedata.vector->is_playing = EINA_FALSE;
}
@ -3437,7 +3437,7 @@ _edje_part_vector_anim_stop(Edje *ed EINA_UNUSED, Edje_Real_Part *rp)
void
_edje_part_vector_anim_pause(Edje *ed EINA_UNUSED, Edje_Real_Part *rp)
{
efl_player_stop(rp->typedata.vector->player);
efl_player_playing_set(rp->typedata.vector->player, EINA_FALSE);
}
void
@ -3446,7 +3446,7 @@ _edje_part_vector_anim_resume(Edje *ed EINA_UNUSED, Edje_Real_Part *rp)
if (rp->typedata.vector->is_playing)
{
rp->typedata.vector->start_frame = efl_gfx_frame_controller_frame_get(rp->object);
efl_player_start(rp->typedata.vector->player);
efl_player_playing_set(rp->typedata.vector->player, EINA_TRUE);
}
}
@ -3457,7 +3457,7 @@ _edje_part_vector_anim_play(Edje *ed EINA_UNUSED, Edje_Real_Part *rp, Eina_Bool
rp->typedata.vector->loop = loop;
rp->typedata.vector->start_frame = efl_gfx_frame_controller_frame_get(rp->object);
rp->typedata.vector->is_playing = EINA_TRUE;
efl_player_start(rp->typedata.vector->player);
efl_player_playing_set(rp->typedata.vector->player, EINA_TRUE);
}
static Edje_Real_Part *