forked from enlightenment/efl
elementary: introduce a new widget - elm_animation_view
Elm_Animation_View is designed to display Efl_Canvas_Vg Animation (Lottie), has a set of animation control functions. @feature
This commit is contained in:
parent
bcdc48b326
commit
d4abf223bd
|
@ -196,6 +196,7 @@ elm_legacy_eolian_files = \
|
|||
lib/elementary/efl_ui_win_socket_legacy.eo \
|
||||
lib/elementary/efl_ui_win_inlined_legacy.eo \
|
||||
lib/elementary/elm_interface_fileselector.eo \
|
||||
lib/elementary/elm_animation_view.eo \
|
||||
lib/elementary/elm_calendar.eo \
|
||||
lib/elementary/elm_calendar_item.eo \
|
||||
lib/elementary/elm_clock.eo \
|
||||
|
@ -331,6 +332,7 @@ lib/elementary/Elementary_Cursor.h
|
|||
includesdir = $(includedir)/elementary-@VMAJ@
|
||||
|
||||
includesunstable_HEADERS = \
|
||||
lib/elementary/elm_widget_animation_view.h \
|
||||
lib/elementary/elm_gen_common.h \
|
||||
lib/elementary/elm_atspi_bridge.h \
|
||||
lib/elementary/efl_access_object.h \
|
||||
|
@ -485,6 +487,8 @@ includesub_HEADERS = \
|
|||
lib/elementary/elm_access.h \
|
||||
lib/elementary/elm_actionslider.h \
|
||||
lib/elementary/elm_actionslider_legacy.h \
|
||||
lib/elementary/elm_animation_view.h \
|
||||
lib/elementary/elm_animation_view_legacy.h \
|
||||
lib/elementary/elm_app.h \
|
||||
lib/elementary/elm_atspi_app_object.h \
|
||||
lib/elementary/elm_authors.h \
|
||||
|
@ -692,6 +696,7 @@ lib_elementary_libelementary_la_SOURCES = \
|
|||
lib/elementary/elc_scrolled_entry.c \
|
||||
lib/elementary/elm_access.c \
|
||||
lib/elementary/elm_actionslider.c \
|
||||
lib/elementary/elm_animation_view.c \
|
||||
lib/elementary/elm_atspi_app_object.c \
|
||||
lib/elementary/elm_atspi_bridge.c \
|
||||
lib/elementary/efl_ui_legacy.c \
|
||||
|
|
|
@ -223,6 +223,7 @@ typedef Eo Efl_Ui_Focus_Manager;
|
|||
#include <elm_diskselector.h>
|
||||
|
||||
//#include <elm_factory.h>
|
||||
#include <elm_animation_view.h>
|
||||
#include <elm_finger.h>
|
||||
#include <elm_flip.h>
|
||||
#include <elm_flipselector.h>
|
||||
|
|
|
@ -0,0 +1,570 @@
|
|||
#ifdef HAVE_CONFIG_H
|
||||
# include "elementary_config.h"
|
||||
#endif
|
||||
|
||||
#define EFL_ACCESS_OBJECT_PROTECTED
|
||||
|
||||
#include <Elementary.h>
|
||||
|
||||
#include "elm_priv.h"
|
||||
#include "elm_widget_animation_view.h"
|
||||
|
||||
#define MY_CLASS ELM_ANIMATION_VIEW_CLASS
|
||||
|
||||
#define MY_CLASS_NAME "Elm_Animation_View"
|
||||
#define MY_CLASS_NAME_LEGACY "elm_animation_view"
|
||||
|
||||
static const char SIG_FOCUSED[] = "focused";
|
||||
static const char SIG_UNFOCUSED[] = "unfocused";
|
||||
static const char SIG_PLAY_START[] = "play,start";
|
||||
static const char SIG_PLAY_REPEAT[] = "play,repeat";
|
||||
static const char SIG_PLAY_DONE[] = "play,done";
|
||||
static const char SIG_PLAY_PAUSE[] = "play,pause";
|
||||
static const char SIG_PLAY_RESUME[] = "play,resume";
|
||||
static const char SIG_PLAY_STOP[] = "play,stop";
|
||||
static const char SIG_PLAY_UPDATE[] = "play,update";
|
||||
|
||||
/* smart callbacks coming from Elm_Animation_View objects: */
|
||||
static const Evas_Smart_Cb_Description _smart_callbacks[] = {
|
||||
{SIG_FOCUSED, ""},
|
||||
{SIG_UNFOCUSED, ""},
|
||||
{SIG_WIDGET_LANG_CHANGED, ""}, /**< handled by elm_widget */
|
||||
{SIG_PLAY_START, ""},
|
||||
{SIG_PLAY_REPEAT, ""},
|
||||
{SIG_PLAY_DONE, ""},
|
||||
{SIG_PLAY_PAUSE, ""},
|
||||
{SIG_PLAY_RESUME, ""},
|
||||
{SIG_PLAY_STOP, ""},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
static void
|
||||
_sizing_eval(void *data)
|
||||
{
|
||||
Elm_Animation_View_Data *pd = data;
|
||||
if (!pd->file) return;
|
||||
|
||||
double hw,hh;
|
||||
efl_gfx_size_hint_weight_get(pd->obj, &hw, &hh);
|
||||
|
||||
Eina_Size2D size = efl_canvas_vg_object_default_size_get(pd->vg);
|
||||
|
||||
Eina_Size2D min = {-1, -1};
|
||||
if (hw == 0) min.w = size.w;
|
||||
if (hh == 0) min.h = size.h;
|
||||
|
||||
efl_gfx_size_hint_min_set(pd->obj, min);
|
||||
}
|
||||
|
||||
static void
|
||||
_size_hint_event_cb(void *data, const Efl_Event *event EINA_UNUSED)
|
||||
{
|
||||
_sizing_eval(data);
|
||||
}
|
||||
|
||||
static void
|
||||
_transit_go_facade(Elm_Animation_View_Data *pd)
|
||||
{
|
||||
pd->repeat_times = 0;
|
||||
elm_transit_go(pd->transit);
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_START, NULL);
|
||||
}
|
||||
|
||||
static Eina_Bool
|
||||
_visible_check(Eo *obj)
|
||||
{
|
||||
if (!efl_gfx_entity_visible_get(obj)) return EINA_FALSE;
|
||||
|
||||
//TODO: Check Smart parents visibilities?
|
||||
|
||||
Eina_Size2D size = efl_gfx_entity_size_get(obj);
|
||||
if (size.w == 0 || size.h == 0) return EINA_FALSE;
|
||||
|
||||
Evas_Coord output_w, output_h;
|
||||
evas_output_size_get(evas_object_evas_get(obj), &output_w, &output_h);
|
||||
|
||||
Eina_Position2D pos = efl_gfx_entity_position_get(obj);
|
||||
|
||||
//Outside viewport
|
||||
if ((pos.x + size.w < 0) || (pos.x > output_w) ||
|
||||
(pos.y + size.h < 0) || (pos.y > output_h))
|
||||
return EINA_FALSE;
|
||||
|
||||
//Inside viewport
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
_auto_play(Elm_Animation_View_Data *pd, Eina_Bool vis)
|
||||
{
|
||||
if (!pd->auto_play || !pd->transit) return;
|
||||
|
||||
//Resume Animation
|
||||
if (vis)
|
||||
{
|
||||
if (pd->state == ELM_ANIMATION_VIEW_STATE_PAUSE && pd->auto_play_pause)
|
||||
{
|
||||
elm_transit_paused_set(pd->transit, EINA_FALSE);
|
||||
if (pd->play_back)
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_PLAY_BACK;
|
||||
else
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_PLAY;
|
||||
pd->auto_play_pause = EINA_FALSE;
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_RESUME, NULL);
|
||||
}
|
||||
}
|
||||
//Pause Animation
|
||||
else
|
||||
{
|
||||
if ((pd->state == ELM_ANIMATION_VIEW_STATE_PLAY) ||
|
||||
(pd->state == ELM_ANIMATION_VIEW_STATE_PLAY_BACK))
|
||||
{
|
||||
elm_transit_paused_set(pd->transit, EINA_TRUE);
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_PAUSE;
|
||||
pd->auto_play_pause = EINA_TRUE;
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_PAUSE, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_transit_del_cb(Elm_Transit_Effect *effect, Elm_Transit *transit)
|
||||
{
|
||||
Elm_Animation_View_Data *pd = (Elm_Animation_View_Data *) effect;
|
||||
|
||||
if ((pd->state == ELM_ANIMATION_VIEW_STATE_PLAY && pd->keyframe == 1) ||
|
||||
(pd->state == ELM_ANIMATION_VIEW_STATE_PLAY_BACK && pd->keyframe == 0))
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_DONE, NULL);
|
||||
|
||||
if (pd->transit != transit) return;
|
||||
|
||||
Elm_Animation_View_State prev_state = pd->state;
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_STOP;
|
||||
pd->transit = NULL;
|
||||
pd->auto_play_pause = EINA_FALSE;
|
||||
|
||||
if (prev_state != ELM_ANIMATION_VIEW_STATE_STOP)
|
||||
{
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_STOP, NULL);
|
||||
pd->keyframe = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_transit_cb(Elm_Transit_Effect *effect, Elm_Transit *transit, double progress)
|
||||
{
|
||||
Elm_Animation_View_Data *pd = (Elm_Animation_View_Data *) effect;
|
||||
|
||||
if (!pd->vg)
|
||||
{
|
||||
ERR("Vector Object is removed in wrong way!, Elm_Animation_View = %p", pd->obj);
|
||||
elm_transit_del(transit);
|
||||
return;
|
||||
}
|
||||
|
||||
if (pd->play_back)
|
||||
{
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_PLAY_BACK;
|
||||
progress = 1 - progress;
|
||||
}
|
||||
else pd->state = ELM_ANIMATION_VIEW_STATE_PLAY;
|
||||
|
||||
pd->keyframe = progress;
|
||||
evas_object_vg_animated_frame_set(pd->vg, (int) (pd->frame_cnt * progress));
|
||||
|
||||
if (pd->auto_repeat)
|
||||
{
|
||||
int repeat_times = elm_transit_current_repeat_times_get(pd->transit);
|
||||
if (pd->repeat_times != repeat_times)
|
||||
{
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_REPEAT, NULL);
|
||||
pd->repeat_times = repeat_times;
|
||||
}
|
||||
}
|
||||
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_UPDATE, NULL);
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_efl_canvas_group_group_add(Eo *obj, Elm_Animation_View_Data *priv)
|
||||
{
|
||||
efl_canvas_group_add(efl_super(obj, MY_CLASS));
|
||||
elm_widget_sub_object_parent_add(obj);
|
||||
|
||||
// Create vg to render vector animation
|
||||
Eo *vg = evas_object_vg_add(evas_object_evas_get(obj));
|
||||
elm_widget_resize_object_set(obj, vg);
|
||||
efl_event_callback_add(obj, EFL_GFX_ENTITY_EVENT_CHANGE_SIZE_HINTS, _size_hint_event_cb, priv);
|
||||
|
||||
priv->vg = vg;
|
||||
priv->speed = 1;
|
||||
priv->frame_duration = 0;
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_efl_canvas_group_group_del(Eo *obj, Elm_Animation_View_Data *pd EINA_UNUSED)
|
||||
{
|
||||
if (pd->file) eina_stringshare_del(pd->file);
|
||||
if (pd->transit)
|
||||
{
|
||||
pd->transit = NULL; //Skip perform transit_del_cb()
|
||||
elm_transit_del(pd->transit);
|
||||
}
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_NOT_READY;
|
||||
|
||||
efl_canvas_group_del(efl_super(obj, MY_CLASS));
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_efl_object_destructor(Eo *obj,
|
||||
Elm_Animation_View_Data *pd EINA_UNUSED)
|
||||
{
|
||||
efl_destructor(efl_super(obj, MY_CLASS));
|
||||
}
|
||||
|
||||
EOLIAN static Eo *
|
||||
_elm_animation_view_efl_object_constructor(Eo *obj,
|
||||
Elm_Animation_View_Data *pd)
|
||||
{
|
||||
pd->obj = obj = efl_constructor(efl_super(obj, MY_CLASS));
|
||||
efl_canvas_object_type_set(obj, MY_CLASS_NAME_LEGACY);
|
||||
evas_object_smart_callbacks_descriptions_set(obj, _smart_callbacks);
|
||||
|
||||
return obj;
|
||||
}
|
||||
|
||||
static Eina_Bool
|
||||
_ready_play(Elm_Animation_View_Data *pd)
|
||||
{
|
||||
pd->auto_play_pause = EINA_FALSE;
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_STOP;
|
||||
|
||||
if (pd->transit) elm_transit_del(pd->transit);
|
||||
|
||||
pd->frame_cnt = (double) evas_object_vg_animated_frame_count_get(pd->vg);
|
||||
pd->frame_duration = evas_object_vg_animated_frame_duration_get(pd->vg, 0, 0);
|
||||
evas_object_vg_animated_frame_set(pd->vg, 0);
|
||||
|
||||
if (pd->frame_duration > 0)
|
||||
{
|
||||
Elm_Transit *transit = elm_transit_add();
|
||||
elm_transit_object_add(transit, pd->vg);
|
||||
if (pd->auto_repeat) elm_transit_repeat_times_set(transit, -1);
|
||||
elm_transit_duration_set(transit, pd->frame_duration * (1/pd->speed));
|
||||
elm_transit_effect_add(transit, _transit_cb, pd, _transit_del_cb);
|
||||
elm_transit_progress_value_set(transit, pd->keyframe);
|
||||
elm_transit_objects_final_state_keep_set(transit, EINA_TRUE);
|
||||
pd->transit = transit;
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_efl_file_file_set(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd, const char *file, const char *key)
|
||||
{
|
||||
if (!evas_object_vg_file_set(pd->vg, file, key)) return EINA_FALSE;
|
||||
|
||||
if (pd->file) eina_stringshare_del(pd->file);
|
||||
pd->file = eina_stringshare_add(file);
|
||||
pd->keyframe = 0;
|
||||
|
||||
_sizing_eval(pd);
|
||||
|
||||
if (!pd->file)
|
||||
{
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_NOT_READY;
|
||||
pd->frame_cnt = 0;
|
||||
pd->frame_duration = 0;
|
||||
if (pd->transit) elm_transit_del(pd->transit);
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
if (!_ready_play(pd)) return EINA_TRUE;
|
||||
|
||||
if (pd->auto_play)
|
||||
{
|
||||
_transit_go_facade(pd);
|
||||
|
||||
if (!_visible_check(obj))
|
||||
{
|
||||
elm_transit_paused_set(pd->transit, EINA_TRUE);
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_PAUSE;
|
||||
pd->auto_play_pause = EINA_TRUE;
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_PAUSE, NULL);
|
||||
}
|
||||
}
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_efl_gfx_entity_position_set(Eo *obj,
|
||||
Elm_Animation_View_Data *pd,
|
||||
Eina_Position2D pos EINA_UNUSED)
|
||||
{
|
||||
if (_evas_object_intercept_call(obj, EVAS_OBJECT_INTERCEPT_CB_MOVE, 0, pos.x, pos.y))
|
||||
return;
|
||||
|
||||
efl_gfx_entity_position_set(efl_super(obj, MY_CLASS), pos);
|
||||
|
||||
_auto_play(pd, _visible_check(obj));
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_efl_gfx_entity_size_set(Eo *obj,
|
||||
Elm_Animation_View_Data *pd,
|
||||
Eina_Size2D size)
|
||||
{
|
||||
if (_evas_object_intercept_call(obj, EVAS_OBJECT_INTERCEPT_CB_RESIZE, 0, size.w, size.h))
|
||||
return;
|
||||
|
||||
efl_gfx_entity_size_set(efl_super(obj, MY_CLASS), size);
|
||||
|
||||
_sizing_eval(pd);
|
||||
|
||||
_auto_play(pd, _visible_check(obj));
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_efl_gfx_entity_visible_set(Eo *obj,
|
||||
Elm_Animation_View_Data *pd,
|
||||
Eina_Bool vis)
|
||||
{
|
||||
if (_evas_object_intercept_call(obj, EVAS_OBJECT_INTERCEPT_CB_VISIBLE, 0, vis))
|
||||
return;
|
||||
|
||||
efl_gfx_entity_visible_set(efl_super(obj, MY_CLASS), vis);
|
||||
|
||||
_auto_play(pd, _visible_check(obj));
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_auto_repeat_set(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd, Eina_Bool auto_repeat)
|
||||
{
|
||||
if (pd->auto_repeat == auto_repeat) return;
|
||||
pd->auto_repeat = auto_repeat;
|
||||
if (pd->transit)
|
||||
{
|
||||
if (auto_repeat) elm_transit_repeat_times_set(pd->transit, -1);
|
||||
else elm_transit_repeat_times_set(pd->transit, 0);
|
||||
}
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_auto_repeat_get(const Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
return pd->auto_repeat;
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_auto_play_set(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd,
|
||||
Eina_Bool auto_play)
|
||||
{
|
||||
pd->auto_play = auto_play;
|
||||
if (!auto_play) pd->auto_play_pause = EINA_FALSE;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_auto_play_get(const Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
return pd->auto_play;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_play(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
if (pd->state == ELM_ANIMATION_VIEW_STATE_PLAY) return EINA_FALSE;
|
||||
|
||||
Eina_Bool rewind = EINA_FALSE;
|
||||
if (pd->state == ELM_ANIMATION_VIEW_STATE_PLAY_BACK) rewind = EINA_TRUE;
|
||||
|
||||
pd->play_back = EINA_FALSE;
|
||||
pd->auto_play_pause = EINA_FALSE;
|
||||
|
||||
if (!pd->file) return EINA_FALSE;
|
||||
if (!pd->transit && !_ready_play(pd)) return EINA_FALSE;
|
||||
|
||||
if (pd->state == ELM_ANIMATION_VIEW_STATE_STOP)
|
||||
_transit_go_facade(pd);
|
||||
else if (rewind)
|
||||
elm_transit_progress_value_set(pd->transit, pd->keyframe);
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_stop(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
if (!pd->transit) return EINA_FALSE;
|
||||
|
||||
if ((pd->state == ELM_ANIMATION_VIEW_STATE_NOT_READY) ||
|
||||
(pd->state == ELM_ANIMATION_VIEW_STATE_STOP))
|
||||
return EINA_FALSE;
|
||||
|
||||
evas_object_vg_animated_frame_set(pd->vg, 0);
|
||||
pd->keyframe = 0;
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_STOP;
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_STOP, NULL);
|
||||
elm_transit_del(pd->transit);
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_pause(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
if (!pd->transit) return EINA_FALSE;
|
||||
|
||||
if ((pd->state == ELM_ANIMATION_VIEW_STATE_PLAY) ||
|
||||
(pd->state == ELM_ANIMATION_VIEW_STATE_PLAY_BACK))
|
||||
{
|
||||
elm_transit_paused_set(pd->transit, EINA_TRUE);
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_PAUSE;
|
||||
pd->auto_play_pause = EINA_FALSE;
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_PAUSE, NULL);
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_resume(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
if (!pd->transit) return EINA_FALSE;
|
||||
|
||||
if (pd->state == ELM_ANIMATION_VIEW_STATE_PAUSE)
|
||||
{
|
||||
elm_transit_paused_set(pd->transit, EINA_FALSE);
|
||||
if (pd->play_back)
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_PLAY_BACK;
|
||||
else
|
||||
pd->state = ELM_ANIMATION_VIEW_STATE_PLAY;
|
||||
pd->auto_play_pause = EINA_FALSE;
|
||||
|
||||
evas_object_smart_callback_call(pd->obj, SIG_PLAY_RESUME, NULL);
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_play_back(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
if (pd->state == ELM_ANIMATION_VIEW_STATE_PLAY_BACK) return EINA_FALSE;
|
||||
|
||||
Eina_Bool rewind = EINA_FALSE;
|
||||
if (pd->state == ELM_ANIMATION_VIEW_STATE_PLAY) rewind = EINA_TRUE;
|
||||
|
||||
pd->play_back = EINA_TRUE;
|
||||
pd->auto_play_pause = EINA_FALSE;
|
||||
|
||||
if (!pd->file) return EINA_FALSE;
|
||||
if (!pd->transit && !_ready_play(pd)) return EINA_FALSE;
|
||||
|
||||
if (pd->state == ELM_ANIMATION_VIEW_STATE_STOP)
|
||||
_transit_go_facade(pd);
|
||||
else if (rewind)
|
||||
elm_transit_progress_value_set(pd->transit, 1 - pd->keyframe);
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Bool
|
||||
_elm_animation_view_speed_set(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd, double speed)
|
||||
{
|
||||
if (speed <= 0) return EINA_FALSE;
|
||||
pd->speed = speed;
|
||||
|
||||
if (pd->transit)
|
||||
elm_transit_duration_set(pd->transit, pd->frame_duration * (1/pd->speed));
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
EOLIAN static void
|
||||
_elm_animation_view_keyframe_set(Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd, double keyframe)
|
||||
{
|
||||
if (keyframe < 0) keyframe = 0;
|
||||
else if (keyframe > 1) keyframe = 1;
|
||||
if (pd->keyframe == keyframe) return;
|
||||
|
||||
pd->keyframe = keyframe;
|
||||
|
||||
if (pd->frame_cnt > 0)
|
||||
evas_object_vg_animated_frame_set(pd->vg, (int) (pd->frame_cnt * keyframe));
|
||||
|
||||
if (pd->transit)
|
||||
{
|
||||
if (pd->play_back)
|
||||
elm_transit_progress_value_set(pd->transit, 1 - keyframe);
|
||||
else
|
||||
elm_transit_progress_value_set(pd->transit, keyframe);
|
||||
}
|
||||
}
|
||||
|
||||
EOLIAN static double
|
||||
_elm_animation_view_keyframe_get(const Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
return pd->keyframe;
|
||||
}
|
||||
|
||||
EOLIAN static double
|
||||
_elm_animation_view_speed_get(const Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
return pd->speed;
|
||||
}
|
||||
|
||||
EOLIAN static double
|
||||
_elm_animation_view_duration_time_get(const Eo *obj EINA_UNUSED, Elm_Animation_View_Data *pd)
|
||||
{
|
||||
return pd->frame_duration;
|
||||
}
|
||||
|
||||
EOLIAN static Eina_Size2D
|
||||
_elm_animation_view_default_size_get(const Eo *obj EINA_UNUSED,
|
||||
Elm_Animation_View_Data *pd EINA_UNUSED)
|
||||
{
|
||||
return efl_canvas_vg_object_default_size_get(pd->vg);
|
||||
}
|
||||
|
||||
EAPI Elm_Animation_View*
|
||||
elm_animation_view_add(Evas_Object *parent)
|
||||
{
|
||||
EINA_SAFETY_ON_NULL_RETURN_VAL(parent, NULL);
|
||||
return elm_legacy_add(MY_CLASS, parent);
|
||||
}
|
||||
|
||||
EAPI Eina_Bool
|
||||
elm_animation_view_file_set(Elm_Animation_View *obj, const char *file, const char *key)
|
||||
{
|
||||
return efl_file_set(obj, file, key);
|
||||
}
|
||||
|
||||
EAPI Elm_Animation_View_State
|
||||
elm_animation_view_state_get(const Elm_Animation_View *obj)
|
||||
{
|
||||
ELM_ANIMATION_VIEW_DATA_GET(obj, pd);
|
||||
if (!pd) return ELM_ANIMATION_VIEW_STATE_NOT_READY;
|
||||
|
||||
return pd->state;
|
||||
}
|
||||
|
||||
EAPI Eina_Bool
|
||||
elm_animation_view_is_playing_back(const Elm_Animation_View *obj)
|
||||
{
|
||||
ELM_ANIMATION_VIEW_DATA_GET(obj, pd);
|
||||
if (!pd) return EINA_FALSE;
|
||||
|
||||
return pd->play_back;
|
||||
}
|
||||
|
||||
/* Internal EO APIs and hidden overrides */
|
||||
|
||||
#define ELM_ANIMATION_VIEW_EXTRA_OPS \
|
||||
EFL_CANVAS_GROUP_ADD_DEL_OPS(elm_animation_view)
|
||||
|
||||
#include "elm_animation_view.eo.c"
|
|
@ -0,0 +1,148 @@
|
|||
class Elm.Animation_View (Efl.Ui.Widget, Efl.Gfx.View, Efl.Ui.Legacy, Efl.File)
|
||||
{
|
||||
[[Elementary Animation View class]]
|
||||
legacy_prefix: elm_animation_view;
|
||||
eo_prefix: elm_obj_animation_view;
|
||||
event_prefix: elm_animation_view;
|
||||
methods {
|
||||
@property auto_play {
|
||||
[[Animation will be started automatically when it's possible.
|
||||
|
||||
If $auto_play is $true, animation will be started when it's readied.
|
||||
The condition of auto play is when animation view opened file successfully,
|
||||
yet to play it plus when the object is visible.
|
||||
If animation view is disabled, invisible,
|
||||
it turns to pause state then resume animation when it's visible again.
|
||||
|
||||
Warning: This auto play will be only affected to the next animation source.
|
||||
So must be called before elm_animation_view_file_set().]]
|
||||
set {
|
||||
}
|
||||
get {
|
||||
}
|
||||
values {
|
||||
auto_play: bool; [[$true Enable auto play mode, disable otherwise]]
|
||||
}
|
||||
}
|
||||
@property auto_repeat {
|
||||
[[Turn on/off animation looping.
|
||||
|
||||
If $auto_repeat is $true, it repeats animation when animation frame is reached to
|
||||
end. This auto repeat mode is valid to both play and play_back cases.]]
|
||||
set {
|
||||
}
|
||||
get {
|
||||
}
|
||||
values {
|
||||
auto_repeat: bool; [[Enable loop mode if $true, disable otherwise]]
|
||||
}
|
||||
}
|
||||
@property speed {
|
||||
[[Control animation speed.
|
||||
|
||||
Control animation speed by multiplying $speed value. If you want to play
|
||||
animation double-time faster, you can give $speed 2. If you want to play
|
||||
animation double-time slower, you can give $speed 0.5.
|
||||
|
||||
Warning: speed must be greater than zero.]]
|
||||
set {
|
||||
return: bool; [[$true when it's successful. $false otherwise.]]
|
||||
}
|
||||
get {
|
||||
}
|
||||
values {
|
||||
speed: double; [[ Speed factor. Default value is 1]]
|
||||
}
|
||||
}
|
||||
@property duration_time {
|
||||
[[Get the duration of animation in seconds.
|
||||
|
||||
This API returns total duration time of current animation in the seconds.
|
||||
If current animation source isn't animatable, it returns zero.]]
|
||||
get {
|
||||
}
|
||||
values {
|
||||
frame_duration: double; [[duration time in the seconds]]
|
||||
}
|
||||
}
|
||||
@property keyframe {
|
||||
[[Set current keyframe position of animation view.
|
||||
|
||||
When you required to jump on a certain frame instantly,
|
||||
you can change current keyframe by using this API.
|
||||
|
||||
Warning: The range of keyframe is 0 ~ 1.]]
|
||||
set {
|
||||
}
|
||||
get {
|
||||
}
|
||||
values {
|
||||
keyframe: double; [[Keyframe position. Value must be 0 ~ 1.]]
|
||||
}
|
||||
}
|
||||
play {
|
||||
[[Play animation one time instantly when it's available.
|
||||
|
||||
If current keyframe is on a certain position by playing back, this will
|
||||
play forward from there.
|
||||
|
||||
Warning: Play request will be ignored if animation source is not set yet or
|
||||
animation is paused state or it's already on playing.]]
|
||||
|
||||
return: bool; [[$true when it's successful. $false otherwise.]]
|
||||
}
|
||||
play_back {
|
||||
[[Play back animation one time instantly when it's available.
|
||||
|
||||
If current keyframe is on a certain position by playing, this will
|
||||
play backward from there.
|
||||
|
||||
Warning: Play back request will be ignored if animation source is not set yet or
|
||||
animation is paused state or it's already on playing back.]]
|
||||
|
||||
return: bool; [[$true when it's successful. $false otherwise.]]
|
||||
}
|
||||
pause {
|
||||
[[Pause current animation instantly.
|
||||
|
||||
Once animation is paused, animation view must get resume to play continue again.
|
||||
|
||||
Warning: Animation must be on playing or playing back status.]]
|
||||
|
||||
return: bool; [[$true when it's successful. $false otherwise.]]
|
||||
}
|
||||
resume {
|
||||
[[Resume paused animation to continue animation.
|
||||
|
||||
Warning: This resume must be called on animation paused status. ]]
|
||||
|
||||
return: bool; [[$true when it's successful. $false otherwise.]]
|
||||
}
|
||||
stop {
|
||||
[[Stop playing animation.
|
||||
|
||||
Stop animation instatly regardless of it's status and reset to
|
||||
show first frame of animation. Even though current animation is paused,
|
||||
the animation status will be stopped.]]
|
||||
|
||||
return: bool; [[$true when it's successful. $false otherwise.]]
|
||||
}
|
||||
@property default_size {
|
||||
get {
|
||||
[[Get the default view size that specified from vector resource.
|
||||
@since 1.22]]
|
||||
}
|
||||
values {
|
||||
size: Eina.Size2D;
|
||||
}
|
||||
}
|
||||
}
|
||||
implements {
|
||||
Efl.Object.constructor;
|
||||
Efl.Object.destructor;
|
||||
Efl.File.file { set; }
|
||||
Efl.Gfx.Entity.visible { set; }
|
||||
Efl.Gfx.Entity.position { set; }
|
||||
Efl.Gfx.Entity.size { set; }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
/**
|
||||
* @defgroup Elm_Animation_View Animation_View
|
||||
* @ingroup Elementary
|
||||
*
|
||||
* Animation_View widget is designed to show and play animation of
|
||||
* vector graphics based content. It hides all efl_canvas_vg details
|
||||
* but just open an API to read vector data from file. Also, it implements
|
||||
* details of animation control methods of Vector.
|
||||
*
|
||||
* Vector data could contain static or animatable vector elements including
|
||||
* animation infomation. Currently approved vector data file format is svg, json and eet.
|
||||
* Only json(known for Lottie file as well) and eet could contains animation infomation,
|
||||
* currently Animation_View is supporting.
|
||||
*
|
||||
* This widget emits the following signals, besides the ones sent from
|
||||
* @ref Animation_View:
|
||||
* @li "play,start": animation is just started.
|
||||
* @li "play,repeat": animation is just repeated.
|
||||
* @li "play,done": animation is just finished.
|
||||
* @li "play,pause": animation is just paused.
|
||||
* @li "play,resume": animation is just resumed.
|
||||
* @li "play,stop": animation is just stopped.
|
||||
* @li "play,update": animation is updated to the next frame.
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* @ingroup Elm_Animation_View
|
||||
*/
|
||||
|
||||
#ifndef EFL_NOLEGACY_API_SUPPORT
|
||||
#include "elm_animation_view_legacy.h"
|
||||
#endif
|
||||
/**
|
||||
* @}
|
||||
*/
|
|
@ -0,0 +1,71 @@
|
|||
typedef Eo Elm_Animation_View;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
ELM_ANIMATION_VIEW_STATE_NOT_READY, /*< Animation is not ready to play. (Probably, it didn't file set yet or failed to read file. @since 1.22 @ingroup Elm_Animation_View */
|
||||
ELM_ANIMATION_VIEW_STATE_PLAY, /*< Animation is on playing. @see elm_animation_play() @since 1.22 @ingroup Elm_Animation_View */
|
||||
ELM_ANIMATION_VIEW_STATE_PLAY_BACK, /*< Animation is on playing back (rewinding). @see elm_animation_back() @since 1.22 @ingroup Elm_Animation_View */
|
||||
ELM_ANIMATION_VIEW_STATE_PAUSE, /*< Animation has been paused. To continue animation, call elm_animation_view_resume(). @see elm_animation_pause() @since 1.22 @ingroup Elm_Animation_View */
|
||||
ELM_ANIMATION_VIEW_STATE_STOP /*< Animation view successfully loaded a file then readied for playing. Otherwise after finished animation or stopped forcely by request. @see elm_animation_stop() @since 1.22 @ingroup Elm_Animation_View */
|
||||
} Elm_Animation_View_State;
|
||||
|
||||
/**
|
||||
* Add a new animation view widget to the parent's canvas
|
||||
*
|
||||
* @param parent The parent object
|
||||
* @return The new animation view object or @c NULL if it failed to create.
|
||||
*
|
||||
* @ingroup Elm_Animation_View
|
||||
*
|
||||
* @since 1.22
|
||||
*/
|
||||
EAPI Elm_Animation_View *elm_animation_view_add(Evas_Object *parent);
|
||||
|
||||
/**
|
||||
*
|
||||
* Set the source file from where an vector object must fetch the real
|
||||
* vector data (it may be one of json, svg, eet files).
|
||||
*
|
||||
* If the file supports multiple data stored in it (as Eet files do),
|
||||
* you can specify the key to be used as the index of the vector in
|
||||
* this file.
|
||||
*
|
||||
* @param[in] file The vector file path.
|
||||
* @param[in] key The vector key in @p file (if its an Eet one), or @c
|
||||
NULL, otherwise.
|
||||
*
|
||||
* @return @c EINA_TRUE if it's succeed to read file, @c EINA_FALSE otherwise.
|
||||
*
|
||||
* @ingroup Elm_Animation_View
|
||||
*
|
||||
* @since 1.22
|
||||
*/
|
||||
EAPI Eina_Bool elm_animation_view_file_set(Elm_Animation_View *obj, const char *file, const char *key);
|
||||
|
||||
/**
|
||||
* @brief Get current animation view state.
|
||||
*
|
||||
* @return Current animation view state
|
||||
*
|
||||
* @see Elm_Animation_View_State
|
||||
*
|
||||
* @ingroup Elm_Animation_View
|
||||
*
|
||||
* @since 1.22
|
||||
*/
|
||||
EAPI Elm_Animation_View_State elm_animation_view_state_get(const Elm_Animation_View *obj);
|
||||
|
||||
/**
|
||||
* @brief Returns the status whether current animation is on playing forward or backward.
|
||||
*
|
||||
* @return @c EINA_TRUE, if animation on playing back, @c EINA_FALSE otherwise.
|
||||
*
|
||||
* @ingroup Elm_Animation_View
|
||||
*
|
||||
* @warning If animation view is not on playing, it will return @c EINA_FALSE.
|
||||
*
|
||||
* @since 1.22
|
||||
*/
|
||||
EAPI Eina_Bool elm_animation_view_is_playing_back(const Elm_Animation_View *obj);
|
||||
|
||||
#include "elm_animation_view.eo.legacy.h"
|
|
@ -0,0 +1,40 @@
|
|||
#ifndef ELM_WIDGET_ANIMATION_VIEW_H
|
||||
#define ELM_WIDGET_ANIMATION_VIEW_H
|
||||
|
||||
#include "Elementary.h"
|
||||
#include "elm_animation_view.eo.h"
|
||||
|
||||
typedef struct _Elm_Animation_View_Data Elm_Animation_View_Data;
|
||||
|
||||
struct _Elm_Animation_View_Data
|
||||
{
|
||||
Eo* obj; //Elm_Animation_View Object
|
||||
Eo* vg; //Evas_Object_Vg
|
||||
Elm_Animation_View_State state;
|
||||
Elm_Transit *transit;
|
||||
Eina_Stringshare *file;
|
||||
double speed;
|
||||
double keyframe;
|
||||
double frame_cnt;
|
||||
int repeat_times;
|
||||
double frame_duration;
|
||||
|
||||
Eina_Bool play_back : 1;
|
||||
Eina_Bool auto_play : 1;
|
||||
Eina_Bool auto_play_pause: 1;
|
||||
Eina_Bool auto_repeat : 1;
|
||||
};
|
||||
|
||||
#define ELM_ANIMATION_VIEW_DATA_GET(o, sd) \
|
||||
Elm_Animation_View_Data * sd = efl_data_scope_get(o, ELM_ANIMATION_VIEW_CLASS)
|
||||
|
||||
#define ELM_ANIMATION_VIEW_DATA_GET_OR_RETURN(o, ptr) \
|
||||
ELM_ANIMATION_VIEW_DATA_GET(o, ptr); \
|
||||
if (EINA_UNLIKELY(!ptr)) \
|
||||
{ \
|
||||
ERR("No widget data for object %p (%s)", \
|
||||
o, evas_object_type_get(o)); \
|
||||
return; \
|
||||
}
|
||||
|
||||
#endif
|
|
@ -17,6 +17,7 @@ pub_legacy_eo_files = [
|
|||
'efl_ui_win_socket_legacy.eo',
|
||||
'efl_ui_win_inlined_legacy.eo',
|
||||
'elm_interface_fileselector.eo',
|
||||
'elm_animation_view.eo',
|
||||
'elm_calendar.eo',
|
||||
'elm_calendar_item.eo',
|
||||
'elm_clock.eo',
|
||||
|
@ -391,6 +392,7 @@ elementary_headers_unstable = [
|
|||
'elm_widget_flipselector.h',
|
||||
'efl_ui_widget_frame.h',
|
||||
'efl_ui_stack_private.h',
|
||||
'elm_widget_animation_view.h',
|
||||
'elm_widget_gengrid.h',
|
||||
'elm_widget_genlist.h',
|
||||
'elm_widget_glview.h',
|
||||
|
@ -504,6 +506,8 @@ elementary_pub_headers = [
|
|||
'elc_naviframe_common.h',
|
||||
'elc_popup.h',
|
||||
'elc_popup_legacy.h',
|
||||
'elm_animation_view.h',
|
||||
'elm_animation_view_legacy.h',
|
||||
'elm_access.h',
|
||||
'elm_actionslider.h',
|
||||
'elm_actionslider_legacy.h',
|
||||
|
@ -714,6 +718,7 @@ elementary_src = [
|
|||
'elc_popup.c',
|
||||
'elc_scrolled_entry.c',
|
||||
'elm_access.c',
|
||||
'elm_animation_view.c',
|
||||
'elm_actionslider.c',
|
||||
'elm_atspi_app_object.c',
|
||||
'elm_atspi_bridge.c',
|
||||
|
|
Loading…
Reference in New Issue