evas - fix deadlock with sw async rendering calling cbs in post flush

post flush doesnt cleanr evas->rendering until after it calls post
flush callbacks. any post flush callback that neexts so access data
and block waiting for an async render tyo be done thus blocks forever.

this adds a 0.2 sec timeout in case so we at last march on with
hiccups instead of totally stalling AND clears evas->rendering before
calling the callbacks.

@fix
This commit is contained in:
Carsten Haitzler 2020-08-17 13:25:00 +01:00
parent 4b4c208d99
commit db8e598351
1 changed files with 15 additions and 5 deletions

View File

@ -1,5 +1,6 @@
#include "evas_common_private.h"
#include "evas_private.h"
#include <Ecore.h>
#include <math.h>
#include <assert.h>
@ -2748,7 +2749,16 @@ _evas_render_cutout_add(Evas_Public_Data *evas, void *context,
void
evas_render_rendering_wait(Evas_Public_Data *evas)
{
while (evas->rendering) evas_async_events_process_blocking();
double t0 = ecore_time_get();
while (evas->rendering)
{
evas_async_events_process_blocking();
if ((ecore_time_get() - t0) > 0.2)
{
ERR("timeout waiting for async rendering");
break;
}
}
}
/*
@ -3939,6 +3949,10 @@ evas_render_wakeup(Evas *eo_e)
}
eina_spinlock_release(&(evas->render.lock));
/* post rendering */
_rendering_evases = eina_list_remove_list(_rendering_evases, evas->rendering);
evas->rendering = NULL;
/* flush redraws */
if (haveup)
{
@ -3986,10 +4000,6 @@ evas_render_wakeup(Evas *eo_e)
free(job);
}
/* post rendering */
_rendering_evases = eina_list_remove_list(_rendering_evases, evas->rendering);
evas->rendering = NULL;
post.updated_area = ret_updates;
_cb_always_call(eo_e, evas, EVAS_CALLBACK_RENDER_POST, &post);
evas->inside_post_render = EINA_FALSE;