forked from enlightenment/efl
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devs/bu5hm
Author | SHA1 | Date |
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Marcel Hollerbach | 2d0564e347 | |
Marcel Hollerbach | 9fa6013b88 |
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@ -96,7 +96,6 @@ test_part_shadow(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *eve
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pb = efl_add(EFL_UI_PROGRESSBAR_CLASS, win);
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efl_gfx_hint_weight_set(pb, EFL_GFX_HINT_EXPAND, 0);
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efl_ui_progressbar_pulse_mode_set(pb, EINA_TRUE);
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efl_pack(bx, pb);
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td->pb1 = pb;
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@ -122,7 +121,6 @@ test_part_shadow(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *eve
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efl_unref(shadow);
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pb = efl_add(EFL_UI_PROGRESSBAR_CLASS, win);
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efl_ui_progressbar_pulse_mode_set(pb, EINA_TRUE);
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efl_gfx_hint_weight_set(pb, EFL_GFX_HINT_EXPAND, 0);
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efl_pack(bx, pb);
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td->pb4 = pb;
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@ -150,7 +148,6 @@ test_part_shadow(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *eve
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// FIXME: Needs wheel progressbar class
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pb = efl_add(EFL_UI_PROGRESSBAR_CLASS, win,
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efl_ui_widget_style_set(efl_added, "wheel"));
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efl_ui_progressbar_pulse_mode_set(pb, EINA_TRUE);
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efl_pack(hbx, pb);
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td->pb2 = pb;
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@ -163,7 +160,6 @@ test_part_shadow(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *eve
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pb = efl_add(EFL_UI_PROGRESSBAR_CLASS, win,
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efl_ui_widget_style_set(efl_added, "wheel"));
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efl_ui_progressbar_pulse_mode_set(pb, EINA_TRUE);
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efl_pack(hbx, pb);
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td->pb3 = pb;
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@ -406,23 +406,6 @@ _efl_ui_progressbar_efl_object_constructor(Eo *obj, Efl_Ui_Progressbar_Data *_pd
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return obj;
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}
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EOLIAN static void
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_efl_ui_progressbar_pulse_mode_set(Eo *obj EINA_UNUSED, Efl_Ui_Progressbar_Data *sd, Eina_Bool pulse)
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{
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pulse = !!pulse;
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if (sd->pulse == pulse) return;
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sd->pulse = pulse;
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efl_ui_widget_theme_apply(obj);
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}
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EOLIAN static Eina_Bool
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_efl_ui_progressbar_pulse_mode_get(const Eo *obj EINA_UNUSED, Efl_Ui_Progressbar_Data *sd)
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{
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return sd->pulse;
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}
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EOLIAN static void
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_efl_ui_progressbar_efl_ui_layout_orientable_orientation_set(Eo *obj, Efl_Ui_Progressbar_Data *sd, Efl_Ui_Layout_Orientation dir)
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{
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@ -513,6 +496,18 @@ _progress_part_min_max_set(Eo *obj, Efl_Ui_Progressbar_Data *sd, const char *par
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_val_set(obj);
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}
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static void
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_internal_theme_mode_pulse_set(Eo *obj, Efl_Ui_Progressbar_Data *sd, Eina_Bool pulse)
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{
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if (elm_widget_is_legacy(obj))
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return;
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if (sd->pulse == pulse)
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return;
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sd->pulse = pulse;
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efl_ui_widget_theme_apply(obj);
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}
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static void
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_progressbar_part_value_set(Eo *obj, Efl_Ui_Progressbar_Data *sd, const char *part_name, double val)
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{
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@ -527,6 +522,8 @@ _progressbar_part_value_set(Eo *obj, Efl_Ui_Progressbar_Data *sd, const char *pa
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};
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Eina_Bool is_cur_progressbar = !strcmp(part_name, curprogresspart[elm_widget_is_legacy(obj)]);
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_internal_theme_mode_pulse_set(obj, sd, EINA_FALSE);
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if ((!is_cur_progressbar) || sd->has_cur_progressbar_part)
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efl_ui_range_limits_get(efl_part(obj, part_name), &min, &max);
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@ -618,28 +615,29 @@ _efl_ui_progressbar_efl_ui_range_display_range_value_get(const Eo *obj, Efl_Ui_P
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return efl_ui_range_value_get(efl_part(obj, "efl.cur.progressbar"));
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}
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static void
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_apply_pulse_state(Eo *obj, Efl_Ui_Progressbar_Data *sd)
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{
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const char *emitter = elm_widget_is_legacy(obj) ? "elm" : "efl";
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const char *signal = elm_widget_is_legacy(obj) ? "elm,state,pulse," : "efl,state,pulse,";
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char signal_buffer[strlen(signal) + strlen("start") + 1];
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snprintf(signal_buffer, sizeof(signal_buffer), "%s%s", signal, sd->pulse_state ? "start" : "stop");
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elm_layout_signal_emit(obj, signal_buffer, emitter);
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}
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EOLIAN static void
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_efl_ui_progressbar_pulse_set(Eo *obj, Efl_Ui_Progressbar_Data *sd, Eina_Bool state)
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{
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state = !!state;
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if ((!sd->pulse) || (sd->pulse_state == state)) return;
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if (sd->pulse_state == state)
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return;
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sd->pulse_state = state;
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if (elm_widget_is_legacy(obj))
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{
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if (sd->pulse_state)
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elm_layout_signal_emit(obj, "elm,state,pulse,start", "elm");
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else
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elm_layout_signal_emit(obj, "elm,state,pulse,stop", "elm");
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}
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else
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{
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if (sd->pulse_state)
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elm_layout_signal_emit(obj, "efl,state,pulse,start", "efl");
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else
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elm_layout_signal_emit(obj, "efl,state,pulse,stop", "efl");
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}
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_internal_theme_mode_pulse_set(obj, sd, EINA_TRUE);
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_apply_pulse_state(obj, sd);
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}
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EOLIAN static Eina_Bool
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@ -899,25 +897,40 @@ elm_progressbar_add(Evas_Object *parent)
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EAPI void
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elm_progressbar_pulse_set(Evas_Object *obj, Eina_Bool pulse)
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{
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efl_ui_progressbar_pulse_mode_set(obj, pulse);
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EFL_UI_PROGRESSBAR_DATA_GET_OR_RETURN(obj, sd);
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pulse = !!pulse;
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if (sd->pulse == pulse) return;
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sd->pulse = pulse;
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efl_ui_widget_theme_apply(obj);
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}
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EAPI Eina_Bool
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elm_progressbar_pulse_get(const Evas_Object *obj)
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{
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return efl_ui_progressbar_pulse_mode_get(obj);
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EFL_UI_PROGRESSBAR_DATA_GET_OR_RETURN(obj, sd, EINA_FALSE);
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return sd->pulse;
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}
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EAPI void
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elm_progressbar_pulse(Evas_Object *obj, Eina_Bool state)
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{
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efl_ui_progressbar_pulse_set(obj, state);
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EFL_UI_PROGRESSBAR_DATA_GET_OR_RETURN(obj, sd);
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state = !!state;
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if ((!sd->pulse) || (sd->pulse_state == state)) return;
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sd->pulse_state = state;
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_apply_pulse_state(obj, sd);
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}
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EAPI Eina_Bool
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elm_progressbar_is_pulsing_get(const Evas_Object *obj)
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{
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return efl_ui_progressbar_pulse_get(obj);
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EFL_UI_PROGRESSBAR_DATA_GET_OR_RETURN(obj, sd, EINA_FALSE);
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return (sd->pulse_state && sd->pulse);
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}
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EAPI void
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@ -4,33 +4,8 @@ class @beta Efl.Ui.Progressbar extends Efl.Ui.Layout_Base implements Efl.Ui.Rang
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{
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[[Elementary progressbar class]]
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methods {
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@property pulse_mode {
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[[Control whether a given progress bar widget is at "pulsing mode" or not.
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By default progress bars display values from low to
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high boundaries. There are situations however in which the
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progress of a given task is unknown. In these cases,
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you can set a progress bar widget to a "pulsing state" to give
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the user an idea that some computation is being done
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without showing the precise progress rate. In the default theme, it will
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animate the bar with content, switching constantly between filling it and back
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to non-filled in a loop. To start and stop this pulsing
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animation you need to explicitly call @.pulse.set().
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]]
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set {
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}
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get {
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}
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values {
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pulse: bool; [[$true to put $obj in pulsing mode, $false to put it back to its default one]]
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}
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}
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@property pulse {
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[[Start/stop a given progress bar "pulsing" animation, if its under that mode.
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Note: This call won't do anything if $obj is not under "pulsing mode". See @.pulse_mode.
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]]
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[[Start/stop a given progress bar "pulsing" animation, if its under that mode.]]
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set {
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}
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get {
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