enlightenment/src/modules/illume-keyboard/e_kbd_int.c

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#include "e.h"
#include "e_kbd_buf.h"
#include "e_kbd_int.h"
#include "e_kbd_send.h"
#include "e_mod_config.h"
enum
{
NORMAL = 0,
SHIFT = (1 << 0),
CAPSLOCK = (1 << 1),
CTRL = (1 << 2),
ALT = (1 << 3),
ALTGR = (1 << 4)
};
static Evas_Object *_theme_obj_new(Evas *e, const char *custom_dir, const char *group);
static void _e_kbd_int_layout_next(E_Kbd_Int *ki);
static void _e_kbd_int_zoomkey_down(E_Kbd_Int *ki);
static void _e_kbd_int_matches_update(void *data);
static void _e_kbd_int_dictlist_down(E_Kbd_Int *ki);
static void _e_kbd_int_matchlist_down(E_Kbd_Int *ki);
static Eina_Bool _e_kbd_int_cb_border_move(void *data, int type, void *event);
static const char *
_e_kbd_int_str_unquote(const char *str)
{
static char buf[256];
char *p;
snprintf(buf, sizeof(buf), "%s", str + 1);
p = strrchr(buf, '"');
if (p) *p = 0;
return buf;
}
static E_Kbd_Int_Key *
_e_kbd_int_at_coord_get(E_Kbd_Int *ki, Evas_Coord x, Evas_Coord y)
{
Eina_List *l;
Evas_Coord dist;
E_Kbd_Int_Key *ky;
E_Kbd_Int_Key *closest_ky = NULL;
EINA_LIST_FOREACH(ki->layout.keys, l, ky)
if ((x >= ky->x) && (y >= ky->y) &&
(x < (ky->x + ky->w)) && (y < (ky->y + ky->h)))
return ky;
dist = 0x7fffffff;
EINA_LIST_FOREACH(ki->layout.keys, l, ky)
{
Evas_Coord dx, dy;
dx = x - (ky->x + (ky->w / 2));
dy = y - (ky->y + (ky->h / 2));
dx = (dx * dx) + (dy * dy);
if (dx < dist)
{
dist = dx;
closest_ky = ky;
}
}
return closest_ky;
}
static E_Kbd_Int_Key_State *
_e_kbd_int_key_state_get(E_Kbd_Int *ki, E_Kbd_Int_Key *ky)
{
E_Kbd_Int_Key_State *found = NULL;
E_Kbd_Int_Key_State *st;
Eina_List *l;
EINA_LIST_FOREACH(ky->states, l, st)
{
if (st->state & ki->layout.state) return st;
if (!found && st->state == NORMAL) found = st;
}
return found;
}
static void
_e_kbd_int_layout_buf_update(E_Kbd_Int *ki)
{
E_Kbd_Int_Key *ky;
Eina_List *l, *l2;
e_kbd_buf_layout_clear(ki->kbuf);
e_kbd_buf_layout_size_set(ki->kbuf, ki->layout.w, ki->layout.h);
e_kbd_buf_layout_fuzz_set(ki->kbuf, ki->layout.fuzz);
EINA_LIST_FOREACH(ki->layout.keys, l, ky)
{
E_Kbd_Int_Key_State *st;
const char *out, *out_shift, *out_capslock, *out_altgr;
out = NULL;
out_shift = NULL;
out_capslock = NULL;
out_altgr = NULL;
EINA_LIST_FOREACH(ky->states, l2, st)
{
if (st->state == NORMAL)
out = st->out;
else if (st->state == SHIFT)
out_shift = st->out;
else if (st->state == CAPSLOCK)
out_capslock = st->out;
else if (st->state == ALTGR)
out_altgr = st->out;
}
if (out)
{
char *s1 = NULL, *s2 = NULL, *s3 = NULL, *s4 = NULL;
if ((out) && (out[0] == '"'))
s1 = strdup(_e_kbd_int_str_unquote(out));
if ((out_shift) && (out_shift[0] == '"'))
s2 = strdup(_e_kbd_int_str_unquote(out_shift));
if ((out_altgr) && (out_altgr[0] == '"'))
s4 = strdup(_e_kbd_int_str_unquote(out_altgr));
if ((out_capslock) && (out_capslock[0] == '"'))
s3 = strdup(_e_kbd_int_str_unquote(out_capslock));
e_kbd_buf_layout_key_add(ki->kbuf, s1, s2, s3, s4,
ky->x, ky->y, ky->w, ky->h);
free(s1);
free(s2);
free(s3);
free(s4);
}
}
}
static void
_e_kbd_int_layout_state_update(E_Kbd_Int *ki)
{
E_Kbd_Int_Key *ky;
Eina_List *l;
EINA_LIST_FOREACH(ki->layout.keys, l, ky)
{
E_Kbd_Int_Key_State *st;
int selected;
st = _e_kbd_int_key_state_get(ki, ky);
if (st)
{
if (st->label)
edje_object_part_text_set(ky->obj, "e.text.label", st->label);
else
edje_object_part_text_set(ky->obj, "e.text.label", "");
if (st->icon)
{
char buf[PATH_MAX];
char *p;
snprintf(buf, sizeof(buf), "%s/%s", ki->layout.directory, st->icon);
p = strrchr(st->icon, '.');
if (!strcmp(p, ".edj"))
e_icon_file_edje_set(ky->icon_obj, buf, "icon");
else
e_icon_file_set(ky->icon_obj, buf);
}
else
e_icon_file_set(ky->icon_obj, NULL);
}
selected = 0;
if ((ki->layout.state & SHIFT) && (ky->is_shift)) selected = 1;
if ((ki->layout.state & CTRL) && (ky->is_ctrl)) selected = 1;
if ((ki->layout.state & ALT) && (ky->is_alt)) selected = 1;
if ((ki->layout.state & ALTGR) && (ky->is_altgr)) selected = 1;
if ((ki->layout.state & CAPSLOCK) && (ky->is_capslock)) selected = 1;
if ((ki->layout.state & (SHIFT | CAPSLOCK)) && (ky->is_multi_shift))
selected = 1;
if (selected)
{
if (!ky->selected)
{
edje_object_signal_emit(ky->obj, "e,state,selected", "e");
ky->selected = 1;
}
}
if (!selected)
{
if (ky->selected)
{
edje_object_signal_emit(ky->obj, "e,state,unselected", "e");
ky->selected = 0;
}
}
}
}
static void
_e_kbd_int_string_send(E_Kbd_Int *ki, const char *str)
{
int pos, newpos, glyph;
pos = 0;
e_kbd_buf_word_use(ki->kbuf, str);
for (;;)
{
char buf[16];
newpos = evas_string_char_next_get(str, pos, &glyph);
if (glyph <= 0) return;
strncpy(buf, str + pos, newpos - pos);
buf[newpos - pos] = 0;
e_kbd_send_string_press(buf, 0);
pos = newpos;
}
}
static void
_e_kbd_int_buf_send(E_Kbd_Int *ki)
{
const char *str = NULL;
const Eina_List *matches;
matches = e_kbd_buf_string_matches_get(ki->kbuf);
if (matches) str = matches->data;
else str = e_kbd_buf_actual_string_get(ki->kbuf);
if (str) _e_kbd_int_string_send(ki, str);
}
static void
_e_kbd_int_cb_match_select(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
{
E_Kbd_Int_Match *km;
km = data;
_e_kbd_int_string_send(km->ki, km->str);
e_kbd_buf_clear(km->ki->kbuf);
e_kbd_send_keysym_press("space", 0);
if (km->ki->layout.state & (SHIFT | CTRL | ALT | ALTGR))
{
km->ki->layout.state &= (~(SHIFT | CTRL | ALT | ALTGR));
_e_kbd_int_layout_state_update(km->ki);
}
_e_kbd_int_matches_update(km->ki);
}
static void
_e_kbd_int_matches_add(E_Kbd_Int *ki, const char *str, int num)
{
E_Kbd_Int_Match *km;
Evas_Object *o;
Evas_Coord mw, mh;
km = E_NEW(E_Kbd_Int_Match, 1);
if (!km) return;
o = _theme_obj_new(ki->win->evas, ki->themedir,
"e/modules/kbd/match/word");
km->ki = ki;
km->str = eina_stringshare_add(str);
km->obj = o;
ki->matches = eina_list_append(ki->matches, km);
edje_object_part_text_set(o, "e.text.label", str);
edje_object_size_min_calc(o, &mw, &mh);
if (mw < 32) mw = 32;
if (num & 0x1) e_box_pack_start(ki->box_obj, o);
else e_box_pack_end(ki->box_obj, o);
e_box_pack_options_set(o, 1, 1, 1, 1, 0.5, 0.5, mw, mh, 9999, 9999);
if (num == 0)
edje_object_signal_emit(o, "e,state,selected", "e");
edje_object_signal_callback_add(o, "e,action,do,select", "",
_e_kbd_int_cb_match_select, km);
evas_object_show(o);
}
static void
_e_kbd_int_matches_free(E_Kbd_Int *ki)
{
E_Kbd_Int_Match *km;
EINA_LIST_FREE(ki->matches, km)
{
if (km->str) eina_stringshare_del(km->str);
evas_object_del(km->obj);
free(km);
}
}
static void
_e_kbd_int_matches_update(void *data)
{
E_Kbd_Int *ki;
const Eina_List *l, *matches;
const char *actual;
Evas_Coord mw, mh, vw, vh;
if (!(ki = data)) return;
evas_event_freeze(ki->win->evas);
e_box_freeze(ki->box_obj);
_e_kbd_int_matches_free(ki);
matches = e_kbd_buf_string_matches_get(ki->kbuf);
if (!matches)
{
actual = e_kbd_buf_actual_string_get(ki->kbuf);
if (actual) _e_kbd_int_matches_add(ki, actual, 0);
}
else
{
int i = 0;
for (i = 0, l = matches; l; l = l->next, i++)
{
_e_kbd_int_matches_add(ki, l->data, i);
e_box_size_min_get(ki->box_obj, &mw, &mh);
edje_object_part_geometry_get(ki->base_obj, "e.swallow.label",
NULL, NULL, &vw, &vh);
if (mw > vw) break;
}
if (!l)
{
actual = e_kbd_buf_actual_string_get(ki->kbuf);
if (actual)
{
const char *str;
EINA_LIST_FOREACH(matches, l, str)
if (!strcmp(str, actual)) break;
if (!l) _e_kbd_int_matches_add(ki, actual, i);
}
}
}
e_box_thaw(ki->box_obj);
e_box_size_min_get(ki->box_obj, &mw, &mh);
evas_object_size_hint_min_set(ki->box_obj, 0, mh);
edje_object_part_swallow(ki->base_obj, "e.swallow.label", ki->box_obj);
evas_event_thaw(ki->win->evas);
_e_kbd_int_matchlist_down(ki);
}
static void
_e_kbd_int_key_press_handle(E_Kbd_Int *ki, E_Kbd_Int_Key *ky)
{
E_Kbd_Int_Key_State *st;
const char *out = NULL;
if (!ky) return;
if (ky->is_shift)
{
if (ki->layout.state & SHIFT) ki->layout.state &= (~(SHIFT));
else ki->layout.state |= SHIFT;
_e_kbd_int_layout_state_update(ki);
return;
}
if (ky->is_multi_shift)
{
if (ki->layout.state & SHIFT)
{
ki->layout.state &= (~(SHIFT));
ki->layout.state |= CAPSLOCK;
}
else if (ki->layout.state & CAPSLOCK)
ki->layout.state &= (~(CAPSLOCK));
else
ki->layout.state |= SHIFT;
_e_kbd_int_layout_state_update(ki);
return;
}
if (ky->is_ctrl)
{
if (ki->layout.state & CTRL) ki->layout.state &= (~(CTRL));
else ki->layout.state |= CTRL;
if (e_kbd_buf_actual_string_get(ki->kbuf)) _e_kbd_int_buf_send(ki);
e_kbd_buf_clear(ki->kbuf);
_e_kbd_int_layout_state_update(ki);
_e_kbd_int_matches_update(ki);
return;
}
if (ky->is_alt)
{
if (ki->layout.state & ALT) ki->layout.state &= (~(ALT));
else ki->layout.state |= ALT;
if (e_kbd_buf_actual_string_get(ki->kbuf)) _e_kbd_int_buf_send(ki);
e_kbd_buf_clear(ki->kbuf);
_e_kbd_int_layout_state_update(ki);
_e_kbd_int_matches_update(ki);
return;
}
if (ky->is_altgr)
{
if (ki->layout.state & ALTGR) ki->layout.state &= (~(ALTGR));
else ki->layout.state |= ALTGR;
_e_kbd_int_layout_state_update(ki);
return;
}
if (ky->is_capslock)
{
if (ki->layout.state & CAPSLOCK) ki->layout.state &= (~CAPSLOCK);
else ki->layout.state |= CAPSLOCK;
_e_kbd_int_layout_state_update(ki);
return;
}
st = _e_kbd_int_key_state_get(ki, ky);
if (st) out = st->out;
if (ki->layout.state & (CTRL | ALT))
{
if (out)
{
Kbd_Mod mods = 0;
if (ki->layout.state & CTRL) mods |= KBD_MOD_CTRL;
if (ki->layout.state & ALT) mods |= KBD_MOD_ALT;
if (out[0] == '"')
e_kbd_send_string_press(_e_kbd_int_str_unquote(out), mods);
else
e_kbd_send_keysym_press(out, mods);
}
ki->layout.state &= (~(SHIFT | CTRL | ALT | ALTGR));
_e_kbd_int_layout_state_update(ki);
e_kbd_buf_lookup(ki->kbuf, _e_kbd_int_matches_update, ki);
return;
}
if (out)
{
if (out[0] == '"')
{
if (ki->down.zoom)
e_kbd_buf_pressed_key_add(ki->kbuf,
_e_kbd_int_str_unquote(out),
ki->layout.state & SHIFT,
ki->layout.state & CAPSLOCK);
else
e_kbd_buf_pressed_point_add(ki->kbuf,
ky->x + (ky->w / 2),
ky->y + (ky->h / 2),
ki->layout.state & SHIFT,
ki->layout.state & CAPSLOCK);
e_kbd_buf_lookup(ki->kbuf, _e_kbd_int_matches_update, ki);
}
else
{
if (e_kbd_buf_actual_string_get(ki->kbuf))
_e_kbd_int_buf_send(ki);
e_kbd_buf_clear(ki->kbuf);
e_kbd_send_keysym_press(out, 0);
_e_kbd_int_matches_update(ki);
}
}
if (ki->layout.state & (SHIFT | CTRL | ALT | ALTGR))
{
printf("CLEARING STATE\n");
if (!ky->is_multi_shift)
ki->layout.state &= (~(SHIFT | CTRL | ALT | ALTGR));
_e_kbd_int_layout_state_update(ki);
}
}
static void
_e_kbd_int_stroke_handle(E_Kbd_Int *ki, int dir)
{
/* If the keyboard direction is RTL switch dir 3 and 1
* i.e, make forward backwards and the other way around */
if (ki->layout.direction == E_KBD_INT_DIRECTION_RTL)
{
if (dir == 3)
dir = 1;
else if (dir == 1)
dir = 3;
}
if (dir == 4) // up
_e_kbd_int_layout_next(ki);
else if (dir == 3) // left
{
if (e_kbd_buf_actual_string_get(ki->kbuf))
{
e_kbd_buf_backspace(ki->kbuf);
e_kbd_buf_lookup(ki->kbuf, _e_kbd_int_matches_update, ki);
}
else
e_kbd_send_keysym_press("BackSpace", 0);
}
else if (dir == 2) // down
{
if (e_kbd_buf_actual_string_get(ki->kbuf)) _e_kbd_int_buf_send(ki);
e_kbd_buf_clear(ki->kbuf);
e_kbd_send_keysym_press("Return", 0);
_e_kbd_int_matches_update(ki);
}
else if (dir == 1) // right
{
if (e_kbd_buf_actual_string_get(ki->kbuf)) _e_kbd_int_buf_send(ki);
e_kbd_buf_clear(ki->kbuf);
e_kbd_send_keysym_press("space", 0);
_e_kbd_int_matches_update(ki);
}
if (ki->layout.state)
{
ki->layout.state = 0;
_e_kbd_int_layout_state_update(ki);
}
}
static void
_e_kbd_int_zoomkey_down(E_Kbd_Int *ki)
{
const Eina_List *l;
if (!ki->zoomkey.popup) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_hide(ki->zoomkey.popup);
evas_object_del(ki->zoomkey.popup);
ki->zoomkey.popup = NULL;
ki->zoomkey.layout_obj = NULL;
ki->zoomkey.sublayout_obj = NULL;
for (l = ki->layout.keys; l; l = l->next)
{
E_Kbd_Int_Key *ky;
ky = l->data;
ky->zoom_obj = NULL;
ky->zoom_icon_obj = NULL;
}
}
static void
_e_kbd_int_zoomkey_up(E_Kbd_Int *ki)
{
const Eina_List *l;
Evas_Object *o, *o2;
Evas_Coord mw, mh, vw, vh;
int sx, sy, sw, sh;
if (ki->zoomkey.popup) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o = _theme_obj_new(e_comp_get(ki->win)->evas, ki->themedir,
"e/modules/kbd/zoom/default");
ki->zoomkey.base_obj = o;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o = e_layout_add(e_comp_get(ki->win)->evas);
e_layout_virtual_size_set(o, 100, 100);
edje_object_part_swallow(ki->zoomkey.base_obj, "e.swallow.content", o);
evas_object_show(o);
ki->zoomkey.layout_obj = o;
e_layout_virtual_size_get(ki->layout_obj, &vw, &vh);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o = e_layout_add(e_comp_get(ki->win)->evas);
e_layout_virtual_size_set(o, vw, vh);
e_layout_pack(ki->zoomkey.layout_obj, o);
e_layout_child_move(o, 0, 0);
e_layout_child_resize(o,
vw * il_kbd_cfg->zoom_level,
vh * il_kbd_cfg->zoom_level);
evas_object_show(o);
ki->zoomkey.sublayout_obj = o;
for (l = ki->layout.keys; l; l = l->next)
{
E_Kbd_Int_Key *ky;
E_Kbd_Int_Key_State *st;
const char *label, *icon;
int selected;
ky = l->data;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o = _theme_obj_new(e_comp_get(ki->win)->evas, ki->themedir,
"e/modules/kbd/zoomkey/default");
label = "";
icon = NULL;
st = _e_kbd_int_key_state_get(ki, ky);
if (st)
{
label = st->label;
icon = st->icon;
}
edje_object_part_text_set(o, "e.text.label", label);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o2 = e_icon_add(e_comp_get(ki->win)->evas);
e_icon_fill_inside_set(o2, 1);
// e_icon_scale_up_set(o2, 0);
edje_object_part_swallow(o, "e.swallow.content", o2);
evas_object_show(o2);
if (icon)
{
char buf[PATH_MAX];
char *p;
snprintf(buf, sizeof(buf), "%s/%s", ki->layout.directory, icon);
p = strrchr(icon, '.');
if (!strcmp(p, ".edj"))
e_icon_file_edje_set(o2, buf, "icon");
else
e_icon_file_set(o2, buf);
}
selected = 0;
if ((ki->layout.state & SHIFT) && (ky->is_shift)) selected = 1;
if ((ki->layout.state & CTRL) && (ky->is_ctrl)) selected = 1;
if ((ki->layout.state & ALT) && (ky->is_alt)) selected = 1;
if ((ki->layout.state & ALTGR) && (ky->is_altgr)) selected = 1;
if ((ki->layout.state & CAPSLOCK) && (ky->is_capslock)) selected = 1;
if ((ki->layout.state & (SHIFT|CAPSLOCK)) && (ky->is_multi_shift))
selected = 1;
if (selected)
edje_object_signal_emit(o, "e,state,selected", "e");
if (!selected)
edje_object_signal_emit(o, "e,state,unselected", "e");
e_layout_pack(ki->zoomkey.sublayout_obj, o);
e_layout_child_move(o, ky->x, ky->y);
e_layout_child_resize(o, ky->w, ky->h);
evas_object_show(o);
ky->zoom_obj = o;
ky->zoom_icon_obj = o2;
}
edje_object_size_min_calc(ki->zoomkey.base_obj, &vw, &vh);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
e_zone_useful_geometry_get(ki->win->client->zone, &sx, &sy, &sw, &sh);
sh -= ki->win->h;
mw = sw;
if ((vw > 0) && (mw > vw)) mw = vw;
mh = sh;
if ((vh > 0) && (mh > vh)) mh = vh;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
ki->zoomkey.popup = e_comp_object_util_add(ki->zoomkey.base_obj, E_COMP_OBJECT_TYPE_POPUP);
evas_object_layer_set(ki->zoomkey.popup, E_LAYER_CLIENT_EDGE);
evas_object_geometry_set(ki->zoomkey.popup,
sx + ((sw - mw) / 2), sy + ((sh - mh) / 2), mw, mh);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_show(ki->zoomkey.popup);
}
static void
_e_kbd_int_zoomkey_update(E_Kbd_Int *ki)
{
Evas_Coord w, h, ww, hh;
E_Kbd_Int_Key *ky;
evas_object_geometry_get(ki->zoomkey.layout_obj, NULL, NULL, &w, &h);
evas_object_geometry_get(ki->layout_obj, NULL, NULL, &ww, &hh);
e_layout_virtual_size_set(ki->zoomkey.layout_obj, w, h);
e_layout_child_resize(ki->zoomkey.sublayout_obj,
ww * il_kbd_cfg->zoom_level,
hh * il_kbd_cfg->zoom_level);
e_layout_child_move(ki->zoomkey.sublayout_obj,
(w / 2) - (ki->down.cx * il_kbd_cfg->zoom_level),
(h / 2) - (ki->down.cy * il_kbd_cfg->zoom_level));
ky = _e_kbd_int_at_coord_get(ki, ki->down.clx, ki->down.cly);
if (ky != ki->zoomkey.pressed)
{
if (ki->zoomkey.pressed)
{
ki->zoomkey.pressed->pressed = 0;
edje_object_signal_emit(ki->zoomkey.pressed->zoom_obj,
"e,state,released", "e");
edje_object_signal_emit(ki->zoomkey.pressed->obj,
"e,state,released", "e");
}
ki->zoomkey.pressed = ky;
if (ki->zoomkey.pressed)
{
ki->zoomkey.pressed->pressed = 1;
e_layout_child_raise(ki->zoomkey.pressed->zoom_obj);
edje_object_signal_emit(ki->zoomkey.pressed->zoom_obj,
"e,state,pressed", "e");
e_layout_child_raise(ki->zoomkey.pressed->obj);
e_layout_child_raise(ki->event_obj);
edje_object_signal_emit(ki->zoomkey.pressed->obj,
"e,state,pressed", "e");
}
}
}
static Eina_Bool
_e_kbd_int_cb_hold_timeout(void *data)
{
E_Kbd_Int *ki;
ki = data;
ki->down.hold_timer = NULL;
ki->down.zoom = 1;
if (ki->layout.pressed)
{
ki->layout.pressed->pressed = 0;
edje_object_signal_emit(ki->layout.pressed->obj,
"e,state,released", "e");
ki->layout.pressed = NULL;
}
_e_kbd_int_zoomkey_up(ki);
_e_kbd_int_zoomkey_update(ki);
return ECORE_CALLBACK_CANCEL;
}
static void
_e_kbd_int_cb_mouse_down(void *data, Evas *evas __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
Evas_Event_Mouse_Down *ev;
E_Kbd_Int *ki;
Evas_Coord x, y, w, h;
E_Kbd_Int_Key *ky;
ev = event_info;
if (ev->button != 1) return;
ki = data;
ki->down.x = ev->canvas.x;
ki->down.y = ev->canvas.y;
ki->down.down = 1;
ki->down.stroke = 0;
evas_object_geometry_get(ki->event_obj, &x, &y, &w, &h);
x = ev->canvas.x - x;
y = ev->canvas.y - y;
ki->down.cx = x;
ki->down.cy = y;
x = (x * ki->layout.w) / w;
y = (y * ki->layout.h) / h;
ki->down.lx = x;
ki->down.ly = y;
ki->down.clx = x;
ki->down.cly = y;
if (ki->down.hold_timer) ecore_timer_del(ki->down.hold_timer);
ki->down.hold_timer = ecore_timer_add(il_kbd_cfg->hold_timer,
_e_kbd_int_cb_hold_timeout, ki);
ky = _e_kbd_int_at_coord_get(ki, x, y);
ki->layout.pressed = ky;
if (ky)
{
ky->pressed = 1;
e_layout_child_raise(ky->obj);
e_layout_child_raise(ki->event_obj);
edje_object_signal_emit(ky->obj, "e,state,pressed", "e");
}
}
static void
_e_kbd_int_cb_mouse_move(void *data, Evas *evas __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
Evas_Event_Mouse_Move *ev;
E_Kbd_Int *ki;
Evas_Coord dx, dy, x, w, y, h;
ev = event_info;
ki = data;
if (ki->down.zoom)
{
evas_object_geometry_get(ki->event_obj, &x, &y, &w, &h);
x = ev->cur.canvas.x - x;
y = ev->cur.canvas.y - y;
ki->down.cx = x;
ki->down.cy = y;
x = (x * ki->layout.w) / w;
y = (y * ki->layout.h) / h;
ki->down.clx = x;
ki->down.cly = y;
_e_kbd_int_zoomkey_update(ki);
return;
}
if (ki->down.stroke) return;
dx = ev->cur.canvas.x - ki->down.x;
dy = ev->cur.canvas.y - ki->down.y;
evas_object_geometry_get(ki->event_obj, &x, &y, &w, &h);
dx = (dx * ki->layout.w) / w;
dy = (dy * ki->layout.h) / h;
if ((dx > 0) && (dx > (ki->layout.w / il_kbd_cfg->slide_dim)))
ki->down.stroke = 1;
else if ((dx < 0) && (-dx > (ki->layout.w / il_kbd_cfg->slide_dim)))
ki->down.stroke = 1;
if ((dy > 0) && (dy > (ki->layout.h / il_kbd_cfg->slide_dim)))
ki->down.stroke = 1;
else if ((dy < 0) && (-dy > (ki->layout.w / il_kbd_cfg->slide_dim)))
ki->down.stroke = 1;
if ((ki->down.stroke) && (ki->down.hold_timer))
{
ecore_timer_del(ki->down.hold_timer);
ki->down.hold_timer = NULL;
}
}
static void
_e_kbd_int_cb_mouse_up(void *data, Evas *evas __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
Evas_Event_Mouse_Up *ev;
E_Kbd_Int *ki;
E_Kbd_Int_Key *ky;
int dir = 0;
ev = event_info;
if (ev->button != 1) return;
ki = data;
if (ki->down.zoom)
{
ky = _e_kbd_int_at_coord_get(ki, ki->down.clx, ki->down.cly);
_e_kbd_int_key_press_handle(ki, ky);
_e_kbd_int_zoomkey_down(ki);
ki->down.zoom = 0;
}
else if (!ki->down.down)
{
/* case of mouse up event without mouse down when popup appear */
Evas_Coord x, y, w, h;
evas_object_geometry_get(ki->event_obj, &x, &y, &w, &h);
x = ev->canvas.x - x;
y = ev->canvas.y - y;
x = (x * ki->layout.w) / w;
y = (y * ki->layout.h) / h;
ky = _e_kbd_int_at_coord_get(ki, x, y);
ki->layout.pressed = ky;
_e_kbd_int_key_press_handle(ki, ki->layout.pressed);
edje_object_signal_emit(ky->obj,
"e,state,pressed", "e");
edje_object_message_signal_process(ky->obj);
}
else if (!ki->down.stroke)
{
ky = _e_kbd_int_at_coord_get(ki, ki->down.lx, ki->down.ly);
_e_kbd_int_key_press_handle(ki, ky);
}
else
{
Evas_Coord dx, dy;
dx = ev->canvas.x - ki->down.x;
dy = ev->canvas.y - ki->down.y;
if (dx > 0)
{
if (dy > 0)
{
if (dx > dy) dir = 1; // right
else dir = 2; // down
}
else
{
if (dx > -dy) dir = 1; // right
else dir = 4; // up
}
}
else
{
if (dy > 0)
{
if (-dx > dy) dir = 3; // left
else dir = 2; // down
}
else
{
if (-dx > -dy) dir = 3; // left
else dir = 4; // up
}
}
}
ky = ki->layout.pressed;
if (ky)
{
ky->pressed = 0;
edje_object_signal_emit(ky->obj, "e,state,released", "e");
ki->layout.pressed = NULL;
}
ky = ki->zoomkey.pressed;
if (ky)
{
ky->pressed = 0;
edje_object_signal_emit(ky->obj, "e,state,released", "e");
ki->zoomkey.pressed = NULL;
}
ki->down.down = 0;
ki->down.stroke = 0;
if (ki->down.hold_timer)
{
ecore_timer_del(ki->down.hold_timer);
ki->down.hold_timer = NULL;
}
if (dir > 0) _e_kbd_int_stroke_handle(ki, dir);
}
static E_Kbd_Int_Layout *
_e_kbd_int_layouts_list_default_get(E_Kbd_Int *ki)
{
E_Kbd_Int_Layout *kil;
Eina_List *l;
EINA_LIST_FOREACH(ki->layouts, l, kil)
if (kil->type == il_kbd_cfg->layout)
return kil;
EINA_LIST_FOREACH(ki->layouts, l, kil)
if ((!strcmp(ecore_file_file_get(kil->path), "Default.kbd")))
return kil;
return NULL;
}
static E_Kbd_Int_Layout *
_e_kbd_int_layouts_type_get(E_Kbd_Int *ki, int type)
{
E_Kbd_Int_Layout *kil;
Eina_List *l;
EINA_LIST_FOREACH(ki->layouts, l, kil)
if (kil->type == type) return kil;
return NULL;
}
static void
_e_kbd_int_layout_free(E_Kbd_Int *ki)
{
E_Kbd_Int_Key *ky;
free(ki->layout.directory);
if (ki->layout.file) eina_stringshare_del(ki->layout.file);
ki->layout.directory = NULL;
ki->layout.file = NULL;
EINA_LIST_FREE(ki->layout.keys, ky)
{
E_Kbd_Int_Key_State *st;
EINA_LIST_FREE(ky->states, st)
{
if (st->label) eina_stringshare_del(st->label);
if (st->icon) eina_stringshare_del(st->icon);
if (st->out) eina_stringshare_del(st->out);
free(st);
}
if (ky->obj) evas_object_del(ky->obj);
if (ky->icon_obj) evas_object_del(ky->icon_obj);
free(ky);
}
if (ki->event_obj) evas_object_del(ki->event_obj);
ki->event_obj = NULL;
}
static void
_e_kbd_int_layout_parse(E_Kbd_Int *ki, const char *layout)
{
FILE *f;
char buf[4096];
int isok = 0;
E_Kbd_Int_Key *ky = NULL;
E_Kbd_Int_Key_State *st = NULL;
if (!(f = fopen(layout, "r"))) return;
ki->layout.directory = ecore_file_dir_get(layout);
ki->layout.file = eina_stringshare_add(layout);
/* Make the default direction LTR */
ki->layout.direction = E_KBD_INT_DIRECTION_LTR;
while (fgets(buf, sizeof(buf), f))
{
int len;
2012-08-21 20:27:11 -07:00
char str[4096];
if (!isok)
{
if (!strcmp(buf, "##KBDCONF-1.0\n")) isok = 1;
}
if (!isok) break;
if (buf[0] == '#') continue;
len = strlen(buf);
if (len > 0)
{
if (buf[len - 1] == '\n') buf[len - 1] = 0;
}
if (sscanf(buf, "%4000s", str) != 1) continue;
if (!strcmp(str, "kbd"))
{
if (sscanf(buf, "%*s %i %i\n", &(ki->layout.w), &(ki->layout.orig_h)) != 2)
continue;
}
if (!strcmp(str, "fuzz"))
{
sscanf(buf, "%*s %i\n", &(ki->layout.fuzz));
continue;
}
if (!strcmp(str, "direction"))
{
char direction[4];
sscanf(buf, "%*s %3s\n", direction);
/* If rtl mark as rtl, otherwise make it ltr */
if (!strcmp(direction, "rtl"))
ki->layout.direction = E_KBD_INT_DIRECTION_RTL;
else
ki->layout.direction = E_KBD_INT_DIRECTION_LTR;
continue;
}
if (!strcmp(str, "key"))
{
ky = calloc(1, sizeof(E_Kbd_Int_Key));
if (!ky) continue;
if (sscanf(buf, "%*s %i %i %i %i\n", &(ky->x), &(ky->orig_y), &(ky->w), &(ky->orig_h)) != 4)
{
E_FREE(ky);
continue;
}
ki->layout.keys = eina_list_append(ki->layout.keys, ky);
}
if (!ky) continue;
if ((!strcmp(str, "normal")) || (!strcmp(str, "shift")) ||
(!strcmp(str, "capslock")) || (!strcmp(str, "altgr")))
{
char *p;
char label[4096];
if (sscanf(buf, "%*s %4000s", label) != 1) continue;
st = calloc(1, sizeof(E_Kbd_Int_Key_State));
if (!st) continue;
ky->states = eina_list_append(ky->states, st);
if (!strcmp(str, "normal")) st->state = NORMAL;
if (!strcmp(str, "shift")) st->state = SHIFT;
if (!strcmp(str, "capslock")) st->state = CAPSLOCK;
if (!strcmp(str, "altgr")) st->state = ALTGR;
p = strrchr(label, '.');
if ((p) && (!strcmp(p, ".png")))
st->icon = eina_stringshare_add(label);
else if ((p) && (!strcmp(p, ".edj")))
st->icon = eina_stringshare_add(label);
else
st->label = eina_stringshare_add(label);
if (sscanf(buf, "%*s %*s %4000s", str) != 1) continue;
st->out = eina_stringshare_add(str);
}
if (!strcmp(str, "is_shift")) ky->is_shift = 1;
if (!strcmp(str, "is_multi_shift")) ky->is_multi_shift = 1;
if (!strcmp(str, "is_ctrl")) ky->is_ctrl = 1;
if (!strcmp(str, "is_alt")) ky->is_alt = 1;
if (!strcmp(str, "is_altgr")) ky->is_altgr = 1;
if (!strcmp(str, "is_capslock")) ky->is_capslock = 1;
}
fclose(f);
}
static void
_e_kbd_int_layout_build(E_Kbd_Int *ki)
{
E_Kbd_Int_Key *ky;
Evas_Object *o, *o2;
Evas_Coord lw, lh;
Eina_List *l;
ki->layout.h = ki->layout.orig_h * il_kbd_cfg->scale_height;
evas_event_freeze(ki->win->evas);
e_layout_virtual_size_set(ki->layout_obj, ki->layout.w, ki->layout.h);
edje_extern_object_aspect_set(ki->layout_obj, EDJE_ASPECT_CONTROL_BOTH,
ki->layout.w, ki->layout.h);
edje_object_part_swallow(ki->base_obj, "e.swallow.content", ki->layout_obj);
evas_object_resize(ki->base_obj, ki->win->w, ki->win->h);
edje_object_part_geometry_get(ki->base_obj, "e.swallow.content",
NULL, NULL, &lw, &lh);
lh = (ki->layout.h * lw) / ki->layout.w;
if (lw > ki->win->w) lw = ki->win->w;
if (lh > ki->win->h) lh = ki->win->h;
evas_object_size_hint_min_set(ki->layout_obj, lw, lh);
evas_object_size_hint_max_set(ki->layout_obj, ki->win->w, ki->win->h);
EINA_LIST_FOREACH(ki->layout.keys, l, ky)
{
E_Kbd_Int_Key_State *st;
const char *label, *icon;
ky->y = ky->orig_y * il_kbd_cfg->scale_height;
ky->h = ky->orig_h * il_kbd_cfg->scale_height;
o = _theme_obj_new(ki->win->evas, ki->themedir,
"e/modules/kbd/key/default");
ky->obj = o;
label = "";
icon = NULL;
st = _e_kbd_int_key_state_get(ki, ky);
if (st)
{
label = st->label;
icon = st->icon;
}
edje_object_part_text_set(o, "e.text.label", label);
o2 = e_icon_add(ki->win->evas);
e_icon_fill_inside_set(o2, 1);
e_icon_scale_up_set(o2, 0);
ky->icon_obj = o2;
edje_object_part_swallow(o, "e.swallow.content", o2);
evas_object_show(o2);
if (icon)
{
char buf[PATH_MAX];
char *p;
snprintf(buf, sizeof(buf), "%s/%s", ki->layout.directory, icon);
p = strrchr(icon, '.');
if (!strcmp(p, ".edj"))
e_icon_file_edje_set(o2, buf, "icon");
else
e_icon_file_set(o2, buf);
}
e_layout_pack(ki->layout_obj, o);
e_layout_child_move(o, ky->x, ky->y);
e_layout_child_resize(o, ky->w, ky->h);
evas_object_show(o);
}
o = evas_object_rectangle_add(ki->win->evas);
e_layout_pack(ki->layout_obj, o);
e_layout_child_move(o, 0, 0);
e_layout_child_resize(o, ki->layout.w, ki->layout.h);
evas_object_color_set(o, 0, 0, 0, 0);
evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_DOWN,
_e_kbd_int_cb_mouse_down, ki);
evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_UP,
_e_kbd_int_cb_mouse_up, ki);
evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_MOVE,
_e_kbd_int_cb_mouse_move, ki);
evas_object_show(o);
ki->event_obj = o;
evas_event_thaw(ki->win->evas);
_e_kbd_int_matchlist_down(ki);
}
static void
_e_kbd_int_layouts_free(E_Kbd_Int *ki)
{
E_Kbd_Int_Layout *kil;
EINA_LIST_FREE(ki->layouts, kil)
{
eina_stringshare_del(kil->path);
eina_stringshare_del(kil->dir);
eina_stringshare_del(kil->icon);
eina_stringshare_del(kil->name);
free(kil);
}
}
static void
_e_kbd_int_layouts_list_update(E_Kbd_Int *ki)
{
Eina_List *files;
Eina_List *l;
char buf[PATH_MAX], *p, *file, *path;
const char *fl;
Eina_List *kbs = NULL, *layouts = NULL;
int ok;
size_t len;
len = e_user_dir_concat_static(buf, "keyboards");
if (len + 2 >= sizeof(buf)) return;
files = ecore_file_ls(buf);
buf[len] = '/';
len++;
EINA_LIST_FREE(files, file)
{
p = strrchr(file, '.');
if ((p) && (!strcmp(p, ".kbd")))
{
if (eina_strlcpy(buf + len, file, sizeof(buf) - len) >= sizeof(buf) - len)
continue;
kbs = eina_list_append(kbs, eina_stringshare_add(buf));
}
free(file);
}
len = snprintf(buf, sizeof(buf), "%s/keyboards", ki->syskbds);
if (len + 2 >= sizeof(buf)) return;
files = ecore_file_ls(buf);
buf[len] = '/';
len++;
EINA_LIST_FREE(files, file)
{
p = strrchr(file, '.');
if ((p) && (!strcmp(p, ".kbd")))
{
ok = 1;
EINA_LIST_FOREACH(kbs, l, fl)
{
if (!strcmp(file, fl))
{
ok = 0;
break;
}
}
if (ok)
{
if (eina_strlcpy(buf + len, file, sizeof(buf) - len) >= sizeof(buf) - len)
continue;
kbs = eina_list_append(kbs, eina_stringshare_add(buf));
}
}
free(file);
}
/* Previous loop could break before destroying all items. */
EINA_LIST_FREE(files, file)
free(file);
EINA_LIST_FREE(kbs, path)
{
E_Kbd_Int_Layout *kil;
kil = E_NEW(E_Kbd_Int_Layout, 1);
if (kil)
{
char *s;
FILE *f;
kil->path = path;
s = strdup(ecore_file_file_get(kil->path));
if (s)
{
p = strrchr(s, '.');
if (p) *p = 0;
kil->name = eina_stringshare_add(s);
free(s);
}
s = ecore_file_dir_get(kil->path);
if (s)
{
kil->dir = eina_stringshare_add(s);
free(s);
}
f = fopen(kil->path, "r");
if (f)
{
int isok = 0;
while (fgets(buf, sizeof(buf), f))
{
char str[4096];
if (!isok)
{
if (!strcmp(buf, "##KBDCONF-1.0\n")) isok = 1;
}
if (!isok) break;
if (buf[0] == '#') continue;
len = strlen(buf);
if (len > 0)
{
if (buf[len - 1] == '\n') buf[len - 1] = 0;
}
if (sscanf(buf, "%4000s", str) != 1) continue;
if (!strcmp(str, "type"))
{
sscanf(buf, "%*s %4000s\n", str);
if (!strcmp(str, "ALPHA"))
kil->type = E_KBD_INT_TYPE_ALPHA;
else if (!strcmp(str, "NUMERIC"))
kil->type = E_KBD_INT_TYPE_NUMERIC;
else if (!strcmp(str, "PIN"))
kil->type = E_KBD_INT_TYPE_PIN;
else if (!strcmp(str, "PHONE_NUMBER"))
kil->type = E_KBD_INT_TYPE_PHONE_NUMBER;
else if (!strcmp(str, "HEX"))
kil->type = E_KBD_INT_TYPE_HEX;
else if (!strcmp(str, "TERMINAL"))
kil->type = E_KBD_INT_TYPE_TERMINAL;
else if (!strcmp(str, "PASSWORD"))
kil->type = E_KBD_INT_TYPE_PASSWORD;
else if (!strcmp(str, "IP"))
kil->type = E_KBD_INT_TYPE_IP;
else if (!strcmp(str, "HOST"))
kil->type = E_KBD_INT_TYPE_HOST;
else if (!strcmp(str, "FILE"))
kil->type = E_KBD_INT_TYPE_FILE;
else if (!strcmp(str, "URL"))
kil->type = E_KBD_INT_TYPE_URL;
else if (!strcmp(str, "KEYPAD"))
kil->type = E_KBD_INT_TYPE_KEYPAD;
else if (!strcmp(str, "J2ME"))
kil->type = E_KBD_INT_TYPE_J2ME;
continue;
}
if (!strcmp(str, "icon"))
{
sscanf(buf, "%*s %4000s\n", str);
snprintf(buf, sizeof(buf), "%s/%s", kil->dir, str);
kil->icon = eina_stringshare_add(buf);
continue;
}
}
fclose(f);
}
layouts = eina_list_append(layouts, kil);
}
}
_e_kbd_int_layouts_free(ki);
ki->layouts = layouts;
}
static void
_e_kbd_int_layout_select(E_Kbd_Int *ki, E_Kbd_Int_Layout *kil)
{
_e_kbd_int_layout_free(ki);
_e_kbd_int_layout_parse(ki, kil->path);
_e_kbd_int_layout_build(ki);
_e_kbd_int_layout_buf_update(ki);
_e_kbd_int_layout_state_update(ki);
if (!kil->icon)
e_icon_file_set(ki->icon_obj, kil->icon);
else
{
const char *p;
p = strrchr(kil->icon, '.');
if (!p)
e_icon_file_set(ki->icon_obj, kil->icon);
else
{
if (!strcmp(p, ".edj"))
e_icon_file_edje_set(ki->icon_obj, kil->icon, "icon");
else
e_icon_file_set(ki->icon_obj, kil->icon);
}
}
}
static void
_e_kbd_int_layout_next(E_Kbd_Int *ki)
{
Eina_List *l, *ln = NULL;
E_Kbd_Int_Layout *kil;
EINA_LIST_FOREACH(ki->layouts, l, kil)
if (!strcmp(kil->path, ki->layout.file))
{
ln = l->next;
break;
}
if (!ln) ln = ki->layouts;
if (!ln) return;
kil = ln->data;
_e_kbd_int_layout_select(ki, kil);
}
static Eina_Bool
_e_kbd_int_cb_client_message(void *data, __UNUSED__ int type, void *event)
{
Ecore_X_Event_Client_Message *ev;
E_Kbd_Int *ki;
ev = event;
ki = data;
if ((ev->win == ki->win->evas_win) &&
(ev->message_type == ECORE_X_ATOM_E_VIRTUAL_KEYBOARD_STATE))
{
E_Kbd_Int_Layout *kil = NULL;
if ((unsigned int)ev->data.l[0] == ECORE_X_ATOM_E_VIRTUAL_KEYBOARD_OFF)
{
_e_kbd_int_zoomkey_down(ki);
_e_kbd_int_dictlist_down(ki);
_e_kbd_int_matchlist_down(ki);
}
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_ON)
{
// do nothing - leave kbd as-is
}
else if ((unsigned int)ev->data.l[0] == ECORE_X_ATOM_E_VIRTUAL_KEYBOARD_ALPHA)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_ALPHA);
else if ((unsigned int)ev->data.l[0] == ECORE_X_ATOM_E_VIRTUAL_KEYBOARD_NUMERIC)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_NUMERIC);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_PIN)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_PIN);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_PHONE_NUMBER)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_PHONE_NUMBER);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_HEX)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_HEX);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_TERMINAL)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_TERMINAL);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_PASSWORD)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_PASSWORD);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_IP)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_IP);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_HOST)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_HOST);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_FILE)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_FILE);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_URL)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_URL);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_KEYPAD)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_KEYPAD);
else if (ev->data.l[0] == ECORE_X_VIRTUAL_KEYBOARD_STATE_J2ME)
kil = _e_kbd_int_layouts_type_get(ki, E_KBD_INT_TYPE_J2ME);
if (kil) _e_kbd_int_layout_select(ki, kil);
}
return ECORE_CALLBACK_PASS_ON;
}
static void
_e_kbd_int_dictlist_down(E_Kbd_Int *ki)
{
char *str;
if (!ki->dictlist.popup) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_hide(ki->dictlist.popup);
evas_object_del(ki->dictlist.popup);
ki->dictlist.popup = NULL;
EINA_LIST_FREE(ki->dictlist.matches, str)
eina_stringshare_del(str);
}
static void
_e_kbd_int_cb_dictlist_item_sel(void *data)
{
E_Kbd_Int *ki;
const char *str;
int i;
ki = data;
i = e_widget_ilist_selected_get(ki->dictlist.ilist_obj);
str = eina_list_nth(ki->dictlist.matches, i);
e_kbd_buf_clear(ki->kbuf);
if (ki->layout.state & (SHIFT | CTRL | ALT | ALTGR))
{
ki->layout.state &= (~(SHIFT | CTRL | ALT | ALTGR));
_e_kbd_int_layout_state_update(ki);
}
eina_stringshare_replace(&il_kbd_cfg->dict, str);
e_kbd_buf_dict_set(ki->kbuf, il_kbd_cfg->dict);
e_config_save_queue();
_e_kbd_int_dictlist_down(ki);
}
static void
_e_kbd_int_dictlist_up(E_Kbd_Int *ki)
{
Evas_Object *o;
Evas_Coord mw, mh, sh;
Eina_List *files, *l;
char buf[PATH_MAX], *p, *file, *pp;
const char *str;
int used;
if (ki->dictlist.popup) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o = _theme_obj_new(e_comp_get(ki->win)->evas, ki->themedir,
"e/modules/kbd/match/default");
ki->dictlist.base_obj = o;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o = e_widget_ilist_add(e_comp_get(ki->win)->evas,
(32 * e_scale), (32 * e_scale), NULL);
e_widget_ilist_selector_set(o, 1);
e_widget_ilist_freeze(o);
ki->dictlist.ilist_obj = o;
e_user_dir_concat_static(buf, "dicts");
files = ecore_file_ls(buf);
EINA_LIST_FREE(files, file)
{
p = strrchr(file, '.');
if ((p) && (!strcmp(p, ".dic")))
{
const char *match;
used = 0;
EINA_LIST_FOREACH(ki->dictlist.matches, l, match)
if (!strcmp(match, file)) used = 1;
if (used) goto next1;
p = strdup(file);
if (!p) goto next1;
for (pp = p; *pp; pp++)
{
if (*pp == '_') *pp = ' ';
}
pp = strrchr(p, '.');
*pp = 0;
str = eina_stringshare_add(file);
ki->dictlist.matches = eina_list_append(ki->dictlist.matches, str);
e_widget_ilist_append(o, NULL, p, _e_kbd_int_cb_dictlist_item_sel,
ki, NULL);
free(p);
}
next1:
free(file);
}
snprintf(buf, sizeof(buf), "%s/dicts", ki->sysdicts);
files = ecore_file_ls(buf);
EINA_LIST_FREE(files, file)
{
p = strrchr(file, '.');
if ((p) && (!strcmp(p, ".dic")))
{
const char *match;
used = 0;
EINA_LIST_FOREACH(ki->dictlist.matches, l, match)
if (!strcmp(match, file)) used = 1;
if (used) goto next2;
p = strdup(file);
if (!p) goto next2;
for (pp = p; *pp; pp++)
{
if (*pp == '_') *pp = ' ';
}
pp = strrchr(p, '.');
*pp = 0;
str = eina_stringshare_add(file);
ki->dictlist.matches = eina_list_append(ki->dictlist.matches, str);
e_widget_ilist_append(o, NULL, p, _e_kbd_int_cb_dictlist_item_sel,
ki, NULL);
free(p);
}
next2:
free(file);
}
e_widget_ilist_thaw(o);
e_widget_ilist_go(o);
e_widget_ilist_preferred_size_get(o, &mw, &mh);
if (mh < (120 *e_scale)) mh = (120 * e_scale);
evas_object_size_hint_min_set(ki->dictlist.ilist_obj, mw, mh);
edje_object_part_swallow(ki->dictlist.base_obj, "e.swallow.content",
ki->dictlist.ilist_obj);
edje_object_size_min_calc(ki->dictlist.base_obj, &mw, &mh);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
e_zone_useful_geometry_get(ki->win->client->zone, NULL, NULL, NULL, &sh);
mw = ki->win->w;
if (mh > (sh - ki->win->h)) mh = (sh - ki->win->h);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
ki->dictlist.popup = e_comp_object_util_add(ki->dictlist.base_obj, E_COMP_OBJECT_TYPE_POPUP);
evas_object_layer_set(ki->dictlist.popup, E_LAYER_CLIENT_EDGE);
evas_object_geometry_set(ki->dictlist.popup, 0, ki->win->y - mh, mw, mh);
evas_object_show(ki->dictlist.popup);
_e_kbd_int_matchlist_down(ki);
}
static void
_e_kbd_int_matchlist_down(E_Kbd_Int *ki)
{
char *str;
if (!ki->matchlist.popup) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_hide(ki->matchlist.popup);
evas_object_del(ki->matchlist.popup);
ki->matchlist.popup = NULL;
EINA_LIST_FREE(ki->matchlist.matches, str)
eina_stringshare_del(str);
}
static void
_e_kbd_int_cb_matchlist_item_sel(void *data)
{
E_Kbd_Int *ki;
const char *str;
ki = data;
str = e_widget_ilist_selected_label_get(ki->matchlist.ilist_obj);
_e_kbd_int_string_send(ki, str);
e_kbd_buf_clear(ki->kbuf);
e_kbd_send_keysym_press("space", 0);
if (ki->layout.state & (SHIFT | CTRL | ALT | ALTGR))
{
ki->layout.state &= (~(SHIFT | CTRL | ALT | ALTGR));
_e_kbd_int_layout_state_update(ki);
}
_e_kbd_int_matches_update(ki);
_e_kbd_int_matchlist_down(ki);
}
static void
_e_kbd_int_matchlist_up(E_Kbd_Int *ki)
{
const Eina_List *l;
Evas_Object *o;
Evas_Coord mw, mh, sh;
if (!e_kbd_buf_string_matches_get(ki->kbuf)) return;
if (ki->matchlist.popup) return;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o = _theme_obj_new(e_comp_get(ki->win)->evas, ki->themedir,
"e/modules/kbd/match/default");
ki->matchlist.base_obj = o;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
o = e_widget_ilist_add(e_comp_get(ki->win)->evas,
(32 * e_scale), (32 * e_scale), NULL);
e_widget_ilist_selector_set(o, 1);
ki->matchlist.ilist_obj = o;
edje_object_part_swallow(ki->matchlist.base_obj, "e.swallow.content", o);
evas_object_show(o);
for (l = e_kbd_buf_string_matches_get(ki->kbuf); l; l = l->next)
{
const char *str;
if (!l->prev)
{
str = e_kbd_buf_actual_string_get(ki->kbuf);
if (str)
{
str = eina_stringshare_add(str);
ki->matchlist.matches = eina_list_append(ki->matchlist.matches, str);
e_widget_ilist_append(o, NULL, str,
_e_kbd_int_cb_matchlist_item_sel,
ki, NULL);
}
}
str = l->data;
str = eina_stringshare_add(str);
ki->matchlist.matches = eina_list_append(ki->matchlist.matches, str);
e_widget_ilist_append(o, NULL, str, _e_kbd_int_cb_matchlist_item_sel,
ki, NULL);
}
e_widget_ilist_thaw(o);
e_widget_ilist_go(o);
e_widget_ilist_preferred_size_get(o, &mw, &mh);
if (mh < (120 *e_scale)) mh = (120 * e_scale);
evas_object_size_hint_min_set(ki->matchlist.ilist_obj, mw, mh);
edje_object_part_swallow(ki->matchlist.base_obj, "e.swallow.content",
ki->matchlist.ilist_obj);
edje_object_size_min_calc(ki->matchlist.base_obj, &mw, &mh);
evas_object_size_hint_min_set(ki->matchlist.ilist_obj, 0, 0);
edje_object_part_swallow(ki->matchlist.base_obj, "e.swallow.content",
ki->matchlist.ilist_obj);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
e_zone_useful_geometry_get(ki->win->client->zone, NULL, NULL, NULL, &sh);
mw = ki->win->w;
if (mh > (sh - ki->win->h)) mh = (sh - ki->win->h);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
ki->matchlist.popup = e_comp_object_util_add(ki->matchlist.base_obj, E_COMP_OBJECT_TYPE_POPUP);
evas_object_layer_set(ki->matchlist.popup, E_LAYER_CLIENT_EDGE);
evas_object_geometry_set(ki->matchlist.popup,
ki->win->x, ki->win->y - mh, mw, mh);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
evas_object_show(ki->matchlist.popup);
_e_kbd_int_dictlist_down(ki);
}
static void
_e_kbd_int_cb_matches(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
{
E_Kbd_Int *ki;
ki = data;
if (ki->dictlist.popup) _e_kbd_int_dictlist_down(ki);
else if (ki->matchlist.popup) _e_kbd_int_matchlist_down(ki);
else
{
if (!e_kbd_buf_actual_string_get(ki->kbuf))
_e_kbd_int_dictlist_up(ki);
else
_e_kbd_int_matchlist_up(ki);
}
}
static void
_e_kbd_int_cb_dicts(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
{
E_Kbd_Int *ki;
ki = data;
if (ki->dictlist.popup) _e_kbd_int_dictlist_down(ki);
else _e_kbd_int_dictlist_up(ki);
}
static void
_e_kbd_int_cb_layouts(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
{
E_Kbd_Int *ki;
ki = data;
_e_kbd_int_layout_next(ki);
}
static void
_e_kbd_int_cb_resize(E_Win *win)
{
E_Kbd_Int *ki;
E_Kbd_Int_Key *ky;
Eina_List *l;
ki = win->data;
EINA_LIST_FOREACH(ki->layout.keys, l, ky)
{
if (ky->obj) evas_object_del(ky->obj);
if (ky->icon_obj) evas_object_del(ky->icon_obj);
}
if (ki->event_obj) evas_object_del(ki->event_obj);
ki->event_obj = NULL;
_e_kbd_int_layout_build(ki);
_e_kbd_int_layout_buf_update(ki);
_e_kbd_int_layout_state_update(ki);
}
EAPI E_Kbd_Int *
e_kbd_int_new(const char *themedir, const char *syskbds, const char *sysdicts)
{
E_Kbd_Int *ki;
Evas_Object *o;
Evas_Coord mw, mh;
E_Zone *zone;
E_Kbd_Int_Layout *kil;
Ecore_X_Window_State states[2];
ki = E_NEW(E_Kbd_Int, 1);
if (!ki) return NULL;
if (themedir) ki->themedir = eina_stringshare_add(themedir);
if (syskbds) ki->syskbds = eina_stringshare_add(syskbds);
if (sysdicts) ki->sysdicts = eina_stringshare_add(sysdicts);
zone = e_util_zone_current_get(e_manager_current_get());
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
ki->win = e_win_new(zone->comp);
states[0] = ECORE_X_WINDOW_STATE_SKIP_TASKBAR;
states[1] = ECORE_X_WINDOW_STATE_SKIP_PAGER;
ecore_x_netwm_window_state_set(ki->win->evas_win, states, 2);
ecore_x_icccm_hints_set(ki->win->evas_win, 0, 0, 0, 0, 0, 0, 0);
e_win_no_remember_set(ki->win, 1);
mw = zone->w;
mh = zone->h;
if (mw > mh)
e_win_resize(ki->win, mw, (mh / 2));
else
e_win_resize(ki->win, mw, mh);
e_win_resize_callback_set(ki->win, _e_kbd_int_cb_resize);
e_win_borderless_set(ki->win, 1);
ki->win->data = ki;
e_win_name_class_set(ki->win, "Virtual-Keyboard", "Virtual-Keyboard");
e_win_title_set(ki->win, "Virtual Keyboard");
ki->base_obj = _theme_obj_new(ki->win->evas, ki->themedir,
"e/modules/kbd/base/default");
edje_object_signal_callback_add(ki->base_obj, "e,action,do,matches", "",
_e_kbd_int_cb_matches, ki);
edje_object_signal_callback_add(ki->base_obj, "e,action,do,layouts", "",
_e_kbd_int_cb_layouts, ki);
edje_object_signal_callback_add(ki->base_obj, "e,action,do,dicts", "",
_e_kbd_int_cb_dicts, ki);
o = e_layout_add(ki->win->evas);
edje_object_part_swallow(ki->base_obj, "e.swallow.content", o);
evas_object_show(o);
ki->layout_obj = o;
o = e_icon_add(ki->win->evas);
evas_object_pass_events_set(o, 1);
e_icon_fill_inside_set(o, 1);
e_icon_scale_up_set(o, 0);
edje_object_part_swallow(ki->base_obj, "e.swallow.layout", o);
evas_object_show(o);
ki->icon_obj = o;
o = e_box_add(ki->win->evas);
e_box_orientation_set(o, 1);
e_box_homogenous_set(o, 1);
edje_object_part_swallow(ki->base_obj, "e.swallow.label", o);
evas_object_show(o);
ki->box_obj = o;
if (il_kbd_cfg->dict)
ki->kbuf = e_kbd_buf_new(ki->sysdicts, il_kbd_cfg->dict);
else
ki->kbuf = e_kbd_buf_new(ki->sysdicts, "English_US.dic");
_e_kbd_int_layouts_list_update(ki);
kil = _e_kbd_int_layouts_list_default_get(ki);
if ((!kil) && (ki->layouts))
kil = ki->layouts->data;
if (kil) _e_kbd_int_layout_select(ki, kil);
edje_object_size_min_calc(ki->base_obj, &mw, &mh);
if (mw < 48) mw = 48;
if (mh < 48) mh = 48;
evas_object_move(ki->base_obj, 0, 0);
evas_object_resize(ki->base_obj, zone->w, mh);
evas_object_show(ki->base_obj);
e_win_size_min_set(ki->win, mw, mh);
ecore_x_e_virtual_keyboard_set(ki->win->evas_win, 1);
ki->client_message_handler =
ecore_event_handler_add(ECORE_X_EVENT_CLIENT_MESSAGE,
_e_kbd_int_cb_client_message, ki);
ki->kbd_move_hdl =
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
ecore_event_handler_add(E_EVENT_CLIENT_MOVE,
_e_kbd_int_cb_border_move, ki);
e_win_show(ki->win);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
ki->win->client->user_skip_winlist = 1;
ki->win->client->lock_focus_in = 1;
ki->win->client->lock_focus_out = 1;
2010-05-13 14:38:25 -07:00
return ki;
}
EAPI void
e_kbd_int_free(E_Kbd_Int *ki)
{
if (ki->themedir) eina_stringshare_del(ki->themedir);
if (ki->syskbds) eina_stringshare_del(ki->syskbds);
if (ki->sysdicts) eina_stringshare_del(ki->sysdicts);
_e_kbd_int_layouts_free(ki);
_e_kbd_int_matches_free(ki);
_e_kbd_int_layout_free(ki);
ecore_event_handler_del(ki->client_message_handler);
ecore_event_handler_del(ki->kbd_move_hdl);
if (ki->down.hold_timer) ecore_timer_del(ki->down.hold_timer);
_e_kbd_int_matchlist_down(ki);
_e_kbd_int_zoomkey_down(ki);
e_kbd_buf_free(ki->kbuf);
e_object_del(E_OBJECT(ki->win));
E_FREE(ki);
}
static Evas_Object *
_theme_obj_new(Evas *e, const char *custom_dir, const char *group)
{
Evas_Object *o;
o = edje_object_add(e);
if (!e_theme_edje_object_set(o, "base/theme/modules/illume", group))
{
if (custom_dir)
{
char buf[PATH_MAX];
snprintf(buf, sizeof(buf), "%s/e-module-illume-keyboard.edj",
custom_dir);
edje_object_file_set(o, buf, group);
}
}
return o;
}
static Eina_Bool
_e_kbd_int_cb_border_move(void *data, int type __UNUSED__, void *event)
{
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
E_Event_Client *ev;
E_Kbd_Int *ki;
ev = event;
if (!(ki = data)) return ECORE_CALLBACK_PASS_ON;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
2014-01-14 17:19:12 -08:00
if (ki->win->client != ev->ec) return ECORE_CALLBACK_PASS_ON;
_e_kbd_int_zoomkey_down(ki);
_e_kbd_int_matchlist_down(ki);
_e_kbd_int_dictlist_down(ki);
return ECORE_CALLBACK_PASS_ON;
}