From 0381a7b06f97e653a4e605f1f6c051e753d89205 Mon Sep 17 00:00:00 2001 From: Tom Hacohen Date: Mon, 4 Jan 2016 14:06:11 +0000 Subject: [PATCH] Tiling: tile windows with "Static" gravity. I can't find anything in the specs that would imply those shouldn't be tiled. This may cause placement bugs, but I don't think that'd be the case, as we ignore application placement when tiling anyway. @fix --- src/modules/tiling/e_mod_tiling.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/modules/tiling/e_mod_tiling.c b/src/modules/tiling/e_mod_tiling.c index 1565f0ec2..914d27865 100644 --- a/src/modules/tiling/e_mod_tiling.c +++ b/src/modules/tiling/e_mod_tiling.c @@ -182,11 +182,6 @@ is_tilable(const E_Client *ec) if (ec->icccm.min_h == ec->icccm.max_h && ec->icccm.max_h > 0) return false; -#ifndef HAVE_WAYLAND_ONLY - if (ec->icccm.gravity == ECORE_X_GRAVITY_STATIC) - return false; -#endif - if (ec->e.state.centered || e_win_centered_get(ec->internal_elm_win)) return false;