fix border shading animation size and shadow geometry

This commit is contained in:
Mike Blumenkrantz 2013-05-30 15:00:21 +01:00
parent fe8fa9d249
commit 095550fdfa
1 changed files with 28 additions and 14 deletions

View File

@ -428,7 +428,16 @@ group { name: "e/widgets/border/default/border";
visible: 0;
}
}
part { name: "shadow"; mouse_events: 0;
part { name: "shadow_clip"; type: RECT; mouse_events: 0;
description { state: "default";
rel1.to: "shadow";
rel2.to: "shadow";
}
description { state: "hidden";
visible: 0;
}
}
part { name: "shadow"; mouse_events: 0; clip_to: "shadow_clip";
description { state: "default" 0.0;
image.normal: "win_shadow.png";
image.border: 14 14 14 14;
@ -439,9 +448,9 @@ group { name: "e/widgets/border/default/border";
rel2.offset: 6 11;
fill.smooth: 0;
}
description { state: "hidden" 0.0;
inherit: "default" 0.0;
visible: 0;
description { state: "shaded";
inherit: "default";
rel2.to: "top";
}
}
part { name: "e.event.resize.bl"; type: RECT;
@ -528,12 +537,12 @@ group { name: "e/widgets/border/default/border";
program {
signal: "e,state,shadow,on"; source: "e";
action: STATE_SET "default" 0.0;
target: "shadow";
target: "shadow_clip";
}
program {
signal: "e,state,shadow,off"; source: "e";
action: STATE_SET "hidden" 0.0;
target: "shadow";
target: "shadow_clip";
}
program {
signal: "e,state,focused"; source: "e";
@ -614,6 +623,12 @@ group { name: "e/widgets/border/default/border";
program {
signal: "e,state,shaded"; source: "e";
action: STATE_SET "shaded" 0.0;
target: "shadow";
after: "shading";
}
program { name: "shading";
signal: "e,state,shading"; source: "e";
action: STATE_SET "shaded" 0.0;
target: "e.swallow.client";
target: "bottom";
target: "bevel2";
@ -621,22 +636,21 @@ group { name: "e/widgets/border/default/border";
target: "e.event.resize.b";
target: "e.event.resize.br";
}
// program {
// signal: "e,state,shading"; source: "e";
// }
program {
signal: "e,state,unshaded"; source: "e";
action: STATE_SET "default" 0.0;
target: "bottom";
target: "bevel2";
target: "e.event.resize.bl";
target: "e.event.resize.b";
target: "e.event.resize.br";
after: "unshading";
}
program { name: "unshading";
signal: "e,state,unshading"; source: "e";
action: STATE_SET "default" 0.0;
target: "e.swallow.client";
target: "bottom";
target: "bevel2";
target: "e.event.resize.bl";
target: "e.event.resize.b";
target: "e.event.resize.br";
target: "shadow";
}
// program {
// signal: "e,action,maximize"; source: "e";