comp structs now public, remove comp struct accessor functions, add comp utility functions to simplify getting comp from an e_object

SVN revision: 83745
This commit is contained in:
Mike Blumenkrantz 2013-02-07 13:19:47 +00:00
parent 9fd79a5994
commit 321f2b4fa3
3 changed files with 187 additions and 203 deletions

View File

@ -1100,7 +1100,7 @@ e_border_hide(E_Border *bd,
case 1:
default:
if (!e_comp_evas_get(bd->zone->container->manager->comp))
if (!e_comp_evas_exists(bd))
{
/* Make sure that this border isn't deleted */
bd->await_hide_event++;
@ -3501,7 +3501,7 @@ _e_border_shape_input_rectangle_set(E_Border *bd)
}
else
{
if (!e_comp_evas_get(bd->zone->container->manager->comp))
if (!e_comp_evas_exists(bd))
ecore_x_composite_window_events_enable(bd->win);
else
ecore_x_composite_window_events_disable(bd->win);
@ -3677,7 +3677,7 @@ _e_border_hide(E_Border *bd)
E_Border *tmp;
Eina_List *l;
if (!e_comp_evas_get(bd->zone->container->manager->comp))
if (!e_comp_evas_exists(bd))
{
ecore_x_window_hide(bd->win);
ecore_evas_hide(bd->bg_ecore_evas);

View File

@ -24,136 +24,6 @@
//
//////////////////////////////////////////////////////////////////////////
struct _E_Comp
{
Ecore_X_Window win; // input overlay
Ecore_Evas *ee;
Evas *evas;
Evas_Object *layout;
Eina_List *zones;
E_Manager *man;
Eina_Inlist *wins;
Eina_List *wins_list;
Eina_List *updates;
Ecore_Animator *render_animator;
Ecore_Job *update_job;
Ecore_Timer *new_up_timer;
Evas_Object *fps_bg;
Evas_Object *fps_fg;
Ecore_Job *screen_job;
Ecore_Timer *nocomp_delay_timer;
Ecore_Timer *nocomp_override_timer;
Ecore_X_Window ee_win;
int animating;
int render_overflow;
double frametimes[122];
int frameskip;
int nocomp_override;
Ecore_X_Window cm_selection;
Eina_Bool gl : 1;
Eina_Bool grabbed : 1;
Eina_Bool nocomp : 1;
Eina_Bool nocomp_want : 1;
Eina_Bool wins_invalid : 1;
Eina_Bool saver : 1;
};
struct _E_Comp_Zone
{
E_Zone *zone; // never deref - just use for handle cmp's
Evas_Object *base;
Evas_Object *over;
int container_num;
int zone_num;
int x, y, w, h;
double bl;
Eina_Bool bloff;
};
struct _E_Comp_Win
{
EINA_INLIST;
E_Comp *c; // parent compositor
Ecore_X_Window win; // raw window - for menus etc.
E_Border *bd; // if its a border - later
E_Popup *pop; // if its a popup - later
E_Menu *menu; // if it is a menu - later
int x, y, w, h; // geometry
struct
{
int x, y, w, h; // hidden geometry (used when its unmapped and re-instated on map)
} hidden;
int pw, ph; // pixmap w/h
int border; // border width
Ecore_X_Pixmap pixmap; // the compositing pixmap
Ecore_X_Damage damage; // damage region
Ecore_X_Visual vis; // window visual
Ecore_X_Colormap cmap; // colormap of window
int depth; // window depth
Evas_Object *obj; // composite object
Evas_Object *shobj; // shadow object
Eina_List *obj_mirror; // extra mirror objects
Ecore_X_Image *xim; // x image - software fallback
E_Update *up; // update handler
E_Object_Delfn *dfn; // delete function handle for objects being tracked
Ecore_X_Sync_Counter counter; // sync counter for syncronised drawing
Ecore_Timer *update_timeout; // max time between damage and "done" event
Ecore_Timer *ready_timeout; // max time on show (new window draw) to wait for window contents to be ready if sync protocol not handled. this is fallback.
int dmg_updates; // num of damage event updates since a redirect
Ecore_X_Rectangle *rects; // shape rects... if shaped :(
int rects_num; // num rects above
Ecore_X_Pixmap cache_pixmap; // the cached pixmap (1/nth the dimensions)
int cache_w, cache_h; // cached pixmap size
int update_count; // how many updates have happened to this win
double last_visible_time; // last time window was visible
double last_draw_time; // last time window was damaged
int pending_count; // pending event count
unsigned int opacity; // opacity set with _NET_WM_WINDOW_OPACITY
char *title, *name, *clas, *role; // fetched for override-redirect windowa
Ecore_X_Window_Type primary_type; // fetched for override-redirect windowa
unsigned char misses; // number of sync misses
Eina_Bool delete_pending : 1; // delete pendig
Eina_Bool hidden_override : 1; // hidden override
Eina_Bool animating : 1; // it's busy animating - defer hides/dels
Eina_Bool force : 1; // force del/hide even if animating
Eina_Bool defer_hide : 1; // flag to get hide to work on deferred hide
Eina_Bool delete_me : 1; // delete me!
Eina_Bool visible : 1; // is visible
Eina_Bool input_only : 1; // is input_only
Eina_Bool override : 1; // is override-redirect
Eina_Bool argb : 1; // is argb
Eina_Bool shaped : 1; // is shaped
Eina_Bool update : 1; // has updates to fetch
Eina_Bool redirected : 1; // has updates to fetch
Eina_Bool shape_changed : 1; // shape changed
Eina_Bool native : 1; // native
Eina_Bool drawme : 1; // drawme flag fo syncing rendering
Eina_Bool invalid : 1; // invalid depth used - just use as marker
Eina_Bool nocomp : 1; // nocomp applied
Eina_Bool nocomp_need_update : 1; // nocomp in effect, but this window updated while in nocomp mode
Eina_Bool needpix : 1; // need new pixmap
Eina_Bool needxim : 1; // need new xim
Eina_Bool real_hid : 1; // last hide was a real window unmap
Eina_Bool inhash : 1; // is in the windows hash
Eina_Bool show_ready : 1; // is this window ready for its first show
Eina_Bool show_anim : 1; // ran show animation
Eina_Bool bg_win : 1; // window is the bg win for a container
};
static Eina_List *handlers = NULL;
static Eina_List *compositors = NULL;
static Eina_Hash *windows = NULL;
@ -4443,13 +4313,6 @@ e_comp_shadows_reset(void)
}
}
EAPI Evas *
e_comp_evas_get(E_Comp *c)
{
return c ? c->evas : NULL;
}
EAPI void
e_comp_update(E_Comp *c)
{
@ -4457,19 +4320,19 @@ e_comp_update(E_Comp *c)
}
EAPI E_Comp_Win *
e_comp_border_src_get(Ecore_X_Window win)
e_comp_win_find_border_win(Ecore_X_Window win)
{
return _e_comp_border_client_find(win);
}
EAPI E_Comp_Win *
e_comp_src_get(Ecore_X_Window win)
e_comp_win_find(Ecore_X_Window win)
{
return _e_comp_win_find(win);
}
EAPI const Eina_List *
e_comp_src_list_get(E_Comp *c)
e_comp_win_list_get(E_Comp *c)
{
E_Comp_Win *cw;
@ -4489,35 +4352,14 @@ e_comp_src_list_get(E_Comp *c)
}
EAPI Evas_Object *
e_comp_src_image_get(E_Comp_Win *cw)
{
if ((!cw) || (!cw->c)) return NULL;
return cw->obj;
}
EAPI Evas_Object *
e_comp_src_shadow_get(E_Comp_Win *cw)
{
if ((!cw) || (!cw->c)) return NULL;
return cw->shobj;
}
EAPI Evas_Object *
e_comp_src_image_mirror_add(E_Comp_Win *cw)
e_comp_win_image_mirror_add(E_Comp_Win *cw)
{
if ((!cw) || (!cw->c)) return NULL;
return _e_comp_win_mirror_add(cw);
}
EAPI Eina_Bool
e_comp_src_visible_get(E_Comp_Win *cw)
{
if ((!cw) || (!cw->c)) return EINA_FALSE;
return cw->visible;
}
EAPI void
e_comp_src_hidden_set(E_Comp_Win *cw, Eina_Bool hidden)
e_comp_win_hidden_set(E_Comp_Win *cw, Eina_Bool hidden)
{
if (!cw->c) return;
if (cw->hidden_override == hidden) return;
@ -4536,30 +4378,34 @@ e_comp_src_hidden_set(E_Comp_Win *cw, Eina_Bool hidden)
}
}
EAPI Eina_Bool
e_comp_src_hidden_get(E_Comp_Win *cw)
EAPI E_Comp *
e_comp_get(void *o)
{
if ((!cw) || (!cw->c)) return EINA_FALSE;
return cw->hidden_override;
}
E_Border *bd;
E_Object *obj = o;
E_Zone *zone = NULL;
E_Container *con = NULL;
E_Manager *man = NULL;
EAPI E_Popup *
e_comp_src_popup_get(E_Comp_Win *cw)
{
if ((!cw) || (!cw->c)) return NULL;
return cw->pop;
}
EAPI E_Border *
e_comp_src_border_get(E_Comp_Win *cw)
{
if ((!cw) || (!cw->c)) return NULL;
return cw->bd;
}
EAPI Ecore_X_Window
e_comp_src_window_get(E_Comp_Win *cw)
{
if ((!cw) || (!cw->c)) return 0;
return cw->win;
EINA_SAFETY_ON_NULL_RETURN_VAL(obj, NULL);
switch (obj->type)
{
case E_BORDER_TYPE:
bd = (E_Border*)obj;
zone = bd->zone;
EINA_SAFETY_ON_NULL_RETURN_VAL(zone, NULL);
case E_ZONE_TYPE:
if (!zone) zone = (E_Zone*)obj;
con = zone->container;
EINA_SAFETY_ON_NULL_RETURN_VAL(con, NULL);
case E_CONTAINER_TYPE:
if (!con) con = (E_Container*)obj;
man = con->manager;
EINA_SAFETY_ON_NULL_RETURN_VAL(man, NULL);
case E_MANAGER_TYPE:
if (!man) man = (E_Manager*)obj;
return man->comp;
}
CRI("UNIMPLEMENTED TYPE PASSED! FIXME!");
return NULL;
}

View File

@ -11,6 +11,137 @@ typedef struct E_Event_Comp E_Event_Comp;
# include "e_comp_cfdata.h"
# include "e_comp_update.h"
struct _E_Comp
{
Ecore_X_Window win; // input overlay
Ecore_Evas *ee;
Evas *evas;
Evas_Object *layout;
Eina_List *zones;
E_Manager *man;
Eina_Inlist *wins;
Eina_List *wins_list;
Eina_List *updates;
Ecore_Animator *render_animator;
Ecore_Job *update_job;
Ecore_Timer *new_up_timer;
Evas_Object *fps_bg;
Evas_Object *fps_fg;
Ecore_Job *screen_job;
Ecore_Timer *nocomp_delay_timer;
Ecore_Timer *nocomp_override_timer;
Ecore_X_Window ee_win;
int animating;
int render_overflow;
double frametimes[122];
int frameskip;
int nocomp_override;
Ecore_X_Window cm_selection;
Eina_Bool gl : 1;
Eina_Bool grabbed : 1;
Eina_Bool nocomp : 1;
Eina_Bool nocomp_want : 1;
Eina_Bool wins_invalid : 1;
Eina_Bool saver : 1;
};
struct _E_Comp_Zone
{
E_Zone *zone; // never deref - just use for handle cmp's
Evas_Object *base;
Evas_Object *over;
int container_num;
int zone_num;
int x, y, w, h;
double bl;
Eina_Bool bloff;
};
struct _E_Comp_Win
{
EINA_INLIST;
E_Comp *c; // parent compositor
Ecore_X_Window win; // raw window - for menus etc.
E_Border *bd; // if its a border - later
E_Popup *pop; // if its a popup - later
E_Menu *menu; // if it is a menu - later
int x, y, w, h; // geometry
struct
{
int x, y, w, h; // hidden geometry (used when its unmapped and re-instated on map)
} hidden;
int pw, ph; // pixmap w/h
int border; // border width
Ecore_X_Pixmap pixmap; // the compositing pixmap
Ecore_X_Damage damage; // damage region
Ecore_X_Visual vis; // window visual
Ecore_X_Colormap cmap; // colormap of window
int depth; // window depth
Evas_Object *obj; // composite object
Evas_Object *shobj; // shadow object
Eina_List *obj_mirror; // extra mirror objects
Ecore_X_Image *xim; // x image - software fallback
E_Update *up; // update handler
E_Object_Delfn *dfn; // delete function handle for objects being tracked
Ecore_X_Sync_Counter counter; // sync counter for syncronised drawing
Ecore_Timer *update_timeout; // max time between damage and "done" event
Ecore_Timer *ready_timeout; // max time on show (new window draw) to wait for window contents to be ready if sync protocol not handled. this is fallback.
int dmg_updates; // num of damage event updates since a redirect
Ecore_X_Rectangle *rects; // shape rects... if shaped :(
int rects_num; // num rects above
Ecore_X_Pixmap cache_pixmap; // the cached pixmap (1/nth the dimensions)
int cache_w, cache_h; // cached pixmap size
int update_count; // how many updates have happened to this win
double last_visible_time; // last time window was visible
double last_draw_time; // last time window was damaged
int pending_count; // pending event count
unsigned int opacity; // opacity set with _NET_WM_WINDOW_OPACITY
char *title, *name, *clas, *role; // fetched for override-redirect windowa
Ecore_X_Window_Type primary_type; // fetched for override-redirect windowa
unsigned char misses; // number of sync misses
Eina_Bool delete_pending : 1; // delete pendig
Eina_Bool hidden_override : 1; // hidden override
Eina_Bool animating : 1; // it's busy animating - defer hides/dels
Eina_Bool force : 1; // force del/hide even if animating
Eina_Bool defer_hide : 1; // flag to get hide to work on deferred hide
Eina_Bool delete_me : 1; // delete me!
Eina_Bool visible : 1; // is visible
Eina_Bool input_only : 1; // is input_only
Eina_Bool override : 1; // is override-redirect
Eina_Bool argb : 1; // is argb
Eina_Bool shaped : 1; // is shaped
Eina_Bool update : 1; // has updates to fetch
Eina_Bool redirected : 1; // has updates to fetch
Eina_Bool shape_changed : 1; // shape changed
Eina_Bool native : 1; // native
Eina_Bool drawme : 1; // drawme flag fo syncing rendering
Eina_Bool invalid : 1; // invalid depth used - just use as marker
Eina_Bool nocomp : 1; // nocomp applied
Eina_Bool nocomp_need_update : 1; // nocomp in effect, but this window updated while in nocomp mode
Eina_Bool needpix : 1; // need new pixmap
Eina_Bool needxim : 1; // need new xim
Eina_Bool real_hid : 1; // last hide was a real window unmap
Eina_Bool inhash : 1; // is in the windows hash
Eina_Bool show_ready : 1; // is this window ready for its first show
Eina_Bool show_anim : 1; // ran show animation
Eina_Bool bg_win : 1; // window is the bg win for a container
};
struct E_Event_Comp
{
E_Comp_Win *cw;
@ -36,20 +167,27 @@ EAPI int e_comp_internal_save(void);
EAPI E_Comp_Config *e_comp_config_get(void);
EAPI void e_comp_shadows_reset(void);
EAPI Evas *e_comp_evas_get(E_Comp *c);
EAPI void e_comp_update(E_Comp *c);
EAPI E_Comp_Win *e_comp_border_src_get(Ecore_X_Window win);
EAPI E_Comp_Win *e_comp_src_get(Ecore_X_Window win);
EAPI const Eina_List *e_comp_src_list_get(E_Comp *c);
EAPI Evas_Object *e_comp_src_image_get(E_Comp_Win *cw);
EAPI Evas_Object *e_comp_src_shadow_get(E_Comp_Win *cw);
EAPI Evas_Object *e_comp_src_image_mirror_add(E_Comp_Win *cw);
EAPI Eina_Bool e_comp_src_visible_get(E_Comp_Win *cw);
EAPI void e_comp_src_hidden_set(E_Comp_Win *cw, Eina_Bool hidden);
EAPI Eina_Bool e_comp_src_hidden_get(E_Comp_Win *cw);
EAPI E_Popup *e_comp_src_popup_get(E_Comp_Win *cw);
EAPI E_Border *e_comp_src_border_get(E_Comp_Win *cw);
EAPI Ecore_X_Window e_comp_src_window_get(E_Comp_Win *cw);
EAPI E_Comp_Win *e_comp_win_find_border_win(Ecore_X_Window win);
EAPI E_Comp_Win *e_comp_win_find(Ecore_X_Window win);
EAPI const Eina_List *e_comp_win_list_get(E_Comp *c);
EAPI Evas_Object *e_comp_win_image_mirror_add(E_Comp_Win *cw);
EAPI void e_comp_win_hidden_set(E_Comp_Win *cw, Eina_Bool hidden);
EAPI E_Comp *e_comp_get(void *o);
static inline Eina_Bool
e_comp_evas_exists(void *o)
{
E_Comp *c;
EINA_SAFETY_ON_NULL_RETURN_VAL(o, EINA_FALSE);
c = e_comp_get(o);
return c ? !!c->evas : EINA_FALSE;
}
#endif
#endif