disable wl client hide animations even with gl

broken until we start making textures for rendering clients
This commit is contained in:
Mike Blumenkrantz 2015-03-12 13:24:42 -04:00
parent 3f5d25a535
commit 3f8d2d0596
1 changed files with 3 additions and 1 deletions

View File

@ -1383,7 +1383,9 @@ _e_comp_wl_surface_destroy(struct wl_resource *resource)
if (!(ec = e_pixmap_client_get(ep)))
return;
if ((!ec->internal) && (!e_comp_gl_get()))
/* FIXME: this should be fine after e_pixmap can create textures for wl clients */
//if ((!ec->internal) && (!e_comp_gl_get()))
if (!ec->internal)
ec->dead = ec->hidden = 1;
evas_object_hide(ec->frame);
e_object_del(E_OBJECT(ec));