wl_desktop_shell: Fix compilation due to over-zealous copy/paste

This commit is contained in:
Christopher Michael 2019-05-30 11:13:12 -04:00
parent ed6f7b2903
commit 4c12625cab
1 changed files with 8 additions and 24 deletions

View File

@ -677,14 +677,10 @@ _apply_positioner_x(int x, Positioner *p, Eina_Bool invert)
switch (an)
{
case XDG_POSITIONER_ANCHOR_LEFT:
case XDG_POSITIONER_ANCHOR_TOP_LEFT:
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
case ZXDG_POSITIONER_V6_ANCHOR_LEFT:
x += p->anchor_rect.x;
break;
case XDG_POSITIONER_ANCHOR_RIGHT:
case XDG_POSITIONER_ANCHOR_TOP_RIGHT:
case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
case ZXDG_POSITIONER_V6_ANCHOR_RIGHT:
x += p->anchor_rect.x + p->anchor_rect.w;
break;
default:
@ -694,14 +690,10 @@ _apply_positioner_x(int x, Positioner *p, Eina_Bool invert)
switch (grav)
{
case XDG_POSITIONER_GRAVITY_LEFT:
case XDG_POSITIONER_GRAVITY_TOP_LEFT:
case XDG_POSITIONER_GRAVITY_BOTTOM_LEFT:
case ZXDG_POSITIONER_V6_GRAVITY_LEFT:
x -= p->size.w;
break;
case XDG_POSITIONER_GRAVITY_RIGHT:
case XDG_POSITIONER_GRAVITY_TOP_RIGHT:
case XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT:
case ZXDG_POSITIONER_V6_GRAVITY_RIGHT:
x = x;
break;
default:
@ -737,14 +729,10 @@ _apply_positioner_y(int y, Positioner *p, Eina_Bool invert)
switch (an)
{
case XDG_POSITIONER_ANCHOR_TOP:
case XDG_POSITIONER_ANCHOR_TOP_LEFT:
case XDG_POSITIONER_ANCHOR_TOP_RIGHT:
case ZXDG_POSITIONER_V6_ANCHOR_TOP:
y += p->anchor_rect.y;
break;
case XDG_POSITIONER_ANCHOR_BOTTOM:
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
case ZXDG_POSITIONER_V6_ANCHOR_BOTTOM:
y += p->anchor_rect.y + p->anchor_rect.h;
break;
default:
@ -754,14 +742,10 @@ _apply_positioner_y(int y, Positioner *p, Eina_Bool invert)
switch (grav)
{
case XDG_POSITIONER_GRAVITY_TOP:
case XDG_POSITIONER_GRAVITY_TOP_LEFT:
case XDG_POSITIONER_GRAVITY_TOP_RIGHT:
case ZXDG_POSITIONER_V6_GRAVITY_TOP:
y -= p->size.h;
break;
case XDG_POSITIONER_GRAVITY_BOTTOM:
case XDG_POSITIONER_GRAVITY_BOTTOM_LEFT:
case XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT:
case ZXDG_POSITIONER_V6_GRAVITY_BOTTOM:
y = y;
break;
default: