forked from enlightenment/enlightenment
add failure count for client rendering, drop clients after FAILURE_MAX tries
this traps clients which are showing and hiding themselves extremely quickly and prevents them from crashing us when we try to draw them fix T1820
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@ -20,6 +20,7 @@
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*/
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#define UPDATE_MAX 512 // same as evas
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#define FAILURE_MAX 10 // seems reasonable
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#define SMART_NAME "e_comp_object"
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/* for non-util functions */
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@ -95,6 +96,7 @@ typedef struct _E_Comp_Object
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unsigned int opacity; // opacity set with _NET_WM_WINDOW_OPACITY
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unsigned int animating; // it's busy animating
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unsigned int failures; //number of consecutive e_pixmap_image_draw() failures
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Eina_Bool delete_pending : 1; // delete pendig
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Eina_Bool defer_hide : 1; // flag to get hide to work on deferred hide
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Eina_Bool visible : 1; // is visible
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@ -3310,8 +3312,14 @@ e_comp_object_render(Evas_Object *obj)
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ret = e_pixmap_image_draw(cw->ec->pixmap, r);
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if (!ret)
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{
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WRN("UPDATE [%p]: %i %i %ix%i FAIL!!!!!!!!!!!!!!!!!", cw->ec, r->x, r->y, r->w, r->h);
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e_comp_object_damage(obj, 0, 0, pw, ph);
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WRN("UPDATE [%p]: %i %i %ix%i FAIL(%u)!!!!!!!!!!!!!!!!!", cw->ec, r->x, r->y, r->w, r->h, cw->failures);
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if (++cw->failures < FAILURE_MAX)
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e_comp_object_damage(obj, 0, 0, pw, ph);
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else
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{
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e_object_del(E_OBJECT(cw->ec));
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return EINA_FALSE;
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}
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break;
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}
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RENDER_DEBUG("UPDATE [%p] %i %i %ix%i", cw->ec, r->x, r->y, r->w, r->h);
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@ -3337,8 +3345,14 @@ e_comp_object_render(Evas_Object *obj)
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ret = e_pixmap_image_draw(cw->ec->pixmap, r);
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if (!ret)
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{
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WRN("UPDATE [%p]: %i %i %ix%i FAIL!!!!!!!!!!!!!!!!!", cw->ec, r->x, r->y, r->w, r->h);
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e_comp_object_damage(obj, 0, 0, pw, ph);
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WRN("UPDATE [%p]: %i %i %ix%i FAIL(%u)!!!!!!!!!!!!!!!!!", cw->ec, r->x, r->y, r->w, r->h, cw->failures);
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if (++cw->failures < FAILURE_MAX)
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e_comp_object_damage(obj, 0, 0, pw, ph);
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else
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{
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e_object_del(E_OBJECT(cw->ec));
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return EINA_FALSE;
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}
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break;
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}
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e_pixmap_image_data_argb_convert(cw->ec->pixmap, pix, srcpix, r, stride);
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