wizard done. simply but looks nice.

SVN revision: 79366
This commit is contained in:
Carsten Haitzler 2012-11-16 08:39:25 +00:00
parent 7f0093484a
commit 76f55c6195
4 changed files with 364 additions and 1 deletions

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@ -50,6 +50,7 @@ edc/tasks.edc \
edc/textblock.edc \
edc/toolbar.edc \
edc/winlist.edc \
edc/wizard.edc \
edc/xkbswitch.edc \
edc/O/about.edc \
edc/O/backlight.edc \

View File

@ -14,6 +14,7 @@ collections {
#include "edc/sys.edc"
#include "edc/winlist.edc"
#include "edc/desklock.edc"
#include "edc/wizard.edc"
// widgets
#include "edc/menu.edc"
#include "edc/button.edc"
@ -64,7 +65,7 @@ collections {
#include "edc/O/temperature.edc"
#include "edc/O/transitions.edc"
#include "edc/O/wallpaper.edc"
#include "edc/O/wizard.edc"
//#include "edc/O/wizard.edc"
//#include "edc/O/desklock.edc"
//#include "edc/O/winlist.edc"
//#include "edc/O/border.edc"

361
data/themes/edc/wizard.edc Normal file
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@ -0,0 +1,361 @@
group { name: "e/wizard/main";
images.image: "screen_circular_shadow.png" COMP;
images.image: "bg_radgrad.png" COMP;
images.image: "dot_pattern.png" COMP;
images.image: "button_normal.png" COMP;
images.image: "button_clicked.png" COMP;
images.image: "knob_round_busy.png" COMP;
images.image: "glow_round_corners.png" COMP;
parts {
part { name: "clip"; type: RECT; mouse_events: 0;
description { state: "default" 0.0;
}
}
part { name: "bg";
description { state: "default" 0.0;
image.normal: "bg_radgrad.png";
image.scale_hint: STATIC;
fill.smooth: 0;
ASPECT_FILL((1024/653))
}
}
part { name: "pat";
description { state: "default" 0.0;
image.normal: "dot_pattern.png";
TILED_PATTERN(256, 256)
}
}
part { name: "busy_clip"; type: RECT;
description { state: "default" 0.0;
visible: 0;
color: 255 255 255 0;
}
description { state: "active" 0.0;
visible: 1;
color: 255 255 255 255;
}
}
part { name: "knob"; mouse_events: 0;
clip_to: "busy_clip";
description { state: "default" 0.0;
fixed: 1 1;
image.normal: "knob_round_busy.png";
min: 40 40;
max: 40 40;
rel1.relative: 0.0 1.0;
rel1.offset: 4 -5;
rel2.relative: 0.0 1.0;
rel2.offset: 4 -5;
align: 0.0 1.0;
fixed: 1 1;
}
}
part { name: "e.swallow.content"; type: SWALLOW;
description { state: "default" 0.0;
rel1.relative: 0.2 1.0;
rel1.offset: 4 4;
rel1.to_y: "e.text.title";
rel2.relative: 0.8 0.0;
rel2.offset: -5 -11;
rel2.to_y: "e.text.label";
}
}
part { name: "base";
description { state: "default" 0.0;
image.normal: "button_normal.png";
image.border: 4 4 3 5;
image.middle: SOLID;
rel1.offset: -1 0;
rel1.to: "e.text.label";
rel2.offset: 0 1;
rel2.to: "e.text.label";
fill.smooth: 0;
}
description { state: "clicked" 0.0;
inherit: "default" 0.0;
image.normal: "button_clicked.png";
image.border: 5 5 4 6;
}
}
part { name: "block"; type: RECT;
description { state: "default" 0.0;
rel1.to: "base";
rel2.to: "base";
color: 0 0 0 0;
visible: 0;
}
description { state: "disabled" 0.0;
inherit: "default" 0.0;
visible: 0;
}
}
part { name: "e.text.label"; type: TEXT; mouse_events: 0;
effect: SHADOW BOTTOM;
scale: 1;
description { state: "default" 0.0;
min: 96 32;
align: 0.5 1.0;
rel1.relative: 0.5 0.99;
rel1.offset: 4 -5;
rel2.relative: 0.5 0.99;
rel2.offset: -5 -5;
color: 255 255 255 255;
color3: 0 0 0 128;
text { font: "Sans:"; size: 10;
text: "Next";
min: 1 1;
}
}
description { state: "disabled" 0.0;
inherit: "default" 0.0;
color: 21 21 21 255;
color3: 255 255 255 25;
}
}
part { name: "shadow"; mouse_events: 0;
clip_to: "clip";
description { state: "default" 0.0;
rel1.relative: 0.0 0.0;
rel2.relative: 1.0 1.0;
color: 255 255 255 255;
image.normal: "screen_circular_shadow.png";
fill.smooth: 0;
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
rel1.relative: -1.0 -1.0;
rel2.relative: 2.0 2.0;
color: 255 255 255 255;
}
}
part { name: "e.text.title"; type: TEXT;
effect: GLOW;
scale: 1;
description { state: "default" 0.0;
rel1.relative: 0.05 0.01;
rel1.offset: 4 4;
rel2.relative: 0.95 0.01;
rel2.offset: -5 4;
align: 0.5 0.0;
color: 51 153 255 255;
color2: 51 153 255 24;
color3: 51 153 255 18;
text { font: "Sans:style=Bold"; size: 10;
min: 0 1;
text_class: "init_title";
}
fixed: 0 1;
}
}
part { name: "knob_spinner"; mouse_events: 0;
clip_to: "busy_clip";
description { state: "default" 0.0;
fixed: 1 1;
rel1.to: "knob";
rel2.to: "knob";
image.normal: "glow_round_corners.png";
map.on: 1;
map.smooth: 1;
map.rotation.center: "knob";
}
description { state: "spin" 0.0;
inherit: "default" 0.0;
map.rotation.z: 360;
}
}
part { name: "blanker"; type: RECT; mouse_events: 0;
description { state: "default" 0.0;
color: 0 0 0 255;
visible: 1;
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
color: 0 0 0 0;
visible: 0;
}
}
}
programs {
program {
signal: "show"; source: "";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 1.0;
target: "shadow";
target: "blanker";
}
program {
signal: "mouse,down,1"; source: "base";
action: STATE_SET "clicked" 0.0;
target: "base";
}
program {
signal: "mouse,up,1"; source: "base";
action: STATE_SET "default" 0.0;
target: "base";
}
program {
signal: "mouse,clicked,1"; source: "base";
action: SIGNAL_EMIT "e,action,next" "";
}
program {
signal: "e,state,next,enable"; source: "e";
action: STATE_SET "default" 0.0;
target: "block";
target: "e.text.label";
}
program {
signal: "e,state,next,disable"; source: "e";
action: STATE_SET "disabled" 0.0;
target: "block";
target: "e.text.label";
}
program {
signal: "e,state,next,disable"; source: "e";
action: ACTION_STOP;
target: "spin";
target: "spin2";
target: "spin3";
target: "spin4";
after: "spin";
}
program { name: "spin";
action: STATE_SET "spin" 0.0;
transition: LINEAR 1.0;
target: "knob_spinner";
after: "spin2";
}
program { name: "spin2";
action: STATE_SET "default" 0.0;
target: "knob_spinner";
after: "spin";
}
program {
signal: "e,state,next,disable"; source: "e";
action: STATE_SET "active" 0.0;
transition: SINUSOIDAL 0.25;
target: "busy_clip";
}
program {
signal: "e,state,next,enable"; source: "e";
action: STATE_SET "default" 0.0;
transition: SINUSOIDAL 1.0;
target: "busy_clip";
after: "spin3";
}
program { name: "spin3";
action: ACTION_STOP;
target: "spin";
target: "spin2";
after: "spin4";
}
program { name: "spin4";
action: STATE_SET "default" 0.0;
target: "knob_spinner";
}
}
}
group { name: "e/wizard/firstpage";
images.image: "logo_blue_small.png" COMP;
images.image: "logo_blue_small_glow.png" COMP;
parts {
part { name: "logo";
description { state: "default" 0.0;
image.normal: "logo_blue_small.png";
rel1.relative: 0.5 0.5;
rel2.relative: 0.5 0.5;
FIXED_SIZE(100, 127)
}
}
part { name: "logo_glow";
description { state: "default" 0.0;
image.normal: "logo_blue_small_glow.png";
rel1.to: "logo";
rel2.to: "logo";
color: 255 255 255 128;
}
description { state: "active" 0.0;
inherit: "default" 0.0;
color: 255 255 255 255;
}
}
}
programs {
program { name: "logo_pulse";
signal: "show"; source: "";
action: STATE_SET "active" 0.0;
target: "logo_glow";
transition: BOUNCE 0.8 0.5 6;
after: "logo_pulse2";
}
program { name: "logo_pulse2";
action: STATE_SET "default" 0.0;
target: "logo_glow";
transition: SINUSOIDAL 0.8;
after: "logo_pulse";
}
}
}
group { name: "e/wizard/extra";
images.image: "screen_circular_shadow.png" COMP;
images.image: "bg_radgrad.png" COMP;
images.image: "dot_pattern.png" COMP;
parts {
part { name: "clip"; type: RECT; mouse_events: 0;
description { state: "default" 0.0;
}
}
part { name: "bg";
description { state: "default" 0.0;
image.normal: "bg_radgrad.png";
image.scale_hint: STATIC;
fill.smooth: 0;
ASPECT_FILL((1024/653))
}
}
part { name: "pat";
description { state: "default" 0.0;
image.normal: "dot_pattern.png";
TILED_PATTERN(256, 256)
}
}
part { name: "shadow"; mouse_events: 0;
clip_to: "clip";
description { state: "default" 0.0;
rel1.relative: 0.0 0.0;
rel2.relative: 1.0 1.0;
color: 255 255 255 255;
image.normal: "screen_circular_shadow.png";
fill.smooth: 0;
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
rel1.relative: -1.0 -1.0;
rel2.relative: 2.0 2.0;
color: 255 255 255 255;
}
}
part { name: "blanker"; type: RECT; mouse_events: 0;
description { state: "default" 0.0;
color: 0 0 0 255;
visible: 1;
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
color: 0 0 0 0;
visible: 0;
}
}
}
programs {
program {
signal: "show"; source: "";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 1.0;
target: "shadow";
target: "blanker";
}
}
}

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