diff --git a/src/bin/e_object.c b/src/bin/e_object.c index 8e60aa152..b27a3ce16 100644 --- a/src/bin/e_object.c +++ b/src/bin/e_object.c @@ -78,7 +78,7 @@ e_object_free(E_Object *obj) * although this is good - if during cleanup the cleanup func calls * other generic funcs to do cleanups on the same object... we get bitching. * disable for now (the final free of the struct should probably happen after - * the cleanup func and be done byt he object system - set the magic after + * the cleanup func and be done by the object system - set the magic after * cleanup :) */ #if 0 diff --git a/src/modules/fileman/e_fwin.c b/src/modules/fileman/e_fwin.c index 5f68c1ab5..6028b11cb 100644 --- a/src/modules/fileman/e_fwin.c +++ b/src/modules/fileman/e_fwin.c @@ -1,7 +1,7 @@ #include "e.h" #include "e_mod_main.h" -/* FIXME: fwin - he fm2 filemanager wrapped with a window and scrollframe. +/* FIXME: fwin - the fm2 filemanager wrapped with a window and scrollframe. * primitive BUT enough to test generic dnd and fm stuff more easily. don't * play with this unless u want to help with it. NOT COMPLETE! BEWARE! */