add dnd begin smart callback for efm

SVN revision: 76601
This commit is contained in:
Mike Blumenkrantz 2012-09-13 10:40:46 +00:00
parent e1d3294c00
commit 9323db03ff
1 changed files with 1 additions and 0 deletions

View File

@ -7169,6 +7169,7 @@ _e_fm2_cb_icon_mouse_move(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNU
e_drag_object_set(d, o);
edje_object_signal_emit(o, "e,state,move", "e");
e_drag_resize(d, w, h);
evas_object_smart_callback_call(ic->sd->obj, "dnd_begin", &ic->info);
e_drag_key_down_cb_set(d, _e_fm_drag_key_down_cb);
e_drag_key_up_cb_set(d, _e_fm_drag_key_up_cb);