Remove pointless cache

SVN revision: 54321
This commit is contained in:
Sebastian Dransfeld 2010-11-08 09:04:59 +00:00
parent 387cbbd1a3
commit c5e189ecbd
1 changed files with 1 additions and 13 deletions

View File

@ -743,10 +743,6 @@ _e_drag_update(Ecore_X_Window root, int x, int y, Ecore_X_Atom action)
int dx, dy, dw, dh;
Ecore_X_Window win, ignore_win[2];
int responsive = 0;
static struct
{
Ecore_X_Window root, win;
} cache = {0, 0};
// double t1 = ecore_time_get(); ////
if (_drag_current && !_xdnd)
@ -756,15 +752,7 @@ _e_drag_update(Ecore_X_Window root, int x, int y, Ecore_X_Atom action)
/* FIXME: this is nasty. every x mouse event we go back to x and do
* a whole bunch of round-trips narrowing down the toplevel window
* which contains the mouse */
if (cache.win != root)
{
/* A little bit of caching to avoid trips to X. */
cache.win = root;
// wtf - get root of root window? pointless!
cache.root = ecore_x_window_root_get(root);
cache.root = root;
}
win = ecore_x_window_shadow_tree_at_xy_with_skip_get(cache.root, x, y, ignore_win, 2);
win = ecore_x_window_shadow_tree_at_xy_with_skip_get(root, x, y, ignore_win, 2);
// win = ecore_x_window_at_xy_with_skip_get(x, y, ignore_win, 2);
}
else