bugfix: Properly hide/show pointer_image & pointer_object based on if

the pointer is located on an existing canvas

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2014-03-20 14:15:47 +00:00
parent 5ce5d2d90b
commit d0b61e4b88
1 changed files with 2 additions and 2 deletions

View File

@ -658,12 +658,12 @@ e_pointer_image_set(E_Pointer *p, E_Pixmap *cp, int w, int h, int hot_x, int hot
evas_object_image_size_set(p->pointer_image, w, h);
evas_object_image_data_set(p->pointer_image, img);
evas_object_resize(p->pointer_image, w, h);
if (p->e_cursor)
if ((p->e_cursor) && (!p->canvas))
{
evas_object_hide(p->pointer_image);
evas_object_show(p->pointer_object);
}
else
else ((p->e_cursor) && (p->canvas))
{
evas_object_hide(p->pointer_object);
evas_object_show(p->pointer_image);