1. make idle fade timer work at all (dodnt work before)
2. fixes backlight status on e restart
3. fixes setting bl level on start
4. improves the compositor fade in/out effect by ALSO fading backlight
in and out... oh so much smoother now
5. fixes label in ui to be seconds, not minutes.
6. in order to make this all work - it adds a special screensaver
event inside of e that the screensaver subsystem generates based on
the real x one.
SVN revision: 80538
there was a callback set on the dpms timer slider which would, whenever the slider was moved and on creating the slider, set the backlight+screensaver timers to zero IN THE E CONFIG ITSELF. this means anyone who ever opened the dialog with dpms enabled had their backlight+screensaver config broken.
cannot emphasize how bad this is.
ticket #1765
SVN revision: 79163
simplify blanking/dpms etc. dialogs. just 1 timert. enabled
dpms/screensaver/the workjs. no interval settable. dpms always turned
on when screensaver is. dpmb dialog now only does backlight. added
checkbox to see current presentation mode status.
SVN revision: 74201
they form more of a logical group, so nothing lost here, just now its
ALL inside conf_display (like conf_applications actually).
ths does NOT mean we merge every category entirely.
for example (this is kind of a plan):
in input i'd merge key bindings, mouse bindings AND i'd bring over
acpi bindings. edge bindings i'd keep alone for now. interaction and
mouse settings i'd merge.
in windows i'd merge everything except window list and window
remembers. window list i'd merge into the winlist module itself as its
the configuration FOR that module (and then config for it i'd move to
its own config file). window rememebrs i'd keep on its own because its
a complex thing that might want to be totally hidden or re-vamped on
its own.
in menus i'd merge client list menu over to the merged "windows"
module (change its name to Window List Menu too).
in language i'd merge both language and input method setting. both
are related to dealing with multiple languages (input and display).
in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts,
startup, icon theme, transitions and scaling. i'd merge merge mouse
cursor look over to the mouse settings + interaction module up in
input (but keep it in the look category). borders i'd merge over to
the "big windows merged module" but keep it in the look category.
in advanced i'd merge performance and engine. leave the rest.
in settings i'd leave it as-is.
in extensions i'd move shelves over to the screen category, but keep
it as a module of its own. pager i'd move to the screen category.
leave mixer and connman where they are. everything i'd keep here
- but i'd be tempted to say all the evry modules should be merged into
a single everything modules. they can keep their entries though.
gadgets i'd move over to the screen category
in files i'd merge file icons and file manager modules. keep 2 conf
entries tho (ie conf_mime joins fileman module). yes - i know e has
file selectors and they use the mime conf too, but to most people they
will just accept the file selector as-is and if they want to configure
icons per file tyope.. well.. load fileman module (can turn off
desktop icons if u want).
-------
why do this? fewer modules to load for e. as such e does spend a
fair bit of its startup time thrashing the disk around loading tonnes
of miniature modules. merging them means less thrashing. there is an
argument to be made that these should even become external processes,
but then we'd need to allow them to remote configure e and thats a
complex beastie in and of itself. we could also load and unload some
modules on the fly. this requires extra features in e17's module
setup, but can be done. worry about this for e18/19 etc. for e17 just
reduce the module count to a saner number (outside of the conf modules
which were the worst here, everything and illume are the next worst.
as above - evry could merge i think. illume vs illume2 cant merge, but
i'd consider merging the toggle modules, blutetooth, indicator and home
modules and then the keyboard and softkey modules (as they occupy the same
screen space basically). so that'd take it to illume, illume2,
illume-home, illume-key
how's that for a plan? who wants to help. this is easy stuff really.
just re-shuffling files and makefile.am content and some module
desktop.in files, and inserting some hooks. in module main setup funcs
and.. fixing e config profiles to not load the removed mods.
SVN revision: 58282