Instead of /path/.e_iconbar.bits.db, now uses /path/.e_layout/iconbar.bits.db.
Custom scrollbars can be placed in the .e_layout directory as well.
I should probably move the background db into here also, any objections?
So, to get your iconbar again, move the .e_iconbar[.bits].db to .e_layout/iconbar[.bits].db
SVN revision: 6034
segfault protection, renamed get_model_from_realpath() to
view_model_lookup(). Moved the realpath call to view_model_lookup(),
this way we need not rely on the realpath being passed in.
All minor stuff, really.
One thing I noticed: e_view_machine_get_model() is in the wrong
place and should change its name -- it is not related to the view
machine and does not return anything. It should probably become
e_view_register_model()
and live in view.c.
Also, Raster hasn't replied yet to my question regarding
the need for the explicit -lc in Makefile.am. It works fine
here without it and apparently breaks FreeBSD build, so I
think we should remove it.
Fixed a warning in focus.c due to missing icccm.h.
Added "void" to function declarations that don't accept
parameters.
SVN revision: 5994
their geometry on close. I'll start getting the documentation back in sync and commenting some more. Could anyone
willing to clean up/fix either the iconbar dnd stuff and/or the regular dnd stuff please announce it, so we dont start
duplicating work. Thanks.
SVN revision: 5977