huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
* remove xwin for container canvas: now drawn directly on the compositor canvas
* added SHAPE_DEBUG define for bored developers
* bindings now use new e struct for mouse/wheel events
* container+zone now get mouse events from smart callbacks instead of x events
* rename comp api namespace
* change comp underlay theme to have a swallow for the wallpaper
* add names to all zone/container/comp objects to make debugging much easier
* some minor related updates to go along with this
SVN revision: 83752
convinced that we need to dump edge bindings as they stand entirely
and turn it into an event registration system.
virtual desktops register for edge events on the zone they are on as
they flip around or are created or destroyed. shelf for audiohide
registers a region of an edge etc.
SVN revision: 64100
"default" one so if you press the binding that broung syscon up again
while syscon is up - and later than 0.5 seconds after syscon came up
and more than 2 times, then it execs that default action (eg power
down, suspend etc.)
SVN revision: 63831
key_bindings.
- Add e_bindings_key_find() in e
This patch is to provide a convenient function to find out key
bindings by
matching a combination of keyname and modifier
without walking and matching e_config->key_bindings.
This will be convenient function like existing e_bindings_key_get() in
e.
SVN revision: 63515
Do not abuse the concept of e_*_init(), make them call-once and those
that needed multiple call are renamed to e_*_update(). To make sure
convert them to EINTERN so the symbols are not exported.
Actually I guess too much is exported as EAPI while they should be
EINTERN, but that would require manual investigation, while this patch
was basically created with sed + grep.
SVN revision: 54795
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
Add acpi bindings to config.
Add handlers in e_acpi for common/default acpi events.
Add actions for some missing ACPI events.
- NB: Dim/Undim screen do nothing currently except a printf.
SVN revision: 49309
put the edge windows on the correct layers
allow edge click bindings
use actions for auto-hide shelves
toggling auto-hide will cause edge event windows to show/hide if necessary
SVN revision: 42864
between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.
SVN revision: 39505
1. e17 is now relocatable. the wm will determine its install prefix on the
fly when it is run. so you can use --prefix=/usr/local/e17 and just move the
base dir (/usr/local/e17) to anywhere you like at any later time and e will
adjust and find it. it still has built in fallbacks too so it will use the
compiled prefix as normal if its hunting and 2 checks dont pass.
2. edit mode for gadgets will work with alt+left click on a gadget and
instantly end when u lift the mouse. alst ctrl+alt+g will activate/deactivate
edit mode
3. borderless windows are not allowed to be shaded
4. shaded windows are not allowed to have their border changed
5. just have never seen the pager mess up bug - so until there is some way
of reproducing it or even knowing its still there - remove
6. autoraise timers should be fixed on focus changes
7. stickiness remembering works in the pager now on start of a remembered app
SVN revision: 15966
to work well. grabs buttons. responds to input events and context. calls
appropriate action callbacks. you can add actions fairly easily. the cool bit
is that actions can be added on the fly... like ooh - lets say from...
MODULES :) ie module could load and enable then add lots of custom actions.
these could be custom in c code in the module.. OR... they could even be bits
of embryo loaded ... or perl... or python... or... anyway - you can figure it
out. it's justa bi-product of doing the action system this way. (btw - the
actions can be overridden too by modules so a module could change a default
action or even just augment it...)
SVN revision: 14495
fix zh_CN probs
work on bindings code - add actions system framework. it's not ready for
sliding in yet as i need to fill out actions but once i do i can slide the
current code across and then work on sliding keybindings in.
SVN revision: 14378