#include "e.h" typedef struct _E_Scrollbar E_Scrollbar; struct _E_Scrollbar { /* I<---val--->|<==range==>|<-->I<-max */ double val; double max; double range; Evas evas; Ebits_Object bar; Ebits_Object base; int visible; int layer; int direction; double x, y, w, h; int mouse_down; int down_x, down_y; int mouse_x, mouse_y; struct { double x, y, w, h; } bar_area; struct { double x, y, w, h; } bar_pos; void (*func_change) (void *_data, E_Scrollbar *sb, double val); void *func_data; }; E_Scrollbar *e_scrollbar_new(void); void e_scrollbar_free(E_Scrollbar *sb); void e_scrollbar_add_to_evas(E_Scrollbar *sb, Evas evas); void e_scrollbar_show(E_Scrollbar *sb); void e_scrollbar_hide(E_Scrollbar *sb); void e_scrollbar_raise(E_Scrollbar *sb); void e_scrollbar_lower(E_Scrollbar *sb); void e_scrollbar_set_layer(E_Scrollbar *sb, int l); void e_scrollbar_set_direction(E_Scrollbar *sb, int d); void e_scrollbar_move(E_Scrollbar *sb, double x, double y); void e_scrollbar_resize(E_Scrollbar *sb, double w, double h); void e_scrollbar_set_change_func(E_Scrollbar *sb, void (*func_change) (void *_data, E_Scrollbar *sb, double val), void *data); void e_scrollbar_set_value(E_Scrollbar *sb, double val); void e_scrollbar_set_range(E_Scrollbar *sb, double range); void e_scrollbar_set_max(E_Scrollbar *sb, double max); double e_scrollbar_get_value(E_Scrollbar *sb); double e_scrollbar_get_range(E_Scrollbar *sb); double e_scrollbar_get_max(E_Scrollbar *sb); void e_scrollbar_get_geometry(E_Scrollbar *sb, double *x, double *y, double *w, double *h);