Update various headers to use Elm_Code to load all our public headers and fix a few build glitches

This commit is contained in:
Andy Williams 2014-12-24 18:16:38 +00:00
parent ed4560dbaa
commit cc3ae23d4b
4 changed files with 5 additions and 7 deletions

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@ -3,20 +3,21 @@
#endif
#include <Eo.h>
#include <Evas.h>
#include "Elm_Code.h"
#include "elm_code_parse.h"
#include "elm_code_private.h"
static int _elm_code_init = 0;
int _elm_code_lib_log_dom = -1;
const Eo_Event_Description ELM_CODE_EVENT_LINE_SET_DONE =
EAPI const Eo_Event_Description ELM_CODE_EVENT_LINE_SET_DONE =
EO_EVENT_DESCRIPTION("line,set,done", "");
const Eo_Event_Description ELM_CODE_EVENT_FILE_LOAD_DONE =
EAPI const Eo_Event_Description ELM_CODE_EVENT_FILE_LOAD_DONE =
EO_EVENT_DESCRIPTION("file,load,done", "");
EAPI int
elm_code_init(void)
{

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@ -3,8 +3,6 @@
#endif
#include "Elm_Code.h"
#include "elm_code_file.h"
#include "elm_code_parse.h"
#include "elm_code_private.h"

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@ -3,7 +3,6 @@
#endif
#include "Elm_Code.h"
#include "elm_code_parse.h"
#include "elm_code_private.h"

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@ -5,7 +5,7 @@
#include <Eo.h>
#include <Elementary.h>
#include "elm_code_widget.h"
#include "Elm_Code.h"
#include "elm_code_private.h"