edi/elm_code/lib/elm_code_widget.h

70 lines
1.7 KiB
C

#ifndef ELM_CODE_WIDGET_H_
# define ELM_CODE_WIDGET_H_
#include <Evas.h>
#include "elm_code_common.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file
* @brief These routines are used for rendering instances of Elm Code.
*/
typedef struct _Elm_Code_Widget
{
Elm_Code *code;
Evas_Font_Size font_size;
unsigned int cursor_line, cursor_col;
Eina_Bool editable;
} Elm_Code_Widget;
#define ELM_CODE_WIDGET_DATA_KEY "Elm_Code_Widget"
#define ELM_CODE_WIDGET_DATA_GET(o, ptr, ...) \
Elm_Code_Widget *ptr; \
ptr = evas_object_data_get(o, ELM_CODE_WIDGET_DATA_KEY);
#define ELM_CODE_WIDGET_DATA_GET_OR_RETURN(o, ptr, ...) \
Elm_Code_Widget *ptr; \
ptr = evas_object_data_get(o, ELM_CODE_WIDGET_DATA_KEY);\
if (EINA_UNLIKELY(!ptr)) \
{ \
CRI("no widget data for object %p (%s)", \
o, evas_object_type_get(o)); \
return __VA_ARGS__; \
}
/**
* @brief UI Loading functions.
* @defgroup Init Creating a widget to render an Elm Code backend
*
* @{
*
* Functions for UI loading.
*
*/
EAPI Evas_Object *elm_code_widget_add(Evas_Object *parent, Elm_Code *code);
EAPI void elm_code_widget_font_size_set(Evas_Object *widget, Evas_Font_Size size);
EAPI void elm_code_widget_editable_set(Evas_Object *widget, Eina_Bool editable);
EAPI void elm_code_widget_fill(Evas_Object *o, Elm_Code *code);
EAPI void elm_code_widget_fill_line_tokens(Evas_Textgrid_Cell *cells, unsigned int count, Elm_Code_Line *line);
/**
* @}
*/
#ifdef __cplusplus
}
#endif
#endif /* ELM_CODE_WIDGET_H_ */