From aa10dede13a23b5aa42a216ae3e41d64eeff8428 Mon Sep 17 00:00:00 2001 From: "Carsten Haitzler (Rasterman)" Date: Wed, 12 May 2021 19:47:38 +0100 Subject: [PATCH] comp - stop playing with frametime as ... we are getting it wrong also doesnt work with vsync on which is most of the time... --- src/bin/e_comp.c | 1 - src/bin/e_comp_canvas.c | 1 - 2 files changed, 2 deletions(-) diff --git a/src/bin/e_comp.c b/src/bin/e_comp.c index f3c35176f..49b21228b 100644 --- a/src/bin/e_comp.c +++ b/src/bin/e_comp.c @@ -1096,7 +1096,6 @@ _e_comp_screensaver_off(void *data EINA_UNUSED, int type EINA_UNUSED, void *even E_Zone *zone; E_Client *ec; - ecore_animator_frametime_set(ecore_frametime); if (!e_comp->saver) return ECORE_CALLBACK_RENEW; e_comp_override_del(); e_comp->saver = EINA_FALSE; diff --git a/src/bin/e_comp_canvas.c b/src/bin/e_comp_canvas.c index cdf14d64a..0abd886e0 100644 --- a/src/bin/e_comp_canvas.c +++ b/src/bin/e_comp_canvas.c @@ -373,7 +373,6 @@ _e_comp_cb_zone_change(void *d EINA_UNUSED, int type, void *event) static Eina_Bool _e_comp_cb_screensaver_active_delay(void *data EINA_UNUSED) { - ecore_animator_frametime_set(10.0); if (!e_comp->nocomp) ecore_evas_manual_render_set(e_comp->ee, EINA_TRUE); timer_post_screensaver_on = NULL;