template: add BgAnimation.

This commit is contained in:
Hermet Park 2016-07-27 23:38:24 +09:00
parent 553221450b
commit 20dcc69221
6 changed files with 68 additions and 2 deletions

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@ -40,6 +40,9 @@ files_DATA = ENVENTOR_EMBEDDED_IMAGE.png \
ENVENTOR_EMBEDDED_BAT1.svg \
ENVENTOR_EMBEDDED_BAT2.svg \
ENVENTOR_EMBEDDED_SVG.svg \
ENVENTOR_EMBEDDED_BG1.png \
ENVENTOR_EMBEDDED_BG2.png \
ENVENTOR_EMBEDDED_BG3.png \
enventor_logo.png
EXTRA_DIST = $(files_DATA)

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@ -0,0 +1,60 @@
collections {
base_scale: 1.0;
group { "main";
/* TODO: Please replace embedded image files to your application image files. */
images {
image: "ENVENTOR_EMBEDDED_BG1.png" COMP;
image: "ENVENTOR_EMBEDDED_BG2.png" COMP;
image: "ENVENTOR_EMBEDDED_BG3.png" COMP;
}
parts {
image { "night";
desc { "default";
/* TODO: Please replace embedded image files to your application image files. */
image.normal: "ENVENTOR_EMBEDDED_BG1.png";
}
}
image { "sky";
desc { "default";
/* TODO: Please replace embedded image files to your application image files. */
image.normal: "ENVENTOR_EMBEDDED_BG2.png";
}
desc { "sunset";
inherit: "default";
color: 255 125 125 255;
}
desc { "night";
inherit: "default";
color: 0 0 0 0;
}
}
image { "mountain";
desc { "default";
/* TODO: Please replace embedded image files to your application image files. */
image.normal: "ENVENTOR_EMBEDDED_BG3.png";
}
}
}
programs {
program { "sunset";
signal: "load";
action: STATE_SET "sunset";
transition: LINEAR 5.0;
target: "sky";
after: "night";
}
program { "night";
action: STATE_SET "night";
transition: LINEAR 5.0;
target: "sky";
after: "day";
}
program { "day";
action: STATE_SET "default";
transition: LINEAR 5.0;
target: "sky";
after: "sunset";
}
}
}
}

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@ -51,8 +51,9 @@ files_DATA = Basic.edc \
Vector.edc \
Vector.edj \
Interpolation.edc \
Interpolation.edj
Interpolation.edj \
BgAnimation.edc \
BgAnimation.edj
EXTRA_DIST = $(files_DATA)
@ -131,6 +132,8 @@ Vector.edj: Makefile Vector.edc
Interpolation.edj: Makefile Interpolation.edc
$(EDJE_CC) $(EDJE_FLAGS) $(srcdir)/Interpolation.edc $(builddir)/Interpolation.edj
BgAnimation.edj: Makefile BgAnimation.edc
$(EDJE_CC) $(EDJE_FLAGS) $(srcdir)/BgAnimation.edc $(builddir)/BgAnimation.edj
clean-local:
rm -f *.edj