forked from enlightenment/expedite
149 lines
2.9 KiB
C
149 lines
2.9 KiB
C
#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_data_ycbcr601pl_map_solid_rotate_start
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#define NAME "Image Data YCbCr 601 Pointer List Map Solid Rotate"
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#define ICON "data.png"
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#ifndef PROTO
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# ifndef UI
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# include "main.h"
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/* standard var */
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static int done = 0;
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/* private data */
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static Evas_Object *o_images[1];
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static unsigned char *yp = NULL, *up = NULL, *vp = NULL;
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/* setup */
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static void _setup(void)
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{
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int i, y;
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FILE *f;
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unsigned char **data, **lp;
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Evas_Object *o;
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for (i = 0; i < 1; i++)
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{
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o = eo_add(EVAS_IMAGE_CLASS, evas);
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o_images[i] = o;
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eo_do(o,
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evas_obj_image_content_hint_set(EVAS_IMAGE_CONTENT_HINT_DYNAMIC),
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evas_obj_image_colorspace_set(EVAS_COLORSPACE_YCBCR422P601_PL),
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efl_gfx_view_size_set(640, 480),
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evas_obj_image_alpha_set(0),
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efl_gfx_fill_set(0, 0, 640, 480),
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efl_gfx_size_set(640, 480),
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efl_gfx_visible_set(EINA_TRUE));
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yp = malloc(640 * 480);
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up = malloc(320 * 240);
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vp = malloc(320 * 240);
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f = fopen(build_path("tp.yuv"), "rb");
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if (f)
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{
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fread(yp, 640 * 480, 1, f);
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fread(up, 320 * 240, 1, f);
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fread(vp, 320 * 240, 1, f);
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fclose(f);
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}
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data = evas_object_image_data_get(o_images[i], 1);
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lp = data;
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for (y = 0; y < 480; y++)
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{
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*lp = yp + (y * 640);
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lp++;
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}
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for (y = 0; y < 240; y++)
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{
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*lp = up + (y * 320);
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lp++;
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}
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for (y = 0; y < 240; y++)
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{
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*lp = vp + (y * 320);
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lp++;
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}
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eo_do(o_images[i], evas_obj_image_data_set(data));
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}
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done = 0;
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}
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/* cleanup */
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static void _cleanup(void)
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{
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int i;
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for (i = 0; i < 1; i++) eo_del(o_images[i]);
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free(yp);
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free(up);
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free(vp);
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}
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/* loop - do things */
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static void _loop(double t, int f)
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{
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int i;
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static Evas_Map *m = NULL;
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Evas_Coord x, y, w, h;
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if (!m) m = evas_map_new(4);
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for (i = 0; i < 1; i++)
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{
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w = 640;
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h = 480;
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x = (win_w / 2) - (w / 2);
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y = (win_h / 2) - (h / 2);
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evas_map_util_points_populate_from_geometry(m, x, y, w, h, 0);
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evas_map_util_rotate(m, f, x + (w / 2), y + (h / 2));
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eo_do(o_images[i],
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evas_obj_map_enable_set(1),
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evas_obj_map_set(m));
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}
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FPS_STD(NAME);
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}
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/* prepend special key handlers if interactive (before STD) */
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static void _key(char *key)
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{
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KEY_STD;
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}
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/* template stuff - ignore */
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# endif
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#endif
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef PROTO
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# ifndef UI
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void FNAME(void)
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{
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_setup();
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ui_func_set(_key, _loop);
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}
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# endif
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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