#include #include "main.h" #include "win.h" #include "winvid.h" #include "winlist.h" #include "dnd.h" void _cb_drag_enter(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED) { printf("dnd enter\n"); } void _cb_drag_leave(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED) { printf("dnd leave\n"); } void _cb_drag_pos(void *data EINA_UNUSED, Evas_Object *o EINA_UNUSED, Evas_Coord x, Evas_Coord y, Elm_Xdnd_Action action) { printf("dnd at %i %i act:%i\n", x, y, action); } static int _xtov(char x) { if ((x >= '0') && (x <= '9')) return x - '0'; if ((x >= 'a') && (x <= 'f')) return 10 + (x - 'a'); if ((x >= 'A') && (x <= 'F')) return 10 + (x - 'A'); return 0; } static char * _escape_parse(const char *str) { char *dest = malloc(strlen(str) + 1); char *d; const char *s; for (d = dest, s = str; *s; d++) { if (s[0] == '%') { if (s[1] && s[2]) { *d = (_xtov(s[1]) << 4) | (_xtov(s[2])); s += 3; } else s++; } else { *d = s[0]; s++; } } *d = 0; return dest; } Eina_Bool _cb_drop(void *data, Evas_Object *o EINA_UNUSED, Elm_Selection_Data *ev) { Evas_Object *win = data; Eina_Bool inserted = EINA_FALSE; if (!ev->data) return EINA_TRUE; if (strchr(ev->data, '\n')) { char *p, *p2, *p3, *tb, *tt; tb = malloc(strlen(ev->data) + 1); if (tb) { for (p = ev->data; p;) { p2 = strchr(p, '\n'); p3 = strchr(p, '\r'); if (p2 && p3) { if (p3 < p2) p2 = p3; } else if (!p2) p3 = p2; if (p2) { strncpy(tb, p, p2 - p); tb[p2 - p] = 0; p = p2; while ((*p) && (isspace(*p))) p++; if (strlen(tb) > 0) { tt = _escape_parse(tb); if (tt) { win_video_insert(win, tt); inserted = EINA_TRUE; free(tt); } } } else { strcpy(tb, p); if (strlen(tb) > 0) { tt = _escape_parse(tb); if (tt) { win_video_insert(win, tt); inserted = EINA_TRUE; free(tt); } } break; } } free(tb); } } else { char *tt = _escape_parse(ev->data); if (tt) { win_video_insert(win, tt); inserted = EINA_TRUE; free(tt); } } if (inserted) { win_video_next(win); win_list_content_update(win); } return EINA_TRUE; } void dnd_init(Evas_Object *win, Evas_Object *tgt) { elm_drop_target_add(tgt, ELM_SEL_FORMAT_TEXT | ELM_SEL_FORMAT_IMAGE, _cb_drag_enter, win, _cb_drag_leave, win, _cb_drag_pos, win, _cb_drop, win); }