From 3635ab98bd8cf2ea72095ede057f766b00266791 Mon Sep 17 00:00:00 2001 From: Boris Faure Date: Wed, 7 May 2014 20:47:50 +0200 Subject: [PATCH] add 256color.pl --- tools/256color.pl | 104 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100755 tools/256color.pl diff --git a/tools/256color.pl b/tools/256color.pl new file mode 100755 index 00000000..aee7fd44 --- /dev/null +++ b/tools/256color.pl @@ -0,0 +1,104 @@ +#!/usr/bin/perl +# Author: Todd Larason +# $XFree86: xc/programs/xterm/vttests/256colors2.pl,v 1.1 1999/07/11 08:49:54 dawes Exp $ + +# use the resources for colors 0-15 - usually more-or-less a +# reproduction of the standard ANSI colors, but possibly more +# pleasing shades + +# colors 16-231 are a 6x6x6 color cube +for ($red = 0; $red < 6; $red++) { + for ($green = 0; $green < 6; $green++) { + for ($blue = 0; $blue < 6; $blue++) { + printf("\x1b]4;%d;rgb:%2.2x/%2.2x/%2.2x\x1b\\", + 16 + ($red * 36) + ($green * 6) + $blue, + int ($red * 42.5), + int ($green * 42.5), + int ($blue * 42.5)); + } + } +} + +# colors 232-255 are a grayscale ramp, intentionally leaving out +# black and white +for ($gray = 0; $gray < 24; $gray++) { + $level = ($gray * 10) + 8; + printf("\x1b]4;%d;rgb:%2.2x/%2.2x/%2.2x\x1b\\", + 232 + $gray, $level, $level, $level); +} + + +# display the colors + +# first the system ones: +print "(256) System colors: background\n"; +for ($color = 0; $color < 8; $color++) { + print "\x1b[48;5;${color}m "; +} +print "\x1b[0m\n"; +for ($color = 8; $color < 16; $color++) { + print "\x1b[48;5;${color}m "; +} +print "\x1b[0m\n\n"; + +print "System colors: background\n"; +for ($color = 40; $color < 48; $color++) { + print "\x1b[${color}m "; +} +print "\x1b[0m\n"; +for ($color = 100; $color < 108; $color++) { + print "\x1b[${color}m "; +} +print "\x1b[0m\n\n"; + +print "System colors: foreground\n"; +for ($color = 30; $color < 38; $color++) { + print "\x1b[0;${color}m██"; +} +print "\x1b[0m\n"; +for ($color = 90; $color < 98; $color++) { + print "\x1b[0;${color}m██"; +} +print "\x1b[0m\n\n"; + +print "Bright colors:\n"; +for ($color = 30; $color < 38; $color++) { + print "\x1b[1;${color}m██"; +} +print "\x1b[0m\n"; +for ($color = 90; $color < 98; $color++) { + print "\x1b[1;${color}m██"; +} +print "\x1b[0m\n\n"; + +print "Dim/Faint colors:\n"; +for ($color = 30; $color < 38; $color++) { + print "\x1b[2;${color}m██"; +} +print "\x1b[0m\n"; +for ($color = 90; $color < 98; $color++) { + print "\x1b[2;${color}m██"; +} +print "\x1b[0m\n\n"; + +# now the color cube +print "Color cube, 6x6x6:\n"; +for ($green = 0; $green < 6; $green++) { + for ($red = 0; $red < 6; $red++) { + for ($blue = 0; $blue < 6; $blue++) { + $color = 16 + ($red * 36) + ($green * 6) + $blue; + print "\x1b[48;5;${color}m "; + } + print "\x1b[0m "; + } + print "\n"; +} + + +# now the grayscale ramp +print "Grayscale ramp:\n"; +for ($color = 232; $color < 256; $color++) { + print "\x1b[48;5;${color}m "; +} +print "\x1b[0m\n"; +