forked from enlightenment/efl
Evas: Fixed a few 'implicit declaration' warnings.
Add missing evas_object_image_source functions. (was giving nasty 'implicit declarations' prior to this change) Add UNUSED to evas_common_map_rgba for npoints variable (wasn't used in that function) Fixed a little formatting in evas_object_main.c Add UNUSED to the eng_image_map_draw function of the gl_x11 engine. (npoints variable not used there) Fixed a little formatting in gl_x11 engine. SVN revision: 56869
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@ -1293,7 +1293,9 @@ typedef void (*Evas_Object_Image_Pixels_Get_Cb) (void *data, Evas_Object *o);
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EAPI void evas_object_image_content_hint_set (Evas_Object *obj, Evas_Image_Content_Hint hint) EINA_ARG_NONNULL(1);
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EAPI Evas_Image_Content_Hint evas_object_image_content_hint_get (const Evas_Object *obj) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_PURE;
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EAPI void evas_object_image_alpha_mask_set (Evas_Object *, Eina_Bool) EINA_ARG_NONNULL(1);
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EAPI void evas_object_image_alpha_mask_set (Evas_Object *obj, Eina_Bool ismask) EINA_ARG_NONNULL(1);
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EAPI Eina_Bool evas_object_image_source_set (Evas_Object *obj, Evas_Object *src) EINA_ARG_NONNULL(1, 2);
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EAPI Eina_Bool evas_object_image_source_unset (Evas_Object *obj) EINA_ARG_NONNULL(1);
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/**
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* @defgroup Evas_Object_Text Text Object Functions
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@ -401,7 +401,8 @@ evas_object_del(Evas_Object *obj)
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obj->mouse_in = 0;
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evas_object_hide(obj);
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evas_object_grabs_cleanup(obj);
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while (obj->clip.clipees) evas_object_clip_unset(obj->clip.clipees->data);
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while (obj->clip.clipees)
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evas_object_clip_unset(obj->clip.clipees->data);
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while (obj->proxy.proxies)
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evas_object_image_source_unset(obj->proxy.proxies->data);
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if (obj->cur.clipper) evas_object_clip_unset(obj);
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@ -341,7 +341,7 @@ _calc_spans(RGBA_Map_Point *p, Line *spans, int ystart, int yend, int cx, int cy
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EAPI void
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evas_common_map_rgba(RGBA_Image *src, RGBA_Image *dst,
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RGBA_Draw_Context *dc,
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int npoints, RGBA_Map_Point *p,
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int npoints __UNUSED__, RGBA_Map_Point *p,
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int smooth, int level)
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{
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#ifdef BUILD_MMX
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@ -1738,7 +1738,7 @@ eng_image_scale_hint_get(void *data __UNUSED__, void *image)
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}
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static void
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eng_image_map_draw(void *data __UNUSED__, void *context, void *surface, void *image, int npoints, RGBA_Map_Point *p, int smooth, int level)
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eng_image_map_draw(void *data __UNUSED__, void *context, void *surface, void *image, int npoints __UNUSED__, RGBA_Map_Point *p, int smooth, int level)
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{
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Evas_GL_Image *gim = image;
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Render_Engine *re;
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@ -1773,10 +1773,8 @@ eng_image_map_draw(void *data __UNUSED__, void *context, void *surface, void *im
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dy = p[0].y >> FP;
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dw = (p[2].x >> FP) - dx;
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dh = (p[2].y >> FP) - dy;
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eng_image_draw
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(data, context, surface, image,
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0, 0, gim->w, gim->h,
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dx, dy, dw, dh, smooth);
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eng_image_draw(data, context, surface, image,
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0, 0, gim->w, gim->h, dx, dy, dw, dh, smooth);
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}
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else
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{
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