From 11cb01008beab6040e5b29a645b6130114acbd51 Mon Sep 17 00:00:00 2001 From: Tom Hacohen Date: Fri, 12 Feb 2016 14:34:10 +0000 Subject: [PATCH] Ector gl renderer: Fix Eolian warnings. This includes either migrating types to eolian, fixing namespace or importing extra types. --- src/lib/ector/gl/ector_renderer_gl_base.eo | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lib/ector/gl/ector_renderer_gl_base.eo b/src/lib/ector/gl/ector_renderer_gl_base.eo index 0bbcd56a32..39c4789cb7 100644 --- a/src/lib/ector/gl/ector_renderer_gl_base.eo +++ b/src/lib/ector/gl/ector_renderer_gl_base.eo @@ -1,3 +1,5 @@ +type @extern GLshort: short; /* FIXME: We should not expose this in the API but probably redefine it. */ + abstract Ector.Renderer.GL.Base (Ector.Renderer.Generic.Base) { legacy_prefix: null; @@ -5,7 +7,7 @@ abstract Ector.Renderer.GL.Base (Ector.Renderer.Generic.Base) fill { return: bool; params { - @in flags: uint64_t; + @in flags: uint64; @in vertex: GLshort*; @in vertex_count: uint; @in mul_col: uint;