forked from enlightenment/efl
Few fixes to icon animation documentation.
SVN revision: 64333
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@ -5076,11 +5076,11 @@ extern "C" {
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* @param anim @c EINA_TRUE if the object do animation job,
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* @c EINA_FALSE otherwise. Default is @c EINA_FALSE.
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*
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* Even though elm icon's file can be animated,
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* sometimes appication developer want to just first page of image.
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* In that time, don't call this function, because default value is EINA_FALSE
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* Only when you want icon support anition,
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* use this function and set animated to EINA_TURE
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* Since the default animation mode is set to EINA_FALSE,
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* the icon is shown without animation.
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* This might be desirable when the application developer wants to show
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* a snapshot of the animated icon.
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* Set it to EINA_TRUE when the icon needs to be animated.
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* @ingroup Icon
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*/
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EAPI void elm_icon_animated_set(Evas_Object *obj, Eina_Bool animated) EINA_ARG_NONNULL(1);
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@ -5100,7 +5100,7 @@ extern "C" {
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* @param play @c EINA_TRUE the object play animation images,
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* @c EINA_FALSE otherwise. Default is @c EINA_FALSE.
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*
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* If you want to play elm icon's animation, you set play to EINA_TURE.
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* To play elm icon's animation, set play to EINA_TURE.
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* For example, you make gif player using this set/get API and click event.
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*
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* 1. Click event occurs
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@ -5116,7 +5116,7 @@ extern "C" {
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* @param obj The icon object
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* @return The play mode of the icon object
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*
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* @see elm_icon_animated_lay_get
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* @see elm_icon_animated_play_get
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* @ingroup Icon
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*/
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EAPI Eina_Bool elm_icon_animated_play_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
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