win - add accel preference option to elm windows

@feature - this adds the ability to hint what engine acceleration to
use that is specific per display system.
This commit is contained in:
Carsten Haitzler 2014-03-09 01:22:33 +09:00
parent e7fc7c23ce
commit 1fbdf7cae0
4 changed files with 143 additions and 19 deletions

View File

@ -22,6 +22,7 @@ static Eet_Data_Descriptor *_config_color_overlay_edd = NULL;
static Eet_Data_Descriptor *_config_bindings_widget_edd = NULL;
static Eet_Data_Descriptor *_config_binding_key_edd = NULL;
const char *_elm_preferred_engine = NULL;
const char *_elm_accel_preference = NULL;
Eina_List *_font_overlays_del = NULL;
Eina_List *_color_overlays_del = NULL;
@ -3005,6 +3006,7 @@ _elm_config_init(void)
_config_load();
_env_get();
ELM_SAFE_FREE(_elm_preferred_engine, eina_stringshare_del);
ELM_SAFE_FREE(_elm_accel_preference, eina_stringshare_del);
_translation_init();
_config_apply();
_elm_config_font_overlay_apply();
@ -3145,6 +3147,23 @@ elm_config_preferred_engine_set(const char *engine)
}
}
EAPI const char *
elm_config_accel_preference_get(void)
{
return _elm_accel_preference;
}
EAPI void
elm_config_accel_preference_set(const char *pref)
{
if (pref)
eina_stringshare_replace(&(_elm_accel_preference), pref);
else
{
ELM_SAFE_FREE(_elm_accel_preference, eina_stringshare_del);
}
}
EAPI const char *
elm_config_indicator_service_get(int rotation)
{
@ -3207,6 +3226,7 @@ _elm_config_shutdown(void)
}
ELM_SAFE_FREE(_elm_config, _config_free);
ELM_SAFE_FREE(_elm_preferred_engine, eina_stringshare_del);
ELM_SAFE_FREE(_elm_accel_preference, eina_stringshare_del);
ELM_SAFE_FREE(_elm_profile, free);
#ifdef HAVE_ELEMENTARY_X

View File

@ -806,6 +806,41 @@ EAPI const char *elm_config_preferred_engine_get(void);
*/
EAPI void elm_config_preferred_engine_set(const char *engine);
/**
* @brief Get Elementary's preferred engine to use.
*
* @return The acceleration preference hint string
* @note there's no need to free the returned string, here.
*
* See elm_config_accel_preference_set() for more information, but this simply
* returns what was set by this call, nothing more.
*
* @see elm_config_accel_preference_set()
*/
EAPI const char *elm_config_accel_preference_get(void);
/**
* @brief Set Elementary's acceleration preferences for new windows.
*
* @param pref The preference desired as a normal C string
*
* Note that it will take effect only to Elementary windows created after
* this is called. The @p pref string is a freeform C string that indicates
* what kind of acceleration is preferred. This may or may not be honored,
* but a best attempt will be made. Known strings are as follows:
*
* "gl", "opengl" - try use opengl.
* "3d" - try and use a 3d acceleration unit.
* "hw", "hardware", "accel" - try any acceleration unit (best possible)
*
* This takes precedence over engine preferences set with
* elm_config_preferred_engine_set().
*
* @see elm_win_add()
*/
EAPI void elm_config_accel_preference_set(const char *pref);
typedef struct _Elm_Text_Class
{
const char *name;

View File

@ -532,6 +532,7 @@ extern int _elm_log_dom;
extern Eina_List *_elm_win_list;
extern int _elm_win_deferred_free;
extern const char *_elm_preferred_engine;
extern const char *_elm_accel_preference;
extern const char SIG_WIDGET_FOCUSED[];
extern const char SIG_WIDGET_UNFOCUSED[];
extern const char SIG_WIDGET_LANG_CHANGED[];

View File

@ -2886,17 +2886,49 @@ _win_constructor(Eo *obj, void *_pd, va_list *list)
disp = getenv("ELM_DISPLAY");
if ((disp) && (!strcmp(disp, "x11")))
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_SOFTWARE_X11;
enginelist[2] = ELM_OPENGL_X11;
enginelist[3] = NULL;
if ((_elm_accel_preference) &&
((!strcasecmp(_elm_accel_preference, "gl")) ||
(!strcasecmp(_elm_accel_preference, "opengl")) ||
(!strcasecmp(_elm_accel_preference, "3d")) ||
(!strcasecmp(_elm_accel_preference, "hw")) ||
(!strcasecmp(_elm_accel_preference, "hardware")) ||
(!strcasecmp(_elm_accel_preference, "accel"))
))
{
enginelist[0] = ELM_OPENGL_X11;
enginelist[1] = ELM_SOFTWARE_X11;
enginelist[2] = NULL;
}
else
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_SOFTWARE_X11;
enginelist[2] = ELM_OPENGL_X11;
enginelist[3] = NULL;
}
}
else if ((disp) && (!strcmp(disp, "wl")))
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_WAYLAND_SHM;
enginelist[2] = ELM_WAYLAND_EGL;
enginelist[3] = NULL;
if ((_elm_accel_preference) &&
((!strcasecmp(_elm_accel_preference, "gl")) ||
(!strcasecmp(_elm_accel_preference, "opengl")) ||
(!strcasecmp(_elm_accel_preference, "3d")) ||
(!strcasecmp(_elm_accel_preference, "hw")) ||
(!strcasecmp(_elm_accel_preference, "hardware")) ||
(!strcasecmp(_elm_accel_preference, "accel"))
))
{
enginelist[0] = ELM_WAYLAND_EGL;
enginelist[1] = ELM_WAYLAND_SHM;
enginelist[2] = NULL;
}
else
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_WAYLAND_SHM;
enginelist[2] = ELM_WAYLAND_EGL;
enginelist[3] = NULL;
}
}
else if ((disp) && (!strcmp(disp, "win")))
{
@ -2906,10 +2938,26 @@ _win_constructor(Eo *obj, void *_pd, va_list *list)
}
else if ((disp) && (!strcmp(disp, "sdl")))
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_SOFTWARE_SDL;
enginelist[2] = ELM_OPENGL_SDL;
enginelist[3] = NULL;
if ((_elm_accel_preference) &&
((!strcasecmp(_elm_accel_preference, "gl")) ||
(!strcasecmp(_elm_accel_preference, "opengl")) ||
(!strcasecmp(_elm_accel_preference, "3d")) ||
(!strcasecmp(_elm_accel_preference, "hw")) ||
(!strcasecmp(_elm_accel_preference, "hardware")) ||
(!strcasecmp(_elm_accel_preference, "accel"))
))
{
enginelist[0] = ELM_OPENGL_SDL;
enginelist[1] = ELM_SOFTWARE_SDL;
enginelist[2] = NULL;
}
else
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_SOFTWARE_SDL;
enginelist[2] = ELM_OPENGL_SDL;
enginelist[3] = NULL;
}
}
else if ((disp) && (!strcmp(disp, "mac")))
{
@ -2948,13 +2996,33 @@ _win_constructor(Eo *obj, void *_pd, va_list *list)
}
else
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_SOFTWARE_X11;
enginelist[2] = ELM_WAYLAND_SHM;
enginelist[3] = ELM_SOFTWARE_FB;
enginelist[4] = ELM_OPENGL_COCOA;
enginelist[5] = ELM_SOFTWARE_SDL;
enginelist[6] = NULL;
if ((_elm_accel_preference) &&
((!strcasecmp(_elm_accel_preference, "gl")) ||
(!strcasecmp(_elm_accel_preference, "opengl")) ||
(!strcasecmp(_elm_accel_preference, "3d")) ||
(!strcasecmp(_elm_accel_preference, "hw")) ||
(!strcasecmp(_elm_accel_preference, "hardware")) ||
(!strcasecmp(_elm_accel_preference, "accel"))
))
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_OPENGL_X11;
enginelist[2] = ELM_WAYLAND_EGL;
enginelist[3] = ELM_SOFTWARE_FB;
enginelist[4] = ELM_OPENGL_COCOA;
enginelist[5] = ELM_OPENGL_SDL;
enginelist[6] = NULL;
}
else
{
enginelist[0] = ENGINE_GET();
enginelist[1] = ELM_SOFTWARE_X11;
enginelist[2] = ELM_WAYLAND_SHM;
enginelist[3] = ELM_SOFTWARE_FB;
enginelist[4] = ELM_OPENGL_COCOA;
enginelist[5] = ELM_SOFTWARE_SDL;
enginelist[6] = NULL;
}
}
for (i = 0; i < 30; i++)
{