examples: Use new efl apis for size_set and visibility_set.

evas_obj_size_set -> efl_gfx_size_set
evas_obj_visibility_set -> efl_gfx_visible_set
This commit is contained in:
Daniel Juyung Seo 2015-04-12 13:40:20 +09:00
parent 62f95be91c
commit 24127a7fc0
3 changed files with 4 additions and 4 deletions

View File

@ -307,8 +307,8 @@ elm_main(int argc, char **argv)
/* Add an image object for 3D scene rendering. */
image = evas_object_image_filled_add(evas);
eo_do(image,
evas_obj_size_set(WIDTH, HEIGHT),
evas_obj_visibility_set(EINA_TRUE));
efl_gfx_size_set(WIDTH, HEIGHT),
efl_gfx_visible_set(EINA_TRUE));
btn = elm_button_add(win);
evas_object_resize(btn, (WIDTH * 2) / 3, (HEIGHT * 2) / 3);

View File

@ -287,7 +287,7 @@ elm_main(int argc, char **argv)
image = evas_object_image_filled_add(evas);
eo_do(image,
evas_obj_visibility_set(EINA_TRUE));
efl_gfx_visible_set(EINA_TRUE));
/* Set the image object as render target for 3D scene. */
eo_do(image, evas_obj_image_scene_set(data.scene));

View File

@ -886,7 +886,7 @@ elm_main(int argc, char **argv)
image = evas_object_image_filled_add(evas);
eo_do(image,
evas_obj_visibility_set(EINA_TRUE),
efl_gfx_visible_set(EINA_TRUE),
evas_obj_image_scene_set(data.scene));
evas_object_size_hint_weight_set(image, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);