forked from enlightenment/efl
Elementary: Add gl-cocoa engine to the documentation
SVN revision: 64776
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@ -1973,6 +1973,7 @@ extern "C" {
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* @li "opengl_sdl"
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* @li "buffer"
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* @li "ews"
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* @li "opengl_cocoa"
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*
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* @{
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*/
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@ -3643,6 +3644,7 @@ extern "C" {
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* @li "sdl-16", "software-16-sdl", "software_16_sdl" (Rendering to SDL
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* buffer with 16bit software renderer)
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* @li "ews" (rendering to EWS - Ecore + Evas Single Process Windowing System)
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* @li "gl-cocoa", "gl_cocoa", "opengl-cocoa", "opengl_cocoa" (OpenGL rendering in Cocoa)
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*
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* All engines use a simple string to select the engine to render, EXCEPT
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* the "shot" engine. This actually encodes the output of the virtual
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