make sure they are extern fn pointers

SVN revision: 53831
This commit is contained in:
Carsten Haitzler 2010-10-24 13:30:27 +00:00
parent 9a89173df6
commit 5bf2fbcc63
1 changed files with 10 additions and 10 deletions

View File

@ -484,18 +484,18 @@ void evas_gl_common_poly_draw(Evas_GL_Context *gc, Evas_GL_Polygon
void evas_gl_common_line_draw(Evas_GL_Context *gc, int x1, int y1, int x2, int y2);
void (*glsym_glGenFramebuffers) (GLsizei a, GLuint *b);
void (*glsym_glBindFramebuffer) (GLenum a, GLuint b);
void (*glsym_glFramebufferTexture2D) (GLenum a, GLenum b, GLenum c, GLuint d, GLint e);
void (*glsym_glDeleteFramebuffers) (GLsizei a, const GLuint *b);
extern void (*glsym_glGenFramebuffers) (GLsizei a, GLuint *b);
extern void (*glsym_glBindFramebuffer) (GLenum a, GLuint b);
extern void (*glsym_glFramebufferTexture2D) (GLenum a, GLenum b, GLenum c, GLuint d, GLint e);
extern void (*glsym_glDeleteFramebuffers) (GLsizei a, const GLuint *b);
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
void *(*secsym_eglCreateImage) (void *a, void *b, GLenum c, void *d, const int *e);
unsigned int (*secsym_eglDestroyImage) (void *a, void *b);
void (*secsym_glEGLImageTargetTexture2DOES) (int a, void *b);
void *(*secsym_eglMapImageSEC) (void *a, void *b);
unsigned int (*secsym_eglUnmapImageSEC) (void *a, void *b);
unsigned int (*secsym_eglGetImageAttribSEC) (void *a, void *b, int c, int *d);
extern void *(*secsym_eglCreateImage) (void *a, void *b, GLenum c, void *d, const int *e);
extern unsigned int (*secsym_eglDestroyImage) (void *a, void *b);
extern void (*secsym_glEGLImageTargetTexture2DOES) (int a, void *b);
extern void *(*secsym_eglMapImageSEC) (void *a, void *b);
extern unsigned int (*secsym_eglUnmapImageSEC) (void *a, void *b);
extern unsigned int (*secsym_eglGetImageAttribSEC) (void *a, void *b, int c, int *d);
#endif
#define GL_ERRORS 1