forked from enlightenment/efl
evas - .... I forgot vincent's work. next time.
SVN revision: 78883
This commit is contained in:
parent
3b74ce2dbd
commit
6151a422e0
|
@ -320,6 +320,7 @@ static const char *
|
|||
_slave_proc_path_get(const char *name)
|
||||
{
|
||||
char buf[PATH_MAX], cwd[PATH_MAX];
|
||||
char *ret;
|
||||
|
||||
if (name[0] == '/')
|
||||
{
|
||||
|
@ -328,7 +329,7 @@ _slave_proc_path_get(const char *name)
|
|||
return eina_stringshare_add(name);
|
||||
}
|
||||
|
||||
getcwd(cwd, sizeof(cwd));
|
||||
ret = getcwd(cwd, sizeof(cwd));
|
||||
snprintf(buf, sizeof(buf), "%s/%s", cwd, name);
|
||||
if (!access(buf, X_OK))
|
||||
return eina_stringshare_add(buf);
|
||||
|
@ -453,6 +454,7 @@ static void *
|
|||
_slave_thread_cb(void *data)
|
||||
{
|
||||
ssize_t n;
|
||||
int ret;
|
||||
Slave_Command cmd;
|
||||
|
||||
Slave_Thread_Data *sd = data;
|
||||
|
@ -475,7 +477,7 @@ _slave_thread_cb(void *data)
|
|||
continue;
|
||||
}
|
||||
sd->cmdanswer = sd->cb(sd, &cmd, sd->cmddata, sd->cb_data);
|
||||
write(sd->write_fd, &cmd, sizeof(cmd));
|
||||
ret = write(sd->write_fd, &cmd, sizeof(cmd));
|
||||
|
||||
n = read(sd->read_fd, &cmd, sizeof(cmd));
|
||||
}
|
||||
|
|
|
@ -1266,7 +1266,7 @@ evas_gl_common_context_line_push(Evas_Engine_GL_Context *gc,
|
|||
int clip, int cx, int cy, int cw, int ch,
|
||||
int r, int g, int b, int a)
|
||||
{
|
||||
int pnum, nv, nc, i;
|
||||
int pnum, nv, nc, nu, nt, i;
|
||||
Eina_Bool blend = 0;
|
||||
GLuint prog = gc->shared->shader[SHADER_RECT].prog;
|
||||
int pn = 0;
|
||||
|
@ -1295,7 +1295,7 @@ evas_gl_common_context_line_push(Evas_Engine_GL_Context *gc,
|
|||
gc->pipe[pn].array.use_texuv3 = 0;
|
||||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2; nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 2;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
@ -1321,7 +1321,7 @@ evas_gl_common_context_rectangle_push(Evas_Engine_GL_Context *gc,
|
|||
int x, int y, int w, int h,
|
||||
int r, int g, int b, int a)
|
||||
{
|
||||
int pnum, nv, nc, i;
|
||||
int pnum, nv, nc, nu, nt, i;
|
||||
Eina_Bool blend = 0;
|
||||
GLuint prog = gc->shared->shader[SHADER_RECT].prog;
|
||||
int pn = 0;
|
||||
|
@ -1447,7 +1447,7 @@ again:
|
|||
pipe_region_expand(gc, pn, x, y, w, h);
|
||||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2; nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 6;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
@ -1473,7 +1473,7 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc,
|
|||
int r, int g, int b, int a,
|
||||
Eina_Bool smooth, Eina_Bool tex_only)
|
||||
{
|
||||
int pnum, nv, nc, nu, i;
|
||||
int pnum, nv, nc, nu, nu2, nt, i;
|
||||
GLfloat tx1, tx2, ty1, ty2;
|
||||
Eina_Bool blend = 1;
|
||||
GLuint prog = gc->shared->shader[SHADER_IMG].prog;
|
||||
|
@ -1543,7 +1543,8 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc,
|
|||
pipe_region_expand(gc, pn, x, y, w, h);
|
||||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2; nu2 = pnum * 2;
|
||||
nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 6;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
@ -1595,7 +1596,7 @@ evas_gl_common_context_image_mask_push(Evas_Engine_GL_Context *gc,
|
|||
int r, int g, int b, int a,
|
||||
Eina_Bool smooth)
|
||||
{
|
||||
int pnum, nv, nc, nu, nm, i;
|
||||
int pnum, nv, nc, nu, nm, nt, i;
|
||||
GLfloat tx1, tx2, ty1, ty2;
|
||||
GLfloat txm1, txm2, tym1, tym2;
|
||||
Eina_Bool blend = 1;
|
||||
|
@ -1648,6 +1649,7 @@ evas_gl_common_context_image_mask_push(Evas_Engine_GL_Context *gc,
|
|||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4; nm = pnum * 2; nu = pnum * 2;
|
||||
nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 6;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
@ -1719,7 +1721,7 @@ evas_gl_common_context_font_push(Evas_Engine_GL_Context *gc,
|
|||
int x, int y, int w, int h,
|
||||
int r, int g, int b, int a)
|
||||
{
|
||||
int pnum, nv, nc, nu, i;
|
||||
int pnum, nv, nc, nu, nt, i;
|
||||
GLfloat tx1, tx2, ty1, ty2;
|
||||
GLuint prog = gc->shared->shader[SHADER_FONT].prog;
|
||||
int pn = 0;
|
||||
|
@ -1753,7 +1755,7 @@ evas_gl_common_context_font_push(Evas_Engine_GL_Context *gc,
|
|||
pipe_region_expand(gc, pn, x, y, w, h);
|
||||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2; nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 6;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
@ -1802,7 +1804,7 @@ evas_gl_common_context_yuv_push(Evas_Engine_GL_Context *gc,
|
|||
int r, int g, int b, int a,
|
||||
Eina_Bool smooth)
|
||||
{
|
||||
int pnum, nv, nc, nu, nu2, nu3, i;
|
||||
int pnum, nv, nc, nu, nu2, nu3, nt, i;
|
||||
GLfloat tx1, tx2, ty1, ty2, t2x1, t2x2, t2y1, t2y2;
|
||||
Eina_Bool blend = 0;
|
||||
GLuint prog;
|
||||
|
@ -1845,7 +1847,7 @@ evas_gl_common_context_yuv_push(Evas_Engine_GL_Context *gc,
|
|||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2;
|
||||
nu2 = pnum * 2; nu3 = pnum * 2;
|
||||
nu2 = pnum * 2; nu3 = pnum * 2; nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 6;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
@ -1905,7 +1907,7 @@ evas_gl_common_context_yuy2_push(Evas_Engine_GL_Context *gc,
|
|||
int r, int g, int b, int a,
|
||||
Eina_Bool smooth)
|
||||
{
|
||||
int pnum, nv, nc, nu, nu2, i;
|
||||
int pnum, nv, nc, nu, nu2, nu3, nt, i;
|
||||
GLfloat tx1, tx2, ty1, ty2, t2x1, t2x2, t2y1, t2y2;
|
||||
Eina_Bool blend = 0;
|
||||
GLuint prog;
|
||||
|
@ -1947,7 +1949,7 @@ evas_gl_common_context_yuy2_push(Evas_Engine_GL_Context *gc,
|
|||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2;
|
||||
nu2 = pnum * 2;
|
||||
nu2 = pnum * 2; nu3 = pnum * 2; nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 6;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
@ -1999,7 +2001,7 @@ evas_gl_common_context_nv12_push(Evas_Engine_GL_Context *gc,
|
|||
int r, int g, int b, int a,
|
||||
Eina_Bool smooth)
|
||||
{
|
||||
int pnum, nv, nc, nu, nu2, i;
|
||||
int pnum, nv, nc, nu, nu2, nu3, nt, i;
|
||||
GLfloat tx1, tx2, ty1, ty2, t2x1, t2x2, t2y1, t2y2;
|
||||
Eina_Bool blend = 0;
|
||||
GLuint prog;
|
||||
|
@ -2043,7 +2045,7 @@ evas_gl_common_context_nv12_push(Evas_Engine_GL_Context *gc,
|
|||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2;
|
||||
nu2 = pnum * 2;
|
||||
nu2 = pnum * 2; nu3 = pnum * 2; nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 6;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
@ -2097,7 +2099,7 @@ evas_gl_common_context_image_map_push(Evas_Engine_GL_Context *gc,
|
|||
Eina_Bool smooth, Eina_Bool tex_only,
|
||||
Evas_Colorspace cspace)
|
||||
{
|
||||
int pnum, nv, nc, nu, nu2, nu3, i;
|
||||
int pnum, nv, nc, nu, nu2, nu3, nt, i;
|
||||
const int points[6] = { 0, 1, 2, 0, 2, 3 };
|
||||
int x = 0, y = 0, w = 0, h = 0, px = 0, py = 0;
|
||||
GLfloat tx[4], ty[4], t2x[4], t2y[4];
|
||||
|
@ -2285,7 +2287,7 @@ evas_gl_common_context_image_map_push(Evas_Engine_GL_Context *gc,
|
|||
|
||||
pnum = gc->pipe[pn].array.num;
|
||||
nv = pnum * 3; nc = pnum * 4; nu = pnum * 2; nu2 = pnum * 2;
|
||||
nu2 = pnum * 2; nu3 = pnum * 2;
|
||||
nu2 = pnum * 2; nu3 = pnum * 2; nt = pnum * 4;
|
||||
gc->pipe[pn].array.num += 6;
|
||||
array_alloc(gc, pn);
|
||||
|
||||
|
|
Loading…
Reference in New Issue