oh and i didnt realise - gl enigne can avoid sync as its swap based :)

SVN revision: 56108
This commit is contained in:
Carsten Haitzler 2011-01-14 10:35:59 +00:00
parent 65d7539dca
commit 79a249e476
1 changed files with 1 additions and 0 deletions

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@ -3436,6 +3436,7 @@ ecore_evas_gl_x11_options_new(const char *disp_name, Ecore_X_Window parent,
ee->engine.func = (Ecore_Evas_Engine_Func *)&_ecore_x_engine_func;
ee->driver = "opengl_x11";
ee->no_comp_sync = 1; // gl engine doesnt need to sync - its whole swaps
if (disp_name) ee->name = strdup(disp_name);
if (w < 1) w = 1;