elementary: Reduce EO calls by using geometry_set

This patch reduces EO calls by using evas_object_geometry_set rather
than calling move & resize.
This commit is contained in:
Chris Michael 2018-11-21 10:38:24 -05:00
parent f7c073d77c
commit 98c8c7bf91
1 changed files with 16 additions and 14 deletions

View File

@ -1030,8 +1030,7 @@ _hoversel_position(Evas_Object *obj)
cx = w - mw; cx = w - mw;
if (cy + mh > h) if (cy + mh > h)
cy = h - mh; cy = h - mh;
evas_object_move(sd->hoversel, x + cx, y + cy); evas_object_geometry_set(sd->hoversel, x + cx, y + cy, mw, mh);
evas_object_resize(sd->hoversel, mw, mh);
} }
static void static void
@ -3324,16 +3323,16 @@ _update_text_cursors(Eo *obj)
if (hh < 1) hh = 1; if (hh < 1) hh = 1;
if (sd->cursor) if (sd->cursor)
{ {
evas_object_move(sd->cursor, off.x + xx, off.y + yy); evas_object_geometry_set(sd->cursor, off.x + xx, off.y + yy, ww, hh);
evas_object_resize(sd->cursor, ww, hh);
} }
if (sd->cursor_bidi) if (sd->cursor_bidi)
{ {
if (bidi_cursor) if (bidi_cursor)
{ {
evas_object_move(sd->cursor_bidi, off.x + xx2, off.y + yy2 + (hh / 2)); evas_object_geometry_set(sd->cursor_bidi,
off.x + xx2, off.y + yy2 + (hh / 2),
ww, hh / 2);
evas_object_resize(sd->cursor, ww, hh / 2); evas_object_resize(sd->cursor, ww, hh / 2);
evas_object_resize(sd->cursor_bidi, ww, hh / 2);
evas_object_show(sd->cursor_bidi); evas_object_show(sd->cursor_bidi);
} }
else else
@ -3403,8 +3402,8 @@ _update_text_selection(Eo *obj, Eo *text_obj)
if (rect->obj_bg) if (rect->obj_bg)
{ {
evas_object_move(rect->obj_bg, off.x + r->x, off.y + r->y); evas_object_geometry_set(rect->obj_bg, off.x + r->x, off.y + r->y,
evas_object_resize(rect->obj_bg, r->w, r->h); r->w, r->h);
} }
} }
eina_iterator_free(range); eina_iterator_free(range);
@ -3655,20 +3654,23 @@ _anchors_update(Eo *obj, Efl_Ui_Text_Data *sd)
rect = eina_list_data_get(l); rect = eina_list_data_get(l);
if (rect->obj_bg) if (rect->obj_bg)
{ {
evas_object_move(rect->obj_bg, off.x + r->x, off.y + r->y); evas_object_geometry_set(rect->obj_bg,
evas_object_resize(rect->obj_bg, r->w, r->h); off.x + r->x, off.y + r->y,
r->w, r->h);
evas_object_show(rect->obj_bg); evas_object_show(rect->obj_bg);
} }
if (rect->obj_fg) if (rect->obj_fg)
{ {
evas_object_move(rect->obj_fg, off.x + r->x, off.y + r->y); evas_object_geometry_set(rect->obj_fg,
evas_object_resize(rect->obj_fg, r->w, r->h); off.x + r->x, off.y + r->y,
r->w, r->h);
evas_object_show(rect->obj_fg); evas_object_show(rect->obj_fg);
} }
if (rect->obj) if (rect->obj)
{ {
evas_object_move(rect->obj, off.x + r->x, off.y + r->y); evas_object_geometry_set(rect->obj,
evas_object_resize(rect->obj, r->w, r->h); off.x + r->x, off.y + r->y,
r->w, r->h);
evas_object_show(rect->obj); evas_object_show(rect->obj);
} }