more edje lua api in.

SVN revision: 50245
This commit is contained in:
Carsten Haitzler 2010-07-14 05:32:48 +00:00
parent 749cc7478c
commit a6224e33b0
1 changed files with 158 additions and 49 deletions

View File

@ -126,18 +126,30 @@ static int _elua_repeat(lua_State *L);
static int _elua_rect(lua_State *L);
#define ELO "|-ELO"
//--------------------------------------------------------------------------//
static lua_State *lstate = NULL;
static jmp_buf panic_jmp;
// FIXME: methods lua scrupt can provide that edje will call (not done yet):
// // scale set
// // key down
// // key up
// // get dragable pos
// // set dragable pos
// // get part text
// // set part text
// // get swallow part
// // set swallow part
// // textclass change
// // colorclass change
//
static const struct luaL_reg _elua_edje_api [] =
{
// add an echo too to make it more shelly
{"echo", _elua_echo}, // test func - echo (i know we have print. test)
// generic object methods
{"del", _elua_obj_del}, // generic del any object created for edje (evas objects, timers, animators, transitions... everything)
// time based "callback" systems
{"timer", _elua_timer}, // add timer
{"animator", _elua_animator}, // add animator
@ -159,6 +171,17 @@ static const struct luaL_reg _elua_edje_api [] =
// FIXME: query color classes
// FIXME: query text classes
{"rect", _elua_rect}, // new rect
// FIXME: need image(filled, normal), text, textblock, edje
{NULL, NULL} // end
};
static const struct luaL_reg _elua_edje_evas_obj [] =
{
// generic object methods
{"del", _elua_obj_del}, // generic del any object created for edje (evas objects, timers, animators, transitions... everything)
// now evas stuff (manipulate, delete etc.)
{"show", _elua_show}, // show, return current visibility
@ -189,31 +212,17 @@ static const struct luaL_reg _elua_edje_api [] =
// FIXME: set callbacks (mouse down, up, blah blah blah)
// FIXME: map api here
{"rect", _elua_rect}, // new rect
// FIXME: need image(filled, normal), text, textblock, edje
// FIXME: methods lua scrupt can provide that edje will call (not done yet):
// // scale set
// // key down
// // key up
// // get dragable pos
// // set dragable pos
// // get part text
// // set part text
// // get swallow part
// // set swallow part
// // textclass change
// // colorclass change
{NULL, NULL} // end
};
static const struct luaL_reg _elua_edje_meta [] =
{
{"__gc", _elua_obj_gc}, // garbage collector func for edje objects
{NULL, NULL} // end
};
static const luaL_Reg _elua_libs[] =
{
{"", luaopen_base},
@ -228,6 +237,7 @@ static const luaL_Reg _elua_libs[] =
{NULL, NULL} // end
};
static const char *_elua_key = "key";
static const char *_elua_objs = "objs";
//--------------------------------------------------------------------------//
static void *
@ -320,10 +330,22 @@ _elua_init(void)
luaL_newmetatable(L, "edje");
luaL_register(L, 0, _elua_edje_meta);
luaL_register(L, "edje_evas_obj", _elua_edje_evas_obj);
luaL_newmetatable(L, "edje_evas_obj");
luaL_register(L, 0, _elua_edje_meta);
lua_pushliteral(L, "__index");
lua_pushvalue(L, -3);
lua_rawset(L, -3);
lua_pop(L, 2);
// weak table for our objects
lua_pushlightuserdata(L, &_elua_objs);
lua_newtable(L);
lua_pushstring(L, "__mode");
lua_pushstring(L, "v");
lua_rawset(L, -3);
lua_rawset(L, LUA_REGISTRYINDEX);
}
@ -362,17 +384,48 @@ _elua_gc(lua_State *L)
}
//-------------
/**
* Cori: Assumes object to be saved on top of stack
*/
static void
_elua_ref_set(lua_State *L, void *key)
{
lua_pushlightuserdata(L, &_elua_objs);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushlightuserdata(L, key);
lua_pushvalue(L,-3); // key & obj table & obj
lua_rawset(L, -3);
lua_pop(L, 1); // pop obj table
}
/**
* Cori: Get an object from the object table
*/
static void *
_elua_ref_get(lua_State *L, void *key)
{
lua_pushlightuserdata(L, &_elua_objs);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushlightuserdata(L, key);
lua_rawget(L, -2);
lua_remove(L, -2); // kill obj table
return lua_touserdata(L, -2);
}
static Edje_Lua_Obj *
_elua_obj_new(lua_State *L, Edje *ed, int size)
{
Edje_Lua_Obj *obj;
obj = (Edje_Lua_Obj *)lua_newuserdata(L, size);
memset(obj, 0, size);
ed->lua_objs = eina_inlist_append(ed->lua_objs, EINA_INLIST_GET(obj));
luaL_getmetatable(L, "edje");
luaL_getmetatable(L, "edje_evas_obj");
lua_setmetatable(L, -2);
obj->ed = ed;
_elua_ref_set(L, obj);
return obj;
}
@ -657,8 +710,6 @@ _elua_timer_cb(void *data)
return 0;
}
ret = lua_toboolean(L, -1);
// ret = luaL_checktype(L, -1, LUA_TBOOLEAN);
// ret = luaL_checkint(L, -1);
lua_pop(L, 1);
if (ret == 0) _elua_obj_free(L, (Edje_Lua_Obj *)elt);
_elua_gc(L);
@ -739,7 +790,7 @@ _elua_animator_free(void *obj)
lua_State *L;
if (!ela->obj.ed) return;
L = ela->obj.ed->L;
luaL_unref(L, LUA_REGISTRYINDEX, ela->fn_ref); //0
luaL_unref(L, LUA_REGISTRYINDEX, ela->fn_ref);
ela->fn_ref = 0;
ecore_animator_del(ela->animator);
ela->animator = NULL;
@ -1444,26 +1495,70 @@ _elua_above(lua_State *L)
if (!obj) return 0;
if (!obj->is_evas_obj) return 0;
if (!(o = evas_object_above_get(elo->evas_obj))) return 0;
if (!(elo2 = evas_object_data_get(o, "elo"))) return 0;
lua_pushlightuserdata(L, elo2);
if (!(elo2 = evas_object_data_get(o, ELO))) return 0;
_elua_ref_get(L, elo2);
return 1;
}
static int
_elua_below(lua_State *L)
{
return 0;
Edje_Lua_Obj *obj = (Edje_Lua_Obj *)lua_touserdata(L, 1);
Edje_Lua_Evas_Object *elo = (Edje_Lua_Evas_Object *)obj;
Edje_Lua_Evas_Object *elo2;
Evas_Object *o;
if (!obj) return 0;
if (!obj->is_evas_obj) return 0;
if (!(o = evas_object_below_get(elo->evas_obj))) return 0;
if (!(elo2 = evas_object_data_get(o, ELO))) return 0;
_elua_ref_get(L, elo2);
return 1;
}
static int
_elua_top(lua_State *L)
{
Edje_Lua_Obj *obj = (Edje_Lua_Obj *)lua_touserdata(L, 1);
Edje_Lua_Evas_Object *elo = (Edje_Lua_Evas_Object *)obj;
Edje_Lua_Evas_Object *elo2;
Evas_Object *o;
Eina_List *list, *l;
if (!obj) return 0;
if (!obj->is_evas_obj) return 0;
if (!(list = (Eina_List *)evas_object_smart_members_get(obj->ed->obj))) return 0;
if (!list) return 0;
for (l = eina_list_last(list); l; l = l->prev)
{
o = l->data;
if ((elo2 = evas_object_data_get(o, ELO)))
{
_elua_ref_get(L, elo2);
return 1;
}
}
return 0;
}
static int
_elua_bottom(lua_State *L)
{
Edje_Lua_Obj *obj = (Edje_Lua_Obj *)lua_touserdata(L, 1);
Edje_Lua_Evas_Object *elo = (Edje_Lua_Evas_Object *)obj;
Edje_Lua_Evas_Object *elo2;
Evas_Object *o;
Eina_List *list, *l;
if (!obj) return 0;
if (!obj->is_evas_obj) return 0;
if (!(list = (Eina_List *)evas_object_smart_members_get(obj->ed->obj))) return 0;
for (l = list; l; l = l->next)
{
o = l->data;
if ((elo2 = evas_object_data_get(o, ELO)))
{
_elua_ref_get(L, elo2);
return 1;
}
}
return 0;
}
@ -1550,7 +1645,7 @@ _elua_rect(lua_State *L)
evas_object_clip_set(elo->evas_obj, ed->clipper);
evas_object_move(elo->evas_obj, ed->x, ed->y);
evas_object_resize(elo->evas_obj, 0, 0);
evas_object_data_set(elo->evas_obj, "elo", elo);
evas_object_data_set(elo->evas_obj, ELO, elo);
return 1;
}
@ -1570,33 +1665,47 @@ _edje_lua2_script_init(Edje *ed)
char buf[256];
void *data;
int size;
lua_State *L;
if (ed->L) return;
_elua_init();
ed->L = lua_newstate(_elua_alloc, &ela);
lua_atpanic(ed->L, _elua_custom_panic);
L = ed->L = lua_newstate(_elua_alloc, &ela);
lua_atpanic(L, _elua_custom_panic);
// FIXME: figure out optimal gc settings later
// lua_gc(ed->L, LUA_GCSETPAUSE, 200);
// lua_gc(ed->L, LUA_GCSETSTEPMUL, 200);
// lua_gc(L, LUA_GCSETPAUSE, 200);
// lua_gc(L, LUA_GCSETSTEPMUL, 200);
for (l = _elua_libs; l->func; l++)
{
lua_pushcfunction(ed->L, l->func);
lua_pushstring(ed->L, l->name);
lua_call(ed->L, 1, 0);
lua_pushcfunction(L, l->func);
lua_pushstring(L, l->name);
lua_call(L, 1, 0);
}
luaL_register(ed->L, "edje", _elua_edje_api);
luaL_newmetatable(ed->L, "edje");
luaL_register(ed->L, 0, _elua_edje_meta);
lua_pushliteral(ed->L, "__index");
lua_pushvalue(ed->L, -3);
lua_rawset(ed->L, -3);
lua_pop(ed->L, 2);
_elua_table_ptr_set(ed->L, _elua_key, ed);
luaL_register(L, "edje", _elua_edje_api);
luaL_newmetatable(L, "edje");
luaL_register(L, 0, _elua_edje_meta);
luaL_register(L, "edje_evas_obj", _elua_edje_evas_obj);
luaL_newmetatable(L, "edje_evas_obj");
luaL_register(L, 0, _elua_edje_meta);
lua_pushliteral(L, "__index");
lua_pushvalue(L, -3);
lua_rawset(L, -3);
lua_pop(L, 2);
// weak table for our objects
lua_pushlightuserdata(L, &_elua_objs);
lua_newtable(L);
lua_pushstring(L, "__mode");
lua_pushstring(L, "v");
lua_rawset(L, -3);
lua_rawset(L, LUA_REGISTRYINDEX);
_elua_table_ptr_set(L, _elua_key, ed);
snprintf(buf, sizeof(buf), "lua_scripts/%i", ed->collection->id);
data = eet_read(ed->file->ef, buf, &size);
@ -1605,15 +1714,15 @@ _edje_lua2_script_init(Edje *ed)
{
int err;
err = luaL_loadbuffer(ed->L, data, size, "edje_lua_script");
err = luaL_loadbuffer(L, data, size, "edje_lua_script");
if (err)
{
if (err == LUA_ERRSYNTAX)
ERR("lua load syntax error: %s",
lua_tostring(ed->L, -1));
lua_tostring(L, -1));
else if (err == LUA_ERRMEM)
ERR("lua load memory allocation error: %s",
lua_tostring(ed->L, -1));
lua_tostring(L, -1));
}
free(data);
if (setjmp(panic_jmp) == 1)
@ -1621,8 +1730,8 @@ _edje_lua2_script_init(Edje *ed)
ERR("Script init panic");
return;
}
if ((err = lua_pcall(ed->L, 0, 0, 0)))
_edje_lua2_error(ed->L, err);
if ((err = lua_pcall(L, 0, 0, 0)))
_edje_lua2_error(L, err);
}
}