Add evas_engine header file

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2013-05-29 14:03:21 +01:00
parent a6dcda0adc
commit ae9246beae
1 changed files with 82 additions and 0 deletions

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#ifndef EVAS_ENGINE_H
# define EVAS_ENGINE_H
# include "config.h"
# include "evas_common.h"
# include "evas_private.h"
# include "evas_gl_common.h"
# include "Evas.h"
# include "Evas_Engine_Wayland_Egl.h"
# define GL_GLEXT_PROTOTYPES
/* NB: This already includes wayland-client.h */
# include <wayland-egl.h>
# ifdef GL_GLES
# include <EGL/egl.h>
# include <GLES2/gl2.h>
# include <GLES2/gl2ext.h>
# endif
extern int _evas_engine_wl_egl_log_dom;
# ifdef ERR
# undef ERR
# endif
# define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
# ifdef DBG
# undef DBG
# endif
# define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
# ifdef INF
# undef INF
# endif
# define INF(...) EINA_LOG_DOM_INFO(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
# ifdef WRN
# undef WRN
# endif
# define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
# ifdef CRIT
# undef CRIT
# endif
# define CRIT(...) EINA_LOG_DOM_CRIT(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
typedef struct _Evas_GL_Wl_Window Evas_GL_Wl_Window;
struct _Evas_GL_Wl_Window
{
struct wl_display *disp;
struct wl_egl_window *win;
struct wl_surface *surface;
int w, h;
int depth, screen, rot, alpha;
Evas_Engine_GL_Context *gl_context;
struct
{
int drew : 1;
} draw;
#ifdef GL_GLES
EGLContext egl_context[1];
EGLSurface egl_surface[1];
EGLConfig egl_config;
EGLDisplay egl_disp;
#endif
int surf : 1;
};
Evas_GL_Wl_Window *eng_window_new(struct wl_display *disp, struct wl_surface *surface, int screen, int depth, int w, int h, int indirect, int alpha, int rot);
void eng_window_free(Evas_GL_Wl_Window *gw);
void eng_window_use(Evas_GL_Wl_Window *gw);
void eng_window_unsurf(Evas_GL_Wl_Window *gw);
void eng_window_resurf(Evas_GL_Wl_Window *gw);
#endif