forked from enlightenment/efl
turn loose binding off on newer-ish nvidia dreiver versions. this is an
experiment. testing to see if it helps. SVN revision: 57893
This commit is contained in:
parent
b7cf738b7f
commit
b875f1dda5
|
@ -317,20 +317,50 @@ eng_window_new(Display *disp,
|
|||
fprintf(stderr, "renderer: %s\n", renderer);
|
||||
fprintf(stderr, "version: %s\n", version);
|
||||
}
|
||||
if (strstr((const char*)vendor, "NVIDIA"))
|
||||
// FIXME: also same as tegra2 - maybe check renderer too
|
||||
//
|
||||
// vendor: NVIDIA Corporation
|
||||
// renderer: NVIDIA Tegra
|
||||
// version: OpenGL ES 2.0
|
||||
//
|
||||
// vs (for example)
|
||||
//
|
||||
// vendor: NVIDIA Corporation
|
||||
// renderer: GeForce GT 220/PCI/SSE2
|
||||
// version: 3.2.0 NVIDIA 195.36.24
|
||||
// examples:
|
||||
// vendor: NVIDIA Corporation
|
||||
// renderer: NVIDIA Tegra
|
||||
// version: OpenGL ES 2.0
|
||||
// or
|
||||
// vendor: NVIDIA Corporation
|
||||
// renderer: GeForce GT 330M/PCI/SSE2
|
||||
// version: 3.3.0 NVIDIA 256.53
|
||||
// or
|
||||
// vendor: NVIDIA Corporation
|
||||
// renderer: GeForce GT 220/PCI/SSE2
|
||||
// version: 3.2.0 NVIDIA 195.36.24
|
||||
// or
|
||||
// vendor: NVIDIA Corporation
|
||||
// renderer: GeForce 8600 GTS/PCI/SSE2
|
||||
// version: 3.3.0 NVIDIA 260.19.36
|
||||
// or
|
||||
// vendor: ATI Technologies Inc.
|
||||
// renderer: ATI Mobility Radeon HD 4650
|
||||
// version: 3.2.9756 Compatibility Profile Context
|
||||
// or
|
||||
// vendor: Tungsten Graphics, Inc
|
||||
// renderer: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT x86/MMX/SSE2
|
||||
// version: 2.1 Mesa 7.9-devel
|
||||
if (strstr((const char *)vendor, "NVIDIA"))
|
||||
{
|
||||
gw->detected.loose_binding = 1;
|
||||
if (!strstr((const char *)renderer, "NVIDIA Tegra"))
|
||||
{
|
||||
int v1 = 0, v2 = 0, v3 = 0;
|
||||
|
||||
if (sscanf((const char *)version,
|
||||
"%*s %*s %i.%i.%i",
|
||||
&v1, &v2, &v3) != 3)
|
||||
{
|
||||
v1 = v2 = v3 = 0;
|
||||
if (sscanf((const char *)version,
|
||||
"%*s %*s %i.%i",
|
||||
&v1, &v2) != 2)
|
||||
v1 = 0;
|
||||
}
|
||||
// ALSO as of some nvidia driver version loose binding is
|
||||
// probably not needed
|
||||
if (v1 < 195) gw->detected.loose_binding = 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue