forked from enlightenment/efl
fix evas gl engine partial swap to do full swap in full mode.
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@ -1456,7 +1456,7 @@ eng_output_flush(void *data, Evas_Render_Mode render_mode)
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{
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re->info->callback.pre_swap(re->info->callback.data, re->evas);
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}
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if (glsym_eglSwapBuffersRegion)
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if ((glsym_eglSwapBuffersRegion) && (re->mode != MODE_FULL))
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{
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EGLint num = 0, *rects = NULL, i;
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Tilebuf_Rect *r;
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