forked from enlightenment/efl
evas gl_x11 engine: remove unused variables
SVN revision: 71133
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@ -2833,7 +2833,7 @@ eng_image_stride_get(void *data __UNUSED__, void *image, int *stride)
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}
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static void
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eng_font_draw(void *data, void *context, void *surface, Evas_Font_Set *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *intl_props)
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eng_font_draw(void *data, void *context, void *surface, Evas_Font_Set *font __UNUSED__, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *intl_props)
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{
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Render_Engine *re;
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@ -2976,10 +2976,10 @@ _print_gl_surface_cap(Render_Engine *re, int error)
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static void
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_set_gl_surface_cap(Render_Engine *re)
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{
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GLuint fbo, tex, depth, stencil;
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int w, h, max_samples;
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GLuint depth;
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int w, h;
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int i, ret, count;
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int i, count;
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if (!re) return;
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if (re->gl_cap_initted) return;
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