diff --git a/legacy/edje/doc/edje.dox.in b/legacy/edje/doc/edje.dox.in index dd6c665ce4..fecec266fc 100644 --- a/legacy/edje/doc/edje.dox.in +++ b/legacy/edje/doc/edje.dox.in @@ -497,5 +497,8 @@ Super-concise video player example using Edje/Emotion/Elementary. This example show the usage of lua scripting to create and animate some objects in the canvas. +@example toggle_using_filter.edc +This example show how to toggle the state of a part using the 'filter' +param in edje programs */ diff --git a/legacy/edje/doc/examples/toggle_using_filter.edc b/legacy/edje/doc/examples/toggle_using_filter.edc new file mode 100644 index 0000000000..9971fc0b50 --- /dev/null +++ b/legacy/edje/doc/examples/toggle_using_filter.edc @@ -0,0 +1,66 @@ +collections { + group { name: "main"; + parts { + /* white background */ + part { name: "bg"; + type: RECT; + description { state: "default" 0.0; + color: 255 255 255 255; + } + } + /* title label */ + part { name: "title"; + type: TEXT; + description { state: "default" 0.0; + color: 0 0 0 255; + text { + text: "Toggle using filter"; + font: "Sans"; + size: 12; + align: 0.5 0.0; + } + } + } + /* the rectangle, will toggle color on click */ + part { name: "rect"; + type: RECT; + mouse_events: 1; + description { state: "default" 0.0; + color: 255 0 0 150; + max: 150 150; + align: 0.5 0.5; + map { + on: 1; + perspective_on: 1; + smooth: 1; + alpha: 1; + } + } + description { state: "blue" 0.0; + inherit: "default" 0.0; + color: 0 0 255 255; + } + } + } + programs { + /* on mouse click set the blue state, if we are in the default state */ + program { + signal: "mouse,down,1"; + source: "rect"; + filter: "rect" "default"; + action: STATE_SET "blue" 0.0; + transition: SINUSOIDAL 0.4; + target: "rect"; + } + /* or back to the default state if we are in the blue state */ + program { + signal: "mouse,down,1"; + source: "rect"; + filter: "rect" "blue"; + action: STATE_SET "default" 0.0; + transition: SINUSOIDAL 0.4; + target: "rect"; + } + } + } +}