win: Remove inexisting EAPI definitions from legacy

This commit is contained in:
Jean-Philippe Andre 2016-06-08 15:25:12 +09:00
parent 7d5811a99a
commit f88750c7ba
1 changed files with 0 additions and 35 deletions

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@ -1071,38 +1071,3 @@ EAPI void elm_win_keyboard_mode_set(Elm_Win *obj, Elm_Win_Keyboard_Mode mode);
* @ingroup Elm_Win
*/
EAPI Elm_Win_Keyboard_Mode elm_win_keyboard_mode_get(const Elm_Win *obj);
/**
* @brief The type of the window.
*
* It is a hint of how the Window Manager should handle it.
*
* The window type is a constructing property that need to be set at creation
* within @ref eo_add.
*
* @note Once set, it can NOT be modified afterward.
*
* Can only be used at creation time, within @ref eo_add.
*
* @param[in] type
*
* @ingroup Elm_Win
*/
EAPI void elm_win_type_set(Elm_Win *obj, Elm_Win_Type type);
/**
* @brief The type of the window.
*
* It is a hint of how the Window Manager should handle it.
*
* The window type is a constructing property that need to be set at creation
* within @ref eo_add.
*
* @note Once set, it can NOT be modified afterward.
*
* If the object is not window object, return #ELM_WIN_UNKNOWN.
*
* @ingroup Elm_Win
*/
EAPI Elm_Win_Type elm_win_type_get(const Elm_Win *obj);