From 4ac3a18827956ed09debdb08020092d0b267ddd3 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Wed, 13 Mar 2013 08:06:57 +0000 Subject: [PATCH] remove dnd todos since they're already implemented --- src/bin/e_dnd.c | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/src/bin/e_dnd.c b/src/bin/e_dnd.c index 3b37f0a0b..ba7ad5a7c 100644 --- a/src/bin/e_dnd.c +++ b/src/bin/e_dnd.c @@ -1,15 +1,5 @@ #include "e.h" -/* FIXME: broken when drop areas intersect - * (sub window has drop area on top of lower window or desktop) - */ -/* - * TODO: - * - Let an internal drag work with several types. - * - Let a drag be both internal and external, or allow internal xdnd - * (internal xdnd is unnecessary load) - */ - /* local subsystem functions */ static void _e_drag_move(E_Drag *drag, int x, int y);