* Mouse Binding Dialog
- dialog refactoring
- no need to select modifiers, etc. Just click add button and do an action with a mouse.
- new icons. Many thanks to Luchezar 'ManowarrioR' Petkov for great work on this icons.
- extra mouse buttons and wheels are supported.
- etc, just try and see.
* Shelf
- No re-population when "plain/inset" mode set.
- Changing the orientation of the shelf horiz->vert does not screws up it look.
- something else
* Gadcon
- No overlaping items in initial shelf.
- Moving of items in gadcon is not problematic any more. Will not get any mess
and overlaps in gadcon on moving.
- Item sizing. If u size an item to the left it will be sized only to the left.
- If gadcon clients take much more space than gadcon can display, they are resized
starting from the biggest item(s).
- Shrinked mode actions, moving/sizing, is not problematic. Everything works
exactly in the same fasion as in non-shrinked mode.
- etc.
SVN revision: 25235
fiddled with apps code - note sure if this should fix anything at all-
shouldnt, but makes me feel happy that i fiddled with something. :)
SVN revision: 25110
all group names prefaced by e/
its entirely possible i missed a few small places in this, so there may be some growing pains in the next day or two
also, spectrum content -> e.swallow.content
SVN revision: 25057
Almost every signal and required part name has changed. This means that ALL themes other than the default one are now broken. Sorry, but this had to happen.
I have a list of mappings from old to new at http://rephorm.com/files/dump/e_theme_map.txt
There will probably be a little more cleanup on this in the coming days. Then I'll write it all up in a nice theme spec.
SVN revision: 25033
~/.e/e/applications/menu/all
~/.e/e/applications/menu/favorites
The first one is all the converted FDO menus, which will track changes
to those menus. The second one is the original favorites menu, which
the user can edit to their hearts content.
WARNING - will break your Favorite menus, coz it has moved.
SVN revision: 24978
Change the last test in e_test.c to #if 1 to play.
Issues:
Redrawing the H,S and V spectra is a bit slow. Needs to be optimized.
Spacing / Sizing of the various pieces of the csel widget needs to be cleaned up a bit.
I haven't actually themed anything yet. Just some fairly basic place holders to get it working. We should wrap each piece in shadowed cutout graphic, and make fancier cursors.
A color well widget
- show the currently selected color
- allows dnd of colors (this probably requires some reworking of ecore selection code)
For anyone wanting to play with this, a single E_Color struct is used by all parts of the selector, preventing the need to copy values around. This includes RGB *and* HSV values since the two spaces aren't 1:1.
SVN revision: 24669
* entry dialog becomes object - supports initial text contents of the entry
* fm2 gets menu patch (heavily worked so its safe) so u can delete and rename
files (and dirs) that you have permission to do so with.
* picutre importing disables or enables the scale and encoding stuff
depending on what is selected
* more widgets support enable/disable
* importer detects duaplicate destination target filenames and tries
alternate names.
* fsel widget displays extensions by default.
* test filemanager menu gone
* pants on!
SVN revision: 24589
It is now splitted in 3 files:
- e_editable.c that implements a generic single-line editable object
that could be used later by other widgets such as the slider or a
spinner.
- e_entry.c that implements an entry smart object using an editable
object.
- e_widget_entry.c that embeds an entry smart object in a widget.
So far, text insertion and deletion have been implemented. It also
supports cursor movement and mouse selection. The text also no longer
gets out of the bounds of the entry.
Things to come:
- Password mode
- Copy/Paste
- Make it actually themable, for now, the colors/font/style are
hardcoded
SVN revision: 24575
first a few patches - authors mailed.
then - bg selector work. and a few sample bg's. system bg's dir and user bg
dir - new bg dialog should also handle multihead simply too. picture select
button does work - but its only as smart as the old one (the code was built
off the old one). that needs a little work, but now the bg selector is fast
and slick - comes up instantly. resiable too.
SVN revision: 24443
2. lots of code on efm tomake it work well for file selection
3. a file selector widget with all the bits and pieces
4. first move - make wallpaper bg import tool use the new file selector -
it's a start.
5. pants on!
SVN revision: 24139
should stop people asking stupid things like "how can i get gadgets on the
desktop" as its a 1 click option. things like "they look like shit - cokie
cutter" are hidden so silly peolpe who dont listen to advice and dont select
below everything - have it selected for them. don't like the basic set of
options given - use advanced to fiddle to your hearts content.
SVN revision: 23456
If the user selects an eap field to display in ibar label, and that
field contained no data, the "Icon Name" text was printed instead.
SVN revision: 23097
it's built as an arch specific package and it is intrinsically required by e
and cannot work without it nor is the data shared betwene e and other apps
unless e itself is installed too
SVN revision: 22260
* Add arrow icons to default theme
* Add api to ilist for manipulating list labels (for moving)
* TODO: need to split list manipulation code out to its own widget but
what should the diget be called? e_widget_editable_list?
SVN revision: 21806
* drag windows around within pager
* dnd when going outside of the pager
* window placed at location in pager of drop
* window centered under mouse when dropped off of pager
I'm not sure yet to do with original window when dragging off the pager. Right now it stays at last "on pager" location, which is a bit ugly. Should it jump back to the original position? Or disappear entirely?
SVN revision: 21555
somewhere where its bin dir is not in $PATH and lib dir is not in ld.so.conf
OR in $LD_LIBRARY_PATH. this will quickly determine prefix set up 2 env vars
and launch e itself.
SVN revision: 21028
previews of animated bgs's... animate now). fixed problems with image widget
withleaks and other stuff... also desklok tries to abord if grabs fail and
agressively tries to disable existing grabs
SVN revision: 20987
* desklock background can be configured
* the position of the login box(for xinerama users) can be configured as well
* E config version is increased, since new items appeared.
.. and more
* just small fix to e_widget_entry. This fix drops the input cursor
to the end of the text, when widget gets focus.
SVN revision: 20927
* the config dialog is created. Now every one can set his/her personal password to
unlock the desktop. Pam support is comming soon also.
* a little bit redesined look and feel.
* the config version is increased, since the new item is introduced.
Some bug fixes in Keybinding config dialog.
SVN revision: 20731
- two more states for the fileman edje, hover - unhover
- implemented hover functions when dragging
- relative actions / default relative action in place (not working yet)
- there is SERIOUS BUG when using multiple windows of efm, when dragging
or using the band on 2+ windows for the first time segvs, i think this
was also before my changes.
- still there are lots of things to be coded, dont expect to work
cleanly yet
SVN revision: 20511
- multiple dnd files working (only the icons no data for now)
- initial code for the autoscroll (disabled for now)
- callbacks cleanup
SVN revision: 20406
- xdnd / internal dnd works
- new signals for drag/drop of icons
----------------------------------------------------------------------
SVN revision: 20366
1. "allow overlap" patch for modules - needs better names in the gui (Allow
windows to overlap maybe - as allow overlap is very vague)
2. itray module (buggy - buggy - beware. i know why. beware i said!)
3. TODO items
SVN revision: 19911
there as a plceholder to work on over the next day or so. also i fixed the
edit icon. it RELIED on e_utile_ap_edit to be installed. also it didnt
produce a good template either etc. it can be better though...
SVN revision: 18525
- add metadata per dir
- small theme change
- bug: i have something wrong with saving the eet list. can anyone find out what it is?
SVN revision: 18411
- add dynamic glob matches to typebuffer (can get slow with 10,000 files, as expected, should be faster when we optimize e_icon_layout)
- add ability to start efm from e_remote (thanks ngc)
- add some edje effects.
- add a test idea for dynamic selection: when you bring up the typebuffer,
everything goes into "dark mode", and your searches light up dynamically as
they are found while you type.
- question: should A be equal to *A* in the typebuffer? ngc and rephorm
suggested this could be an option and if we do add a * manually then this
case will be invalidated.
- note: when browsing 10,000+ files, the slowness of the dir loading occurs
due to the fact that ecore_file's monitor will loop thru all the files and do
an insertion sort. raster said we can fix this with some work on the monitor
code.
SVN revision: 18390
- you can do things like '*a*' or 'A*' and they will get selected.
- todo:
* replace TEXT part with something better (size limitations)
* add more logic to typebuffer
SVN revision: 18366
does NOTHING YET! BEWARE! do NOT useit if u dont want some pain. i need to
make ecore evas canavses accepssible form an evas pointer etc. to make the
livethumb stuff cleaner so it can work
SVN revision: 18335
apply are disabeld until a change is made - then they get enabled until u
apply (or ok) then they disable again until u change things again etc.
SVN revision: 17598
apply are disabeld until a change is made - then they get enabled until u
apply (or ok) then they disable again until u change things again etc.
SVN revision: 17597
- Redo properties dialog in EFM to show more info and file permissions.
(needs more work so it can do and apply things, and load permissions)
SVN revision: 17468
- code in config subsystem which allows us to save window stat and anything
else if needed.
- add mime type system. for now you cant edit them and the only mime is
hardcoded for testing. will add mime editor later on.
SVN revision: 17465
*** BEFORE YOU USE ***
This is alpha software and may cause E17 to crash, lockup, use 99% of
your cpu, or even delete your files! I would advise using it in Xnest
if you want to test or develop it.
*** BEFORE YOU USE ***
EFM can:
- browse files and directories
- generate thumbnails
- launch executables
- do some xdnd
- monitor files and directories
- delete and rename files
EFM cant:
- scroll
- associate applications with files
- purge its thumbnails (do it manually: ~/.e/e/fileman/thumbnails)
- do a lot of things you'd expect it to do because its still in alpha stage
Current TODO:
- scrolling
- we need a redraw function that will just re-arrange and not do
the whole thing. for example, when we resize, we should just
check the file offset and fill the empty space with icons
- is the offset code working properly? i have a feeling we're displayin
more icons that the visible space can take and they are being hidden.
- emit all sorts of signals on double click, right click, single click...
- aspect ratio on thumbnails.
- add typebuffer like in evidence.
- keyboard shortcuts for directory and file navigation.
- multi select
- allow for icon movement inside the canvas
- add metadata system which allows us to save icon positions and will
eventually allow us to have custom icon sizes, custom bgs per dir...
- double check dir monitoring. note: when we are in a dir that is constantly
changing, we cant keep calling redraw_new as it will kill us.
- we need to fix the icon edc to allow us to have icon labels what will
wrap on wrap=char
- fix bugs
SVN revision: 17370
action on a window border theme/design to do what you want. the theme doesnt
determine this anymore. as with wheel bindings it still isnt exported to
config fiels and ipc yet, but the functionality is done.
SVN revision: 16848
- Rename edc parts to widgets/configure/*
* src/bin/e_configure.c:
- turn E_Configure into a real object
* src/bin/e_configure.h:
- turn E_Configure into a real object, add missing #else
SVN revision: 16800
- add min: 1 1; to text parts so they can control the edje's size.
* src/bin/e_configure.c:
- better calculation of the min sizes for icons / window.
SVN revision: 16785
The theme could probably use a bit of touch up, but it works for now :)
Add an event when desktop names change.
Note: currently 'adding' a name with enlightenment_remote sends out change events for ALL of the desktops (even the ones that didn't change). This should be fixed...
SVN revision: 16604
falls back to default of course if theme doesnt provide them) and this
works for EAP icons too - if you give your EAP icons an icon class
like "web_browser" and if the theme provides a theme override for icons of
class "web_browser" then the theme icon is used instead of the .eap internal
image. not surethis is perfect as u want more "specific" and "more general"
levels - maybe i should make the eapp icon class a list of classes the icon
is part of...
SVN revision: 15951
dialogs, resize/move indicators - maybe they should be ported - well not
menus - they are special, but definitely resize/move stuff)
SVN revision: 14630
config / settings). Menu is built based on .edj themes
present in ~/.e/e/themes for now. Themes in
$PREFIX/share/enlightenment/data/themes are not taken into consideration at
this stage.
SVN revision: 14520
language packsg where a lang pack can ship with/set up a font (add it to the
list) and set up locale properly using ipc and a bit of code etc. - well
eventually.
SVN revision: 14432
enough) it only supports userspace and ondemand right now. it doesnt SET them
until u hit the toggle. it needs to support powersave and performance - theme
has no way to indicate this. that's the problem.
SVN revision: 14223
you native koreans out there) let me know of a GOOD .ttf that could replace
it in the fontset to support Korean in e17 (and make sure its able to be
shipped with e17 license-wise). if anyone wants to get a set of fonts to
supoprt every language in the world together... that are free - please go for
it! :)
SVN revision: 13812
#define IMAGE(TYPE, NAME) TYPE: "button"NAME".png"
IMAGE(normal, "foo");
Results in:
normal: "button" "foo"".png"
Which edje_cc cannot parse correctly as it views this as 2 arguments to the
normal keyword.
SVN revision: 13797
spanning 1 column or row... but hey - enough for the pager work... :)
also fixed up e_box to properly clip and show/hide children etc.
also optimised e_box to not re-configure on simple moves
also remvoe typo from pager .edc
SVN revision: 13719
may need ironing out in a few places but is stable.
issues:
Zone support not really there, needs work (I only have one zone :()
Window icon overlays (new feature) only work if module disabled and re-enabled
(the border add calls are too soon it seems)
SVN revision: 12964
- a few patches, leak fixes
- reset click detection for desk selection - should be better behaved now
- added a small bit of themeing
SVN revision: 12868
need to add windows to the desk previews
will not update properly all the time, need to add events etc
please someone theme this to fit in with default theme better - thanks :)
SVN revision: 12844
handles 1 temperature guage - but it's useful. fixed stuff in battery
modules, added config menus... ibar size change menu only works after a
restart for now.. need to fix that.
SVN revision: 12676
install e_utils module for full icon editing effect
need to fix up icon creation in eapp_edit, then hook in file name generation here
will be able to pass in window class, which will save folk a lot of time
SVN revision: 12551
2. add app icons (based off applications/all repository - need to make this a
function of its own though)
3. fix default apps to have name/class info.
SVN revision: 12336
Also allow different fonts for borders vs. menus. This adds links in /usr/local/share/enlightenment/fonts (default install) for a menu.ttf and a text.ttf file. text.tff is the font used for border text/window titles. menu.ttf will be used for menus. No change by default, but you'll need to re-run autogen.sh & make install for the links to be created automatically.
Update AUTHORS
Kevin Brosius <cobra@compuserve.com>
SVN revision: 6751
this should probably also create the .e_layout dir if it doesn't exist, and put the files in there. at the moment you have to run it with the .e_layout dir as part of the param ( build_iconbar_db.sh ~/.e/desktop/default/.e_layout/ )
then again, this will all be taken care of by the setup program and other methods eventually.
SVN revision: 6041
Brendon i hope you don't mind me using your clock.png =) i thought it looked
so neat... and it looks even more neat with both the clock & uptime epplet
having the same look.
SVN revision: 5954
window menu. ctrl+alt+insert execs eterm... it wasnt in the default script
to build the dbs'
the scritp also had some mdos done to it before by others that sisnt use the
environemtn variables that devined numerics for actions....
also now menus can remember much more.. as can e. save and load on demand..
the remember things are menu check items... might have a big arse dialog
eventually for this... but for now this is all good :)
SVN revision: 5732
cp most of it and lay it out in /.e eventually anyway (and if u dont like
the idea of cping the files - we can symlink too - but e_setup will take
care of this... eventually.. might start work on it now i have fixed things
- though personally i think i should make it cp to start so your user config
is independant of the system and wont suddenyl chaneg cause the system one
did... but again... can be made an option)
SVN revision: 5729
can scroll around 9if you have too many icons to fit) it also will clip the
icons to the icon area. also u can scroll the icons up and down the bar to a
position you like. a new test iconbar bit to demo this too.
SVN revision: 5726
a good idea of what can be done with them... and how with a little effort
you can make stunning backgrounds that look PERFECT at almost any resolution
or screen aspect... :)
SVN revision: 5716
I've changed, this is big, so read this carefully :)
* I've added debugging macros for messages and function call
tracing. Usage:
D("Creating item %i %i %i\n", x, y, z);
Define DEBUG to use the D macro.
D_ENTER;
D_RETURN;
D_RETURN_(x);
These are for call tracing. Use D_RETURN_(x) when returning
something from a function. Define DEBUG_NEST to use this.
* added iconbar header file to Makefile.am
* added proper new()/cleanup() calls for E_Delayed_Action;
* I've completely rewritten the object and observer handling. Bye
bye macros, this was nasty. It'll be hard enough to avoid leaks
with usecounting in C. We now basically have the same system as gtk.
There's a clear separation of observer and object code now.
An E_Object by itself has nothing to do with observing or being
observed, therefore, there are now E_Observers and E_Observees
that are derived from E_Object. IMPORTANT: The cleanup system now
reflects the reference count system, therefore, all ..._free()
calls are now static, because the destructor should never be called explicitly, but implicitly through e_object_unref(). The object handling
now is as follows:
- The cleanup functions clean up everything that is contained in
a struct, but NOT the struct itself. Instead of the final
free() call, they call the destructor of the base class. The
calls will walk up the hierarchy and clean up what's contained in
every struct, and the final e_object_cleanup() will free the
structure itself. E_Delayed_Action is a good example.
- The only calls that influence the reference count are
e_object_ref() and e_object_unref(). If you need to do things
before an object gets destroyed, you can query the use count using
e_object_get_usecount() and check if it's equal to 1. So this:
OBJ_UNREF(b);
OBJ_IF_FREE(b)
{
ecore_window_reparent(e->win, 0, 0, 0);
e_icccm_release(e->win);
OBJ_FREE(b);
}
now is this:
if (e_object_get_usecount(E_OBJECT(b)) == 1)
{
ecore_window_reparent(e->win, 0, 0, 0);
e_icccm_release(e->win);
}
e_object_unref(E_OBJECT(b));
object.h and observer.h are completely commented, it shouldn't be
too hard to understand. This'll need to be documented in the manual
anyway.
* E_Objects are now used in lots of places where void* were used as
pointers to objects before, especially in the actions code. This is
obviously better, as it will generate compiler warnings when people
want to pass things to functions that expect E_Objects. This could
probably be more restrictive.
* Added typedefs for the function prototypes in E_Action_Impl. Those
fat signatures were just painful to read in the function
declarations/implementations.
* I've also tried to give parameters more useful names. Calling an
object "o" is a lot of fun when you want to grep for it.
* Included is also Graham's latest menu.c patch. Sorry for the
delay, Graham.
* I've added checks to the menu code that make sure that menus
don't pop up when they're empty (which resulted in a little useless
rectangle).
I guess that's it for now. Sorry if I broke anything, but this was
necessary imho.
SVN revision: 5605
scritp again (pass in a directory path to set up.. i'd suggest
mkdir ~/.e
mkdir ~/.e/desktop
mkdir ~/.e/desktop/default
build_iconbar_db.sh ~/.e/desktop/default
the scritp is a bit smaller now :)
SVN revision: 5519
assign ferite scripts to menus see data/scripts/build_app_menu_db.sh and look
at the exit menu item as an example. you will need ferite - i suggest that
you use cvs ferite as this is what I am developing this against. This, my
friends, is the first step of many :)
SVN revision: 5280
add abstraction for recording view geometry metadata,
put geometry recording on a self-resetting timeout so efsd doesnt thrash
the disk whenever you move or resize windows.
clean out some unused code.
SVN revision: 5026
its just mime types exactly splatted out into a dir struct with .db at the
end (falling back to default.db and unknonw/unknown/db in the end if it cant
fall backto default.db)
now what i need is to talk to cK and get the file magic/mime type stuff to
beocme smarter even that it is.. so currently it sees a tar.gz file - it
looks at the magic and boom.. it thinks is a gzip file.. thats correct.. but
theres mroe to it.. now it woudl be good if the magic stuff coudl now also
inspect the inside of the gzip (ie use zlib in this case) and start lookign
ro a tar header to see if tis a tar.gz.... now if it si a tar.gz.. try
getting the file list and seeing if there are telltale signs of it being a
theme tarball or such (though this lats step may be going too far)
efsd definitely needs ot cache mime type though. that much i'm certain of :)
its not fast at all actually doing file magic on every file... every time
the directory is "loaded" :)
but excellent work! another pat on the back for ck :)
SVN revision: 4451
lower-right corner of the shelf) and them move it around.. :) you'll see
what i mean... again - this is me just testing stuff... i think i now know
enough works and what i need to do to go around and fix thing sup so they
are done "right" :)
SVN revision: 4250
actually have resize classes for parts of the border and the close & menu
buttons have classes now so i can at least hook code to those classes.. :)
SVN revision: 4249
background, lists directory, cleaned up some bugs here and there,
errrr...... cleaned up menu code and some fixups, added fs abstraction init
and working on it....
SVN revision: 4192
yes - it generates it from a..... DATABASE - there's a script that builds the
menu - it's a default set - but easily editable in the script (an example of
how to build a menu db - but... eventually we'd need a gui.) This only builds
a menu from a db file - it also monitors it for changes and updates the menu
to match any changes that happen. I need to write later a fs menu builder that
builds a menu from the filing system.
SVN revision: 4164
desktop.c is currently a bad hack that does rely on my own personal icons dir
to show icons - i'll add a menu creator set of code in menudb.c that can
create menus from db's so we can start being able to configure menus for the
desktop etc.)
SVN revision: 4163
it also handles clients that re-configfure size and position whilst
shaiding & unshading and whilst shaded. it also doesnt segv if a window
closes/vanishes whilst shading (i added a subsystem to handle stopping
of continuing timed out actions if their object goes away)
SVN revision: 4006