forked from enlightenment/enventor
color: add more keywords
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@ -160,6 +160,7 @@ group "syntax_color_group" struct {
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group "keys" list {
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group "keys" list {
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value "key" string: "ACCELERATE_FACTOR";
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value "key" string: "ACCELERATE_FACTOR";
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value "key" string: "ACCELERATE";
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value "key" string: "ACCELERATE";
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value "key" string: "ACCEL_FAC";
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value "key" string: "ACTION_STOP";
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value "key" string: "ACTION_STOP";
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value "key" string: "BEFORE";
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value "key" string: "BEFORE";
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value "key" string: "BOTH";
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value "key" string: "BOTH";
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@ -170,8 +171,10 @@ group "syntax_color_group" struct {
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value "key" string: "CURRENT";
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value "key" string: "CURRENT";
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value "key" string: "DECELERATE_FACTOR";
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value "key" string: "DECELERATE_FACTOR";
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value "key" string: "DECELERATE";
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value "key" string: "DECELERATE";
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value "key" string: "DECEL_FAC";
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value "key" string: "DEFAULT";
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value "key" string: "DEFAULT";
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value "key" string: "DIVISOR_INTERP";
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value "key" string: "DIVISOR_INTERP";
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value "key" string: "DIVIS";
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value "key" string: "EDITABLE";
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value "key" string: "EDITABLE";
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value "key" string: "EXPLICIT";
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value "key" string: "EXPLICIT";
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value "key" string: "FAR_SHADOW";
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value "key" string: "FAR_SHADOW";
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@ -180,6 +183,7 @@ group "syntax_color_group" struct {
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value "key" string: "GLOW";
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value "key" string: "GLOW";
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value "key" string: "HORIZONTAL";
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value "key" string: "HORIZONTAL";
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value "key" string: "LINEAR";
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value "key" string: "LINEAR";
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value "key" string: "LIN";
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value "key" string: "LOSSY";
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value "key" string: "LOSSY";
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value "key" string: "MSG_FLOAT_SET";
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value "key" string: "MSG_FLOAT_SET";
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value "key" string: "MSG_FLOAT";
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value "key" string: "MSG_FLOAT";
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@ -207,6 +211,8 @@ group "syntax_color_group" struct {
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value "key" string: "SIGNAL_EMIT";
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value "key" string: "SIGNAL_EMIT";
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value "key" string: "SINUSOIDAL_FACTOR";
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value "key" string: "SINUSOIDAL_FACTOR";
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value "key" string: "SINUSOIDAL";
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value "key" string: "SINUSOIDAL";
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value "key" string: "SIN_FAC";
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value "key" string: "SIN";
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value "key" string: "SOFT_OUTLINE";
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value "key" string: "SOFT_OUTLINE";
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value "key" string: "SOFT_SHADOW";
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value "key" string: "SOFT_SHADOW";
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value "key" string: "SOLID";
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value "key" string: "SOLID";
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