2011-12-29 23:20:48 -08:00
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/**
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2011-12-30 00:23:04 -08:00
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* @defgroup GLView GLView
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2012-04-16 18:35:46 -07:00
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* @ingroup Elementary
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2012-06-05 15:41:21 -07:00
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*
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* @image html glview_inheritance_tree.png
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* @image latex glview_inheritance_tree.eps
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2011-12-29 23:20:48 -08:00
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*
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2012-03-06 00:12:35 -08:00
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* A GLView widget allows for simple GL rendering in elementary environment.
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* GLView hides all the complicated evas_gl details so that the user only
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* has to deal with registering a few callback functions for rendering
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* to a surface using OpenGL APIs.
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*
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* Below is an illustrative example of how to use GLView and and OpenGL
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* to render in elementary environment.
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2012-04-02 09:39:08 -07:00
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* @ref glview_example_01_page
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*
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2011-12-29 23:20:48 -08:00
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*/
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typedef void (*Elm_GLView_Func_Cb)(Evas_Object *obj);
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typedef enum _Elm_GLView_Mode
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{
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ELM_GLVIEW_NONE = 0,
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ELM_GLVIEW_ALPHA = (1<<1), /**< Alpha channel enabled rendering mode */
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ELM_GLVIEW_DEPTH = (1<<2), /**< Depth buffer enabled rendering mode */
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ELM_GLVIEW_STENCIL = (1<<3), /**< Stencil buffer enabled rendering mode */
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ELM_GLVIEW_DIRECT = (1<<4) /**< Direct rendering optimization hint */
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} Elm_GLView_Mode;
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/**
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2012-03-28 02:02:22 -07:00
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* Defines a policy for the glview resizing.
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2012-03-06 00:12:35 -08:00
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*
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* The resizing policy tells glview what to do with the underlying
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* surface when resize happens. ELM_GLVIEW_RESIZE_POLICY_RECREATE
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* will destroy the current surface and recreate the surface to the
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* new size. ELM_GLVIEW_RESIZE_POLICY_SCALE will instead keep the
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* current surface but only display the result at the desired size
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* scaled.
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2011-12-29 23:20:48 -08:00
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*
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* @note Default is ELM_GLVIEW_RESIZE_POLICY_RECREATE
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*/
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2011-12-30 01:41:11 -08:00
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typedef enum
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{
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ELM_GLVIEW_RESIZE_POLICY_RECREATE = 1, /**< Resize the internal surface along with the image */
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ELM_GLVIEW_RESIZE_POLICY_SCALE = 2 /**< Only resize the internal image and not the surface */
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} Elm_GLView_Resize_Policy;
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2012-03-06 00:12:35 -08:00
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/**
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* Defines a policy for gl rendering.
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*
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* The rendering policy tells glview where to run the gl rendering code.
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* ELM_GLVIEW_RENDER_POLICY_ON_DEMAND tells glview to call the rendering
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* calls on demand, which means that the rendering code gets called
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* only when it is visible.
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*
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* @note Default is ELM_GLVIEW_RENDER_POLICY_ON_DEMAND
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*/
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typedef enum
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{
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ELM_GLVIEW_RENDER_POLICY_ON_DEMAND = 1, /**< Render only when there is a need for redrawing */
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ELM_GLVIEW_RENDER_POLICY_ALWAYS = 2 /**< Render always even when it is not visible */
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} Elm_GLView_Render_Policy;
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/**
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* Add a new glview to the parent
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*
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* @param parent The parent object
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* @return The new object or NULL if it cannot be created
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*
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* @ingroup GLView
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*/
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EAPI Evas_Object *elm_glview_add(Evas_Object *parent);
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/**
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* Sets the size of the glview
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*
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* @param obj The glview object
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* @param w width of the glview object
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* @param h height of the glview object
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2011-12-29 23:20:48 -08:00
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*
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* @ingroup GLView
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*/
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EAPI void elm_glview_size_set(Evas_Object *obj, Evas_Coord w, Evas_Coord h);
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/**
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* Gets the size of the glview.
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*
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* @param obj The glview object
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* @param w width of the glview object
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* @param h height of the glview object
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2011-12-29 23:20:48 -08:00
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*
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* Note that this function returns the actual image size of the
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* glview. This means that when the scale policy is set to
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* ELM_GLVIEW_RESIZE_POLICY_SCALE, it'll return the non-scaled
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* size.
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*
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* @ingroup GLView
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*/
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EAPI void elm_glview_size_get(const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h);
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/**
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* Gets the gl api struct for gl rendering
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*
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* @param obj The glview object
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* @return The api object or NULL if it cannot be created
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*
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* @ingroup GLView
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*/
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EAPI Evas_GL_API *elm_glview_gl_api_get(const Evas_Object *obj);
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/**
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* Set the mode of the GLView. Supports alpha, depth, stencil.
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2011-12-29 23:20:48 -08:00
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*
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* @param obj The glview object
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* @param mode The mode Options OR'ed enabling Alpha, Depth, Stencil, Direct.
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* @return True if set properly.
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*
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* Direct is a hint for the elm_glview to render directly to the window
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* given that the right conditions are met. Otherwise it falls back
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* to rendering to an offscreen buffer before it gets composited to the
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* window.
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*
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* @ingroup GLView
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*/
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2011-12-30 01:48:46 -08:00
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EAPI Eina_Bool elm_glview_mode_set(Evas_Object *obj, Elm_GLView_Mode mode);
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2011-12-29 23:20:48 -08:00
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/**
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* Set the resize policy for the glview object.
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*
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* @param obj The glview object.
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* @param policy The scaling policy.
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*
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* By default, the resize policy is set to ELM_GLVIEW_RESIZE_POLICY_RECREATE.
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* When resize is called it destroys the previous surface and recreates the
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* newly specified size. If the policy is set to
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* ELM_GLVIEW_RESIZE_POLICY_SCALE, however, glview only scales the image
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* object and not the underlying GL Surface.
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*
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* @ingroup GLView
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*/
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2011-12-30 01:48:46 -08:00
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EAPI Eina_Bool elm_glview_resize_policy_set(Evas_Object *obj, Elm_GLView_Resize_Policy policy);
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2011-12-29 23:20:48 -08:00
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/**
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* Set the render policy for the glview object.
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*
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* @param obj The glview object.
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* @param policy The render policy.
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*
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* By default, the render policy is set to ELM_GLVIEW_RENDER_POLICY_ON_DEMAND.
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* This policy is set such that during the render loop, glview is only
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* redrawn if it needs to be redrawn. (i.e. when it is visible) If the policy
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* is set to ELM_GLVIEWW_RENDER_POLICY_ALWAYS, it redraws regardless of
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* whether it is visible or needs redrawing.
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2011-12-29 23:20:48 -08:00
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*
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* @ingroup GLView
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*/
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2011-12-30 01:48:46 -08:00
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EAPI Eina_Bool elm_glview_render_policy_set(Evas_Object *obj, Elm_GLView_Render_Policy policy);
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/**
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* Set the init function that runs once in the main loop.
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*
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* @param obj The glview object.
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* @param func The init function to be registered.
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*
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* The registered init function gets called once during the render loop.
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* This function allows glview to hide all the rendering context/surface
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* details and have the user just call GL calls that they desire
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* for initialization GL calls.
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2011-12-29 23:20:48 -08:00
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*
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* @ingroup GLView
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*/
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2011-12-30 01:48:46 -08:00
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EAPI void elm_glview_init_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func);
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2011-12-29 23:20:48 -08:00
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/**
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* Set the render function that runs in the main loop.
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*
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* @param obj The glview object.
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* @param func The delete function to be registered.
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*
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* The registered del function gets called when GLView object is deleted.
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* This function allows glview to hide all the rendering context/surface
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* details and have the user just call GL calls that they desire
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* when delete happens.
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2011-12-29 23:20:48 -08:00
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*
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* @ingroup GLView
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*/
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2011-12-30 01:48:46 -08:00
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EAPI void elm_glview_del_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func);
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2011-12-29 23:20:48 -08:00
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/**
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* Set the resize function that gets called when resize happens.
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*
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* @param obj The glview object.
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* @param func The resize function to be registered.
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*
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* The resize function gets called during the render loop.
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* This function allows glview to hide all the rendering context/surface
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2012-03-06 00:12:35 -08:00
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* details and have the user just call GL calls that they desire
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2012-03-07 08:42:34 -08:00
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* when resize happens.
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*
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* @ingroup GLView
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*/
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2011-12-30 01:48:46 -08:00
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EAPI void elm_glview_resize_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func);
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2011-12-29 23:20:48 -08:00
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/**
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* Set the render function that runs in the main loop.
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*
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* The render function gets called in the main loop but whether it runs
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* depends on the rendering policy and whether elm_glview_changed_set()
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* gets called.
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*
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* @param obj The glview object.
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* @param func The render function to be registered.
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*
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* @ingroup GLView
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*/
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EAPI void elm_glview_render_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func);
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2011-12-29 23:20:48 -08:00
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/**
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* Notifies that there has been changes in the GLView.
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*
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* @param obj The glview object.
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*
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* @ingroup GLView
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*/
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EAPI void elm_glview_changed_set(Evas_Object *obj);
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/**
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* @}
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*/
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