forked from enlightenment/efl
elm_cnp: fixup behaviour
On touch devices there is the normal gesture to touch on the screen and hold until the drag operation started. For users of a mouse there is the gesture of just click and drag the mouse away. This commit changes the behaviour of the start based on the device that sent the event
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@ -5554,17 +5554,8 @@ _cont_obj_mouse_down(void *data, Evas *e, Evas_Object *obj EINA_UNUSED, void *ev
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static Eina_Bool elm_drag_item_container_del_internal(Evas_Object *obj, Eina_Bool full);
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static Eina_Bool elm_drag_item_container_del_internal(Evas_Object *obj, Eina_Bool full);
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static void
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static void
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_cont_obj_mouse_move(void *data, Evas *e EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info)
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_abort_drag(Evas_Object *obj, Item_Container_Drag_Info *st)
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{ /* Cancel any drag waiting to start on timeout */
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{
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cnp_debug("In\n");
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Item_Container_Drag_Info *st = data;
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Evas_Event_Mouse_Move *ev = event_info;
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int dx = ev->cur.canvas.x - st->x_down, dy = ev->cur.canvas.y - st->y_down;
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int finger_size = elm_config_finger_size_get();
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if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD || (dx * dx + dy * dy > finger_size * finger_size))
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{
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cnp_debug("event on hold or mouse moved too much - have to cancel DnD\n");
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evas_object_event_callback_del_full
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evas_object_event_callback_del_full
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(st->obj, EVAS_CALLBACK_MOUSE_MOVE, _cont_obj_mouse_move, st);
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(st->obj, EVAS_CALLBACK_MOUSE_MOVE, _cont_obj_mouse_move, st);
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evas_object_event_callback_del_full
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evas_object_event_callback_del_full
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@ -5574,6 +5565,34 @@ _cont_obj_mouse_move(void *data, Evas *e EINA_UNUSED, Evas_Object *obj EINA_UNUS
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ELM_SAFE_FREE(st->tm, ecore_timer_del);
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ELM_SAFE_FREE(st->tm, ecore_timer_del);
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_anim_st_free(st);
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_anim_st_free(st);
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}
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static void
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_cont_obj_mouse_move(void *data, Evas *e EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info)
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{ /* Cancel any drag waiting to start on timeout */
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cnp_debug("In\n");
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Item_Container_Drag_Info *st = data;
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Evas_Event_Mouse_Move *ev = event_info;
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if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD)
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{
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cnp_debug("event on hold or - have to cancel DnD\n");
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_abort_drag(obj, st);
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st = NULL;
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}
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if (st && evas_device_class_get(ev->dev) == EVAS_DEVICE_CLASS_TOUCH)
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{
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int dx = ev->cur.canvas.x - st->x_down, dy = ev->cur.canvas.y - st->y_down;
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int finger_size = elm_config_finger_size_get();
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if ((dx * dx + dy * dy > finger_size * finger_size))
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{
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cnp_debug("mouse moved too much - have to cancel DnD\n");
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_abort_drag(obj, st);
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st = NULL;
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}
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}
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}
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cnp_debug("Out\n");
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cnp_debug("Out\n");
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}
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}
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